Player Matchup

Bastet
Bastet
 
Bastet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
FknEnvy
Nox
Level 68
God Stats
0W - 1L
1,928 SR
Queue Stats
175W - 193L
1,431 Elo+
Party 2
Ratatoskr
Ratatoskr
Frtgfrtgfrtgf662
Ratatoskr
Level 71
God Stats
15W - 12L
1,526 SR
Queue Stats
109W - 112L
1,437 Elo+
Party 2
Agni
Agni
ROMPEQKS20
Agni
Level 48
God Stats
14W - 23L
1,436 SR
Queue Stats
147W - 165L
1,483 Elo+
Solo
Vamana
Vamana
Roric
Vamana
Level 149
God Stats
6W - 5L
1,723 SR
Queue Stats
650W - 604L
1,615 Elo+
Solo
Team Averages
Level 72
1,623 SR
1,493 Elo+

VS

Team Averages
Level 114
1,391 SR
1,557 Elo+
Ne Zha
Ne Zha
BoS Hyqe
Ne Zha
Level 176
God Stats
2W - 7L
1,142 SR
Queue Stats
539W - 531L
1,566 Elo+
Solo
Anubis
Anubis
CHANMEZA
Anubis
Level 126
God Stats
5W - 5L
1,533 SR
Queue Stats
111W - 107L
1,509 Elo+
Party 1
King Arthur
King Arthur
Gizla0221
King Arthur
Level 113
God Stats
3W - 1L
1,770 SR
Queue Stats
53W - 39L
1,635 Elo+
Solo
Heimdallr
Heimdallr
Ihpaa
Heimdallr
Level 108
God Stats
3W - 1L
1,336 SR
Queue Stats
35W - 28L
1,640 Elo+
Solo
Ra
Ra
JONATHAN0201
Ra
Level 46
God Stats
5W - 4L
1,174 SR
Queue Stats
18W - 25L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 1 / 3
7,999
533
7,053
12,664
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
12
0 / 7 / 0
7,089
473
1,064
8,173
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
12
4 / 6 / 4
7,777
518
7,193
12,919
6,954
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
2 / 6 / 5
7,532
502
7,758
10,766
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Roric
Vamana
14
1 / 0 / 1
8,140
543
12,003
15,367
17,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BoS Hyqe
Ne Zha
15
5 / 3 / 6
8,501
567
10,299
13,001
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
CHANMEZA
Anubis
12
6 / 6 / 6
8,390
559
6,109
11,155
8,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Gizla0221
King Arthur
16
1 / 0 / 3
9,446
630
11,794
20,023
18,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Ihpaa
Heimdallr
13
5 / 1 / 5
8,653
577
5,499
4,847
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 2
8,007
534
8,697
6,286
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
12
Kills
19
20
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
1
3
6.5
W
Ne Zha
BoS Hyqe
Ne Zha
5
3
6
2.67
W
Anubis
CHANMEZA
Anubis
6
6
6
1.5
L
Nox
0
7
0
0
L
Ratatoskr
4
6
4
1
W
King Arthur
Gizla0221
King Arthur
1
0
3
2.5
W
Heimdallr
Ihpaa
Heimdallr
5
1
5
7.5
W
2
3
2
1
L
2
6
5
0.75
L
Vamana
Roric
Vamana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
42,398
59,889
Taken
55,312
33,033
Mitigated
35,838
14,518
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,053
1,817
0
3,950
12,664
3,890
0
3,182
9,211
0
55,439
W
Ne Zha
BoS Hyqe
Ne Zha
10,299
1,802
0
5,233
13,001
4,964
0
2,269
10,464
0
64,273
W
Anubis
CHANMEZA
Anubis
6,109
379
0
2,450
11,155
8,792
0
2,756
8,056
25,285
0
L
Nox
1,064
63
0
808
8,173
1,929
688
1,399
6,774
39,655
821
L
Ratatoskr
7,193
2,005
0
3,102
12,919
6,954
321
4,774
7,807
0
32,032
W
King Arthur
Gizla0221
King Arthur
11,794
1,523
0
6,638
20,023
18,476
66
443
18,535
193
79,204
W
Heimdallr
Ihpaa
Heimdallr
5,499
2,268
0
2,065
4,847
1,644
920
308
4,462
0
50,399
W
8,697
587
1,134
1,417
6,286
1,962
18
2,457
3,642
43,653
903
L
7,758
995
0
2,103
10,766
2,499
0
3,765
6,494
41,351
0
L
Vamana
Roric
Vamana
12,003
4,223
0
4,555
15,367
17,761
459
576
14,725
1,158
64,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,537
Gold Earned
42,997
407
Minions Killed
459
0
Camps Cleared
0
1,642,148
Distance Traveled
1,524,393
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,999
533
77
5
0
368,602
2
W
Ne Zha
8,501
567
92
6
0
310,078
0
W
Anubis
8,390
559
27
2
0
267,964
1
L
Nox
7,089
473
81
5
0
330,393
2
L
Ratatoskr
7,777
518
55
4
0
338,277
0
W
King Arthur
9,446
630
149
10
0
316,040
0
W
Heimdallr
8,653
577
95
6
0
316,578
9
W
Ra
8,007
534
96
6
0
313,733
0
L
Agni
7,532
502
70
5
0
284,379
2
L
Vamana
8,140
543
124
8
0
320,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role