Player Matchup

Zhong Kui
Zhong Kui
ClutchVdz16
Zhong Kui
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 111L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
Legendz67
Danzaburou
Level 81
God Stats
12W - 13L
1,530 SR
Queue Stats
328W - 364L
1,418 Elo+
Party 3
Odin
Odin
iCurlyyy
Odin
Level 86
God Stats
6W - 4L
1,200 SR
Queue Stats
150W - 140L
1,473 Elo+
Party 2
Atlas
Atlas
snowv
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 215L
1,509 Elo+
Party 3
Surtr
Surtr
tysonroywulf
Surtr
Level 23
God Stats
13W - 18L
1,495 SR
Queue Stats
17W - 27L
1,469 Elo+
Party 3
Team Averages
Level 76
1,445 SR
1,466 Elo+

VS

Team Averages
Level 77
1,480 SR
1,422 Elo+
Artemis
Artemis
JoJoFig23
Artemis
Level 127
God Stats
3W - 5L
1,465 SR
Queue Stats
100W - 109L
1,406 Elo+
Party 1
Ao Kuang
Ao Kuang
Slim_Strifer
Ao Kuang
Level 85
God Stats
5W - 3L
1,677 SR
Queue Stats
128W - 116L
1,494 Elo+
Solo
Hou Yi
Hou Yi
Spartan021231
Hou Yi
Level 86
God Stats
1W - 2L
1,501 SR
Queue Stats
33W - 44L
1,393 Elo+
Party 1
Ganesha
Ganesha
TheSupportBot
Ganesha
Level 82
God Stats
2W - 6L
1,470 SR
Queue Stats
112W - 79L
1,578 Elo+
Solo
Surtr
Surtr
maxwolfman13
Surtr
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 6L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ClutchVdz16
Zhong Kui
12
2 / 2 / 7
7,076
590
7,464
8,600
6,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Legendz67
Danzaburou
13
5 / 0 / 0
7,551
629
6,311
4,647
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
12
3 / 1 / 6
6,703
559
6,739
8,239
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
snowv
Atlas
11
3 / 1 / 6
6,928
577
4,741
9,352
6,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 3 / 1
6,921
577
3,102
8,825
7,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JoJoFig23
Artemis
11
0 / 3 / 3
6,164
514
7,685
6,563
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
Slim_Strifer
Ao Kuang
10
3 / 2 / 1
6,005
500
3,446
8,937
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 0
6,715
560
4,406
7,564
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
9
0 / 4 / 2
5,702
475
3,527
13,480
6,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
3 / 2 / 0
6,069
506
3,793
7,464
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
7
7
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ClutchVdz16
Zhong Kui
2
2
7
2.75
L
Artemis
JoJoFig23
Artemis
0
3
3
0.5
W
Danzaburou
Legendz67
Danzaburou
5
0
0
5
L
Ao Kuang
Slim_Strifer
Ao Kuang
3
2
1
1.75
L
1
3
0
0.33
L
Ganesha
0
4
2
0.25
W
Odin
3
1
6
6
L
3
2
0
1.5
W
Atlas
snowv
Atlas
3
1
6
6
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,357
Damage
22,857
39,663
Taken
44,008
24,182
Mitigated
17,478
13,554
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ClutchVdz16
Zhong Kui
7,464
1,062
0
4,403
8,600
6,455
0
2,726
5,874
40,898
841
L
Artemis
JoJoFig23
Artemis
7,685
1,850
0
630
6,563
2,065
0
4,025
2,538
0
39,573
W
Danzaburou
Legendz67
Danzaburou
6,311
3,112
0
2,888
4,647
1,555
0
273
4,374
0
51,973
L
Ao Kuang
Slim_Strifer
Ao Kuang
3,446
997
0
360
8,937
3,094
0
2,347
6,561
39,661
3,293
L
4,406
1,132
0
2,109
7,564
2,321
531
437
7,127
0
48,915
L
Ganesha
3,527
224
1,694
2,779
13,480
6,871
0
5,110
8,370
22,718
0
W
Odin
6,739
2,099
0
1,672
8,239
3,130
89
1,355
6,884
0
55,734
L
3,793
1,265
0
1,065
7,464
3,127
0
200
6,842
719
26,681
W
Atlas
snowv
Atlas
4,741
1,630
0
3,120
9,352
6,042
138
2,346
7,006
17,875
0
W
3,102
1,228
0
1,471
8,825
7,000
576
454
8,371
784
40,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,179
Gold Earned
30,655
359
Minions Killed
333
0
Camps Cleared
0
1,213,143
Distance Traveled
1,142,170
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,076
590
78
7
0
237,066
0
L
Artemis
6,164
514
76
6
0
225,470
1
W
Danzaburou
7,551
629
97
8
0
241,942
0
L
Ao Kuang
6,005
500
72
6
0
267,836
0
L
Hou Yi
6,715
560
120
10
0
207,119
0
L
Ganesha
5,702
475
9
1
0
218,174
2
W
Odin
6,703
559
86
7
0
277,705
3
L
Surtr
6,069
506
56
5
0
223,571
3
W
Atlas
6,928
577
33
3
0
239,869
0
W
Surtr
6,921
577
65
5
0
216,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role