Player Matchup

Danzaburou
Danzaburou
DarkShepard1714
Danzaburou
Level 98
God Stats
1W - 4L
1,151 SR
Queue Stats
18W - 26L
1,074 Elo+
Party 1
Tyr
Tyr
Oofen
Tyr
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 29L
1,500 Elo+
Party 1
Ganesha
Ganesha
Swoboo
Ganesha
Level 41
God Stats
0W - 3L
1,238 SR
Queue Stats
6W - 9L
1,074 Elo+
Party 1
Team Averages
Level 86
1,296 SR
1,216 Elo+

VS

Team Averages
Level 116
1,528 SR
1,417 Elo+
Horus
Horus
Solo M3dic
Horus
Level 124
God Stats
9W - 5L
1,627 SR
Queue Stats
179W - 186L
1,421 Elo+
Party 2
Scylla
Scylla
TRD Mayuri
Scylla
Level 106
God Stats
9W - 10L
1,509 SR
Queue Stats
81W - 87L
1,401 Elo+
Party 2
Chiron
Chiron
TheOmegaKage
Chiron
Level 117
God Stats
35W - 32L
1,448 SR
Queue Stats
494W - 454L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkShepard1714
Danzaburou
16
7 / 5 / 0
11,142
796
8,490
11,842
4,447
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Oofen
Tyr
15
1 / 4 / 7
9,842
703
9,078
16,982
18,708
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
Swoboo
Ganesha
16
0 / 2 / 6
9,388
671
4,968
13,107
13,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
5 / 4 / 4
11,720
837
8,459
16,525
18,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Scylla
TRD Mayuri
Scylla
17
3 / 4 / 5
11,392
814
7,932
8,198
3,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
18
3 / 0 / 7
12,219
873
17,876
6,981
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
11
11
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DarkShepard1714
Danzaburou
7
5
0
1.4
L
Tyr
Oofen
Tyr
1
4
7
1.13
W
Horus
5
4
4
1.75
L
Ganesha
Swoboo
Ganesha
0
2
6
1.5
W
Scylla
TRD Mayuri
Scylla
3
4
5
1.38
W
Chiron
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,536
Damage
34,267
41,931
Taken
31,704
37,079
Mitigated
24,985
5,333
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DarkShepard1714
Danzaburou
8,490
5,560
0
1,378
11,842
4,447
288
1,046
10,550
0
35,563
L
Tyr
Oofen
Tyr
9,078
700
431
2,607
16,982
18,708
0
3,485
13,129
200
29,108
W
Horus
8,459
3,102
347
4,523
16,525
18,981
481
3,823
12,681
78
17,436
L
Ganesha
Swoboo
Ganesha
4,968
1,076
441
476
13,107
13,924
0
3,717
9,089
19,247
0
W
Scylla
TRD Mayuri
Scylla
7,932
245
0
812
8,198
3,042
1,025
316
7,882
35,393
0
W
Chiron
17,876
4,560
997
3,741
6,981
2,962
2,448
1,057
5,924
0
61,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
35,331
110
Minions Killed
166
0
Camps Cleared
0
720,538
Distance Traveled
761,484
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,142
796
67
5
0
212,076
0
L
Tyr
9,842
703
42
3
0
264,437
0
W
Horus
11,720
837
23
2
0
223,561
0
L
Ganesha
9,388
671
1
0
0
244,025
0
W
Scylla
11,392
814
59
4
0
267,587
2
W
Chiron
12,219
873
84
6
0
270,336
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role