Player Matchup

Nemesis
Nemesis
LegendaryPayten
Nemesis
Level 109
God Stats
8W - 9L
1,524 SR
Queue Stats
67W - 66L
1,453 Elo+
Party 1
Medusa
Medusa
ReconGod2001
Medusa
Level 84
God Stats
25W - 25L
1,462 SR
Queue Stats
41W - 49L
1,354 Elo+
Party 1
Eset
Eset
ReconGod2004
Eset
Level 68
God Stats
7W - 5L
1,720 SR
Queue Stats
55W - 52L
1,454 Elo+
Party 1
Team Averages
Level 87
1,569 SR
1,420 Elo+

VS

Team Averages
Level 87
1,569 SR
1,454 Elo+
Kukulkan
Kukulkan
Baconjew
Kukulkan
Level 91
God Stats
10W - 12L
1,573 SR
Queue Stats
20W - 29L
1,398 Elo+
Solo
Neith
Neith
DCh4n
Neith
Level 48
God Stats
45W - 45L
1,634 SR
Queue Stats
80W - 77L
1,538 Elo+
Solo
Mulan
Mulan
LostMyLasagna
Mulan
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 82L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,200
1,171
6,130
7,068
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
12
5 / 1 / 5
7,245
1,035
5,911
6,175
1,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
0 / 3 / 7
6,165
881
5,542
5,345
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baconjew
Kukulkan
10
1 / 4 / 1
6,050
864
2,072
4,512
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
DCh4n
Neith
11
2 / 4 / 2
6,243
892
4,929
6,487
1,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
2 / 3 / 3
6,333
905
5,942
9,175
6,293
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
5
5
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Baconjew
Kukulkan
1
4
1
0.38
L
Neith
DCh4n
Neith
2
4
2
0.75
W
6
1
4
8
L
2
3
3
1.17
W
Medusa
5
1
5
7.5
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,583
Damage
12,943
18,588
Taken
20,174
5,744
Mitigated
9,397
5,052
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Baconjew
Kukulkan
2,072
242
0
203
4,512
1,331
0
484
4,010
16,497
0
L
Neith
DCh4n
Neith
4,929
1,487
0
1,210
6,487
1,773
0
1,939
4,528
0
15,339
W
6,130
2,134
0
3,017
7,068
2,590
600
1,278
5,443
0
24,242
L
5,942
772
234
1,866
9,175
6,293
0
3,011
6,132
0
9,946
W
Medusa
5,911
3,260
0
702
6,175
1,788
843
497
5,455
0
14,882
W
5,542
764
87
1,246
5,345
1,366
0
42
5,200
11,837
943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,610
Gold Earned
18,626
75
Minions Killed
81
0
Camps Cleared
0
456,738
Distance Traveled
363,307
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,050
864
48
7
0
104,488
0
L
Neith
6,243
892
16
2
0
127,758
0
W
Nemesis
8,200
1,171
36
5
0
176,145
4
L
Mulan
6,333
905
17
2
0
131,061
0
W
Medusa
7,245
1,035
25
4
0
158,957
0
W
Eset
6,165
881
14
2
0
121,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role