Player Matchup

Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
GONCHYYY
Surtr
Level 78
God Stats
46W - 26L
1,654 SR
Queue Stats
320W - 312L
1,523 Elo+
Party 3
Medusa
Medusa
JustFxrShow
Medusa
Level 105
God Stats
5W - 4L
1,550 SR
Queue Stats
81W - 82L
1,500 Elo+
Party 1
Ymir
Ymir
MikeMan_44-
Ymir
Level 82
God Stats
7W - 9L
1,569 SR
Queue Stats
133W - 122L
1,477 Elo+
Party 3
Awilix
Awilix
The_xArchAngelx
Awilix
Level 69
God Stats
25W - 21L
1,516 SR
Queue Stats
203W - 192L
1,461 Elo+
Party 3
Team Averages
Level 89
1,558 SR
1,492 Elo+

VS

Team Averages
Level 98
1,409 SR
1,482 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
An0nymusBleh
Olorun
Level 53
God Stats
2W - 1L
1,499 SR
Queue Stats
137W - 161L
1,473 Elo+
Party 4
Surtr
Surtr
It does Burn
Surtr
Level 88
God Stats
23W - 17L
1,546 SR
Queue Stats
169W - 167L
1,512 Elo+
Party 4
Cliodhna
Cliodhna
ToxicJack509
Cliodhna
Level 85
God Stats
1W - 1L
1,288 SR
Queue Stats
75W - 81L
1,450 Elo+
Party 4
Vulcan
Vulcan
kooda29873
Vulcan
Level 135
God Stats
1W - 0L
1,214 SR
Queue Stats
63W - 68L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
1 / 4 / 3
5,484
548
4,316
6,014
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
GONCHYYY
Surtr
9
4 / 3 / 0
5,642
564
5,968
8,243
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
6
0 / 8 / 0
4,281
428
1,950
9,307
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 2 / 1
4,844
484
689
6,810
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
3 / 5 / 0
5,225
523
3,319
8,582
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 6
6,577
658
5,058
6,305
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Olorun
13
5 / 0 / 2
7,774
777
5,207
3,947
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 4 / 1
6,285
629
4,872
10,374
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
ToxicJack509
Cliodhna
11
4 / 3 / 2
6,427
643
4,629
7,196
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
kooda29873
Vulcan
11
8 / 3 / 2
6,948
695
5,016
4,255
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
9
Kills
21
22
Deaths
11
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
3
0.63
W
Fenrir
 
Fenrir
3
1
6
6
W
Olorun
5
0
2
6
L
Surtr
GONCHYYY
Surtr
4
3
0
1.33
W
1
4
1
0.38
L
Medusa
0
8
0
0
L
1
2
1
0.75
L
3
5
0
0.6
W
Cliodhna
ToxicJack509
Cliodhna
4
3
2
1.67
W
Vulcan
kooda29873
Vulcan
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,242
Damage
24,782
38,956
Taken
32,077
13,399
Mitigated
13,893
5,785
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,316
534
0
1,114
6,014
1,392
0
1,371
4,629
30,064
0
W
Fenrir
 
Fenrir
5,058
745
0
2,524
6,305
3,606
489
1,700
4,605
0
19,535
W
Olorun
5,207
3,693
60
3,112
3,947
1,225
1,131
252
3,695
62,686
0
L
Surtr
GONCHYYY
Surtr
5,968
2,858
0
1,789
8,243
4,568
0
653
7,590
407
25,928
W
4,872
2,137
0
3,412
10,374
5,698
44
318
9,662
603
39,025
L
Medusa
1,950
413
0
372
9,307
2,224
0
3,853
5,454
0
17,800
L
689
358
0
646
6,810
3,038
0
2,601
4,209
19,168
0
L
3,319
1,477
0
1,864
8,582
2,177
0
1,917
6,665
0
25,913
W
Cliodhna
ToxicJack509
Cliodhna
4,629
647
0
2,990
7,196
2,040
253
1,358
5,799
0
33,566
W
Vulcan
kooda29873
Vulcan
5,016
663
0
180
4,255
1,324
490
1,815
2,440
38,369
382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,476
Gold Earned
34,011
214
Minions Killed
340
0
Camps Cleared
0
878,996
Distance Traveled
1,027,255
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,484
548
45
5
0
176,634
0
W
Fenrir
6,577
658
42
4
0
223,976
0
W
Olorun
7,774
777
101
10
0
191,267
0
L
Surtr
5,642
564
60
6
0
162,691
0
W
Surtr
6,285
629
76
8
0
182,264
0
L
Medusa
4,281
428
20
2
0
175,539
2
L
Ymir
4,844
484
44
4
0
169,336
1
L
Awilix
5,225
523
45
5
0
194,796
0
W
Cliodhna
6,427
643
62
6
0
227,858
0
W
Vulcan
6,948
695
59
6
0
201,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role