Player Matchup

Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Arcannabis
Nu Wa
Level 89
God Stats
9W - 5L
1,744 SR
Queue Stats
15W - 17L
1,491 Elo+
Solo
Pele
Pele
NaturallMess
Pele
Level 129
God Stats
29W - 19L
1,541 SR
Queue Stats
238W - 232L
1,486 Elo+
Solo
Cerberus
Cerberus
Odysseussssss
Cerberus
Level 107
God Stats
2W - 2L
1,418 SR
Queue Stats
69W - 72L
1,484 Elo+
Party 2
Surtr
Surtr
Rolaftheblue
Surtr
Level 34
God Stats
6W - 4L
1,487 SR
Queue Stats
66W - 58L
1,488 Elo+
Party 2
Team Averages
Level 92
1,538 SR
1,490 Elo+

VS

Team Averages
Level 90
1,462 SR
1,466 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alucard zZzZ
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 60L
1,505 Elo+
Solo
Sylvanus
Sylvanus
Barron_WasteIand
Sylvanus
Level 106
God Stats
1W - 3L
1,218 SR
Queue Stats
166W - 157L
1,519 Elo+
Solo
Nu Wa
Nu Wa
angel27350
Nu Wa
Level 108
God Stats
7W - 5L
1,490 SR
Queue Stats
59W - 53L
1,531 Elo+
Solo
Fafnir
Fafnir
dark_shark183
Fafnir
Level 84
God Stats
6W - 4L
1,547 SR
Queue Stats
94W - 82L
1,397 Elo+
Party 1
Mercury
Mercury
stelthbomer25
Mercury
Level 46
God Stats
5W - 5L
1,553 SR
Queue Stats
65W - 66L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 0 / 10
6,535
503
8,151
7,073
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nu Wa
12
2 / 3 / 4
7,578
583
6,349
4,590
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
5 / 1 / 2
7,397
569
8,112
9,406
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Odysseussssss
Cerberus
12
5 / 0 / 8
7,994
615
4,877
7,866
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 2 / 1
7,279
560
6,055
12,296
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alucard zZzZ
Ah Muzen Cab
8
0 / 4 / 0
4,870
375
4,625
7,736
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
3 / 4 / 0
7,596
584
7,306
10,554
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
12
3 / 2 / 0
7,048
542
5,818
7,856
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
6,333
487
3,309
11,814
9,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
10
0 / 5 / 2
5,698
438
3,036
11,519
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
18
Kills
6
6
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
10
7
L
Ah Muzen Cab
Alucard zZzZ
Ah Muzen Cab
0
4
0
0
W
Nu Wa
2
3
4
1.33
L
3
4
0
0.75
W
5
1
2
6
W
Cerberus
Odysseussssss
Cerberus
5
0
8
9
W
4
2
1
2.25
L
Nu Wa
3
2
0
1.5
L
0
3
0
0
L
Mercury
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,544
Damage
24,094
41,231
Taken
49,479
20,893
Mitigated
26,284
8,529
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,151
2,486
0
1,426
7,073
2,476
712
1,890
5,183
0
41,530
L
Ah Muzen Cab
Alucard zZzZ
Ah Muzen Cab
4,625
1,605
0
657
7,736
1,871
0
1,859
5,877
0
30,353
W
Nu Wa
6,349
2,134
0
218
4,590
1,117
1,554
3,348
1,242
44,497
522
L
7,306
2,673
0
2,755
10,554
8,935
7
1,369
8,678
37,241
10,646
W
8,112
1,379
0
1,213
9,406
3,397
0
2,306
7,100
0
59,724
W
Cerberus
Odysseussssss
Cerberus
4,877
506
0
2,662
7,866
6,490
257
2,036
5,830
26,611
3,495
W
6,055
1,883
0
3,010
12,296
7,413
4
6,244
6,052
2,025
38,305
L
Nu Wa
5,818
1,771
0
1,682
7,856
1,961
0
3,629
4,227
50,523
0
L
3,309
1,145
0
3,869
11,814
9,159
0
3,179
8,635
26,945
0
L
Mercury
3,036
281
0
1,752
11,519
4,358
0
1,441
10,036
0
33,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
31,545
393
Minions Killed
331
0
Camps Cleared
0
1,242,569
Distance Traveled
1,172,632
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,535
503
69
5
0
251,695
2
L
Ah Muzen Cab
4,870
375
43
3
0
184,345
0
W
Nu Wa
7,578
583
83
6
0
222,760
0
L
Sylvanus
7,596
584
89
7
0
184,630
2
W
Pele
7,397
569
106
8
0
310,203
0
W
Cerberus
7,994
615
59
5
0
244,584
0
W
Surtr
7,279
560
76
6
0
213,327
0
L
Nu Wa
7,048
542
107
8
0
240,185
0
L
Fafnir
6,333
487
41
3
0
268,700
0
L
Mercury
5,698
438
51
4
0
294,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role