Player Matchup

Charybdis
Charybdis
GreatJolyne
Charybdis
Level 83
God Stats
4W - 1L
1,839 SR
Queue Stats
34W - 48L
1,393 Elo+
Party 3
Bellona
Bellona
Mitsuubishi
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
Qumoy
Chaac
Level 39
God Stats
1W - 2L
1,824 SR
Queue Stats
4W - 12L
1,394 Elo+
Party 2
Tyr
Tyr
REXGUY202
Tyr
Level 47
God Stats
0W - 2L
1,236 SR
Queue Stats
15W - 25L
1,384 Elo+
Party 2
Hera
Hera
UchihaNate
Hera
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 35
1,580 SR
1,434 Elo+

VS

Team Averages
Level 64
1,542 SR
1,392 Elo+
Arachne
Arachne
BigBoy_Shep
Arachne
Level 103
God Stats
6W - 1L
1,714 SR
Queue Stats
232W - 203L
1,433 Elo+
Party 1
Chernobog
Chernobog
Da_Godfather72
Chernobog
Level 42
God Stats
2W - 3L
1,357 SR
Queue Stats
109W - 120L
1,401 Elo+
Party 1
Anubis
Anubis
FUDA munch
Anubis
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 107L
1,351 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JoeyCarlson
Cu Chulainn
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,347 Elo+
Solo
Khepri
Khepri
RMcChunkyJr
Khepri
Level 84
God Stats
1W - 1L
1,639 SR
Queue Stats
298W - 280L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GreatJolyne
Charybdis
8
0 / 5 / 0
4,910
409
3,719
8,355
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Mitsuubishi
Bellona
9
0 / 6 / 0
5,231
436
3,009
10,174
8,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Qumoy
Chaac
12
2 / 3 / 0
6,635
553
6,387
10,469
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 1
5,658
472
4,229
11,681
7,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 10 / 1
4,919
410
920
8,517
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigBoy_Shep
Arachne
13
7 / 0 / 4
7,620
635
6,928
11,605
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chernobog
Da_Godfather72
Chernobog
11
4 / 0 / 4
6,727
561
5,422
3,357
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
FUDA munch
Anubis
14
8 / 1 / 5
8,727
727
7,872
7,946
3,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
JoeyCarlson
Cu Chulainn
13
6 / 1 / 1
8,125
677
10,187
10,781
9,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
10
3 / 0 / 7
6,814
568
3,960
6,824
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
28
28
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigBoy_Shep
Arachne
7
0
4
9
W
Chernobog
Da_Godfather72
Chernobog
4
0
4
6
W
Anubis
FUDA munch
Anubis
8
1
5
10.5
L
Charybdis
GreatJolyne
Charybdis
0
5
0
0
W
Cu Chulainn
JoeyCarlson
Cu Chulainn
6
1
1
6.5
L
Bellona
Mitsuubishi
Bellona
0
6
0
0
L
Chaac
Qumoy
Chaac
2
3
0
0.67
L
0
4
1
0.13
W
Khepri
3
0
7
6.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,264
Damage
34,369
49,196
Taken
40,513
24,054
Mitigated
23,596
7,633
Healing
17,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigBoy_Shep
Arachne
6,928
4,431
0
7,631
11,605
4,414
0
448
11,157
0
53,424
W
Chernobog
Da_Godfather72
Chernobog
5,422
3,844
0
1,984
3,357
1,057
1,542
0
3,357
0
38,447
W
Anubis
FUDA munch
Anubis
7,872
835
0
4,747
7,946
3,434
392
399
7,547
53,547
3,482
L
Charybdis
GreatJolyne
Charybdis
3,719
2,007
0
2,009
8,355
2,157
0
2,795
5,560
0
23,224
W
Cu Chulainn
JoeyCarlson
Cu Chulainn
10,187
1,737
0
1,211
10,781
9,909
0
0
10,781
10,781
43,303
L
Bellona
Mitsuubishi
Bellona
3,009
1,043
0
1,011
10,174
8,412
0
1,815
8,359
0
19,016
L
Chaac
Qumoy
Chaac
6,387
1,669
0
2,515
10,469
4,840
0
1,952
8,517
0
48,932
L
4,229
354
0
1,848
11,681
7,030
0
1,861
9,820
0
26,107
W
Khepri
3,960
403
0
1,860
6,824
4,782
0
73
6,751
13,408
1,395
L
920
806
0
250
8,517
1,615
17
5,318
3,199
11,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,353
Gold Earned
38,013
223
Minions Killed
369
0
Camps Cleared
0
1,146,389
Distance Traveled
1,109,947
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,620
635
88
7
0
265,820
0
W
Chernobog
6,727
561
72
6
0
180,340
0
W
Anubis
8,727
727
97
8
0
208,059
1
L
Charybdis
4,910
409
42
4
0
208,608
1
W
Cu Chulainn
8,125
677
92
8
0
230,821
0
L
Bellona
5,231
436
32
3
0
236,360
0
L
Chaac
6,635
553
82
7
0
247,462
0
L
Tyr
5,658
472
45
4
0
263,239
0
W
Khepri
6,814
568
20
2
0
224,907
2
L
Hera
4,919
410
22
2
0
190,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role