Player Matchup

Mulan
Mulan
 
Mulan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SpeedPro
Awilix
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
TheOrignalBacon
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,563 Elo+
Solo
Ra
Ra
corpsefiesta
Ra
Level 170
God Stats
4W - 5L
1,516 SR
Queue Stats
288W - 291L
1,477 Elo+
Solo
Cupid
Cupid
seasaltbottle
Cupid
Level 165
God Stats
13W - 22L
1,415 SR
Queue Stats
472W - 421L
1,499 Elo+
Solo
Team Averages
Level 128
1,486 SR
1,508 Elo+

VS

Team Averages
Level 91
1,456 SR
1,501 Elo+
Yemoja
Yemoja
Ekilla15
Yemoja
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,461 Elo+
Party 1
Neith
Neith
JReaps
Neith
Level 104
God Stats
7W - 6L
1,419 SR
Queue Stats
80W - 88L
1,433 Elo+
Party 1
Agni
Agni
OverGhoul
Agni
Level 124
God Stats
1W - 2L
1,303 SR
Queue Stats
282W - 271L
1,497 Elo+
Solo
Ymir
Ymir
STW ACE2793
Ymir
Level 127
God Stats
2W - 1L
1,316 SR
Queue Stats
57W - 45L
1,573 Elo+
Party 2
Izanami
Izanami
STW Bean
Izanami
Level 86
God Stats
1W - 1L
1,745 SR
Queue Stats
33W - 25L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 2 / 0
4,563
456
2,036
7,234
3,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
SpeedPro
Awilix
9
2 / 4 / 1
5,176
518
4,551
8,124
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 1
4,427
443
1,110
5,214
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 1
5,579
558
4,062
4,554
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 3
4,969
497
2,434
5,391
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ekilla15
Yemoja
9
1 / 1 / 4
5,796
580
2,036
7,361
2,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
JReaps
Neith
9
3 / 1 / 3
6,124
612
4,903
5,462
1,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
11
0 / 0 / 3
5,966
597
3,167
2,420
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 1
6,376
638
3,605
6,169
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
STW Bean
Izanami
12
1 / 0 / 2
7,185
719
3,273
5,416
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
10
10
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Yemoja
Ekilla15
Yemoja
1
1
4
3
W
Neith
JReaps
Neith
3
1
3
4.5
W
Agni
0
0
3
1.5
W
5
1
1
5.5
W
Izanami
STW Bean
Izanami
1
0
2
2
L
Awilix
SpeedPro
Awilix
2
4
1
0.63
L
0
1
1
0.5
L
1
1
1
1.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,193
Damage
16,984
30,517
Taken
26,828
10,917
Mitigated
8,909
10,899
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,036
217
0
2,430
7,234
3,026
0
908
6,326
0
21,117
W
Yemoja
Ekilla15
Yemoja
2,036
631
1,820
1,840
7,361
2,896
231
2,241
4,795
16,213
1,209
W
Neith
JReaps
Neith
4,903
2,058
0
1,726
5,462
1,348
601
621
4,663
0
36,589
W
Agni
3,167
104
55
1,189
2,420
563
370
1,132
1,082
36,068
0
W
3,605
938
0
222
6,169
2,560
0
763
5,191
41,187
0
W
Izanami
STW Bean
Izanami
3,273
2,317
0
2,159
5,416
1,542
114
0
5,278
0
49,360
L
Awilix
SpeedPro
Awilix
4,551
1,871
0
2,622
8,124
2,132
0
2,939
5,185
0
26,485
L
1,110
36
0
1,030
5,214
2,977
189
1,123
4,091
12,759
398
L
4,062
244
316
1,768
4,554
1,487
0
2,524
2,030
34,635
220
L
2,434
1,213
86
2,647
5,391
1,295
0
1,229
4,162
0
32,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,714
Gold Earned
31,447
236
Minions Killed
304
0
Camps Cleared
0
1,003,261
Distance Traveled
940,229
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,563
456
38
4
0
182,327
0
W
Yemoja
5,796
580
31
3
0
162,650
1
W
Neith
6,124
612
52
5
0
176,948
4
W
Agni
5,966
597
61
6
0
196,544
0
W
Ymir
6,376
638
63
6
0
221,438
0
W
Izanami
7,185
719
97
10
0
182,649
0
L
Awilix
5,176
518
50
5
0
237,507
0
L
Ymir
4,427
443
17
2
0
174,614
0
L
Ra
5,579
558
87
9
0
202,512
3
L
Cupid
4,969
497
44
4
0
206,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role