Player Matchup

Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
HashiraSen3350
Hachiman
Level 17
God Stats
1W - 2L
1,723 SR
Queue Stats
22W - 26L
1,466 Elo+
Party 4
Nu Wa
Nu Wa
Hypnaaa
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,555 Elo+
Party 3
Thanatos
Thanatos
TBNDRaFT
Thanatos
Level 87
God Stats
4W - 5L
1,474 SR
Queue Stats
271W - 292L
1,447 Elo+
Party 4
Chaac
Chaac
VGS UrsineEwe1
Chaac
Level 175
God Stats
1W - 2L
1,654 SR
Queue Stats
382W - 366L
1,598 Elo+
Party 4
Team Averages
Level 75
1,570 SR
1,513 Elo+

VS

Team Averages
Level 51
1,530 SR
1,558 Elo+
Fenrir
Fenrir
 
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
CrimzonStar
Olorun
Level 28
God Stats
5W - 6L
1,434 SR
Queue Stats
30W - 41L
1,327 Elo+
Party 2
Neith
Neith
Fkhires
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,869 Elo+
Party 1
Geb
Geb
Toxemicfall
Geb
Level 142
God Stats
2W - 0L
1,717 SR
Queue Stats
110W - 78L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
3 / 5 / 5
6,372
637
4,607
10,702
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
10
7 / 3 / 3
6,732
673
7,579
7,762
2,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Hypnaaa
Nu Wa
9
0 / 6 / 1
5,280
528
4,856
6,505
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
TBNDRaFT
Thanatos
10
1 / 6 / 2
5,222
522
2,714
9,957
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
6,589
659
5,227
5,803
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
9 / 2 / 1
7,173
717
8,984
10,155
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
 
Achilles
9
3 / 4 / 3
5,414
541
4,267
9,340
6,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
10
1 / 5 / 6
5,630
563
5,578
6,770
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Fkhires
Neith
13
6 / 0 / 2
7,749
775
3,972
7,030
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,568
557
1,989
8,478
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
19
20
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
5
5
1.1
W
Fenrir
 
Fenrir
9
2
1
4.75
W
Achilles
 
Achilles
3
4
3
1.13
W
Olorun
1
5
6
0.8
W
Neith
Fkhires
Neith
6
0
2
7
L
Hachiman
7
3
3
2.83
L
Nu Wa
Hypnaaa
Nu Wa
0
6
1
0.08
L
Thanatos
TBNDRaFT
Thanatos
1
6
2
0.33
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
24,790
40,729
Taken
41,773
16,299
Mitigated
18,443
14,725
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,607
924
0
2,634
10,702
6,198
88
3,138
7,321
22,619
0
W
Fenrir
 
Fenrir
8,984
3,167
0
5,544
10,155
3,429
264
2,356
7,799
0
45,229
W
Achilles
 
Achilles
4,267
942
0
966
9,340
6,768
80
1,991
7,349
0
13,770
W
Olorun
5,578
3,327
276
754
6,770
2,035
0
1,585
5,185
28,856
0
W
Neith
Fkhires
Neith
3,972
1,095
0
3,074
7,030
2,160
60
3,531
3,499
0
63,013
L
Hachiman
7,579
3,615
0
2,463
7,762
2,115
0
1,678
5,990
0
35,965
L
Nu Wa
Hypnaaa
Nu Wa
4,856
1,346
0
742
6,505
1,445
0
0
6,505
32,406
0
L
Thanatos
TBNDRaFT
Thanatos
2,714
313
0
5,976
9,957
2,921
0
762
9,127
0
30,482
W
1,989
345
0
1,834
8,478
4,051
0
155
8,323
33,917
0
L
5,227
567
0
2,910
5,803
3,620
0
1,670
3,814
353
47,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
31,534
281
Minions Killed
320
0
Camps Cleared
0
962,451
Distance Traveled
1,069,841
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,372
637
32
3
0
206,867
0
W
Fenrir
7,173
717
74
7
0
240,787
0
W
Achilles
5,414
541
16
2
0
213,313
6
W
Olorun
5,630
563
39
4
0
201,431
0
W
Neith
7,749
775
122
12
0
206,770
0
L
Hachiman
6,732
673
48
5
0
202,870
2
L
Nu Wa
5,280
528
54
5
0
191,838
0
L
Thanatos
5,222
522
56
6
0
233,607
4
W
Geb
5,568
557
69
7
0
207,540
0
L
Chaac
6,589
659
91
9
0
127,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role