Player Matchup

Anubis
Anubis
Gold V
That_Guy_There20
Anubis
Gold V
Level 128
God Stats
11W - 21L
1,372 SR
Queue Stats
69W - 79L
1,412 MMR
Party 2
Artemis
Artemis
Gold V
YaBooty21
Artemis
Gold V
Level 134
God Stats
34W - 34L
1,522 SR
Queue Stats
67W - 78L
1,359 MMR
Party 2
Ymir
Ymir
Silver II
derek_1222
Ymir
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,597 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,465 SR
1,456 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,629 SR
1,417 MMR
Cthulhu
Cthulhu
Gold IV
BraidedBat830
Cthulhu
Gold IV
Level 148
God Stats
7W - 3L
1,580 SR
Queue Stats
19W - 27L
1,620 MMR
Party 1
Chaac
Chaac
Silver II
MangaCAP
Chaac
Silver II
Level 168
God Stats
10W - 6L
1,615 SR
Queue Stats
20W - 33L
1,347 MMR
Party 1
Olorun
Olorun
Silver I
hogster211
Olorun
Silver I
Level 102
God Stats
21W - 11L
1,691 SR
Queue Stats
76W - 90L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,323
694
9,832
8,626
4,427
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
YaBooty21
Artemis
15
1 / 1 / 1
8,979
748
10,295
9,426
3,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 2
8,456
705
6,774
15,348
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AchillesAphroditeMulanBacchusNe Zha

VS

Bans
VulcanAh PuchMedusaDiscordiaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
3 / 0 / 7
10,458
872
10,323
18,089
18,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
MangaCAP
Chaac
17
3 / 2 / 7
10,901
908
10,401
14,421
14,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
hogster211
Olorun
17
4 / 0 / 4
11,025
919
8,501
6,303
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
1
Kills
10
10
Deaths
2
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
0
7
6.5
W
Chaac
MangaCAP
Chaac
3
2
7
3.25
L
0
4
2
0.25
L
Artemis
YaBooty21
Artemis
1
1
1
1.5
L
0
5
2
0.2
W
Olorun
hogster211
Olorun
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,901
Damage
29,225
33,400
Taken
38,813
21,982
Mitigated
35,096
6,098
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,323
464
302
2,940
18,089
18,250
255
7,937
9,922
37,873
2,271
W
Chaac
MangaCAP
Chaac
10,401
2,038
0
2,831
14,421
14,310
473
5,332
8,724
0
41,887
L
9,832
389
0
1,929
8,626
4,427
0
4,651
3,929
33,161
0
L
Artemis
YaBooty21
Artemis
10,295
3,760
0
3,364
9,426
3,960
0
4,239
5,139
0
34,590
L
6,774
686
0
805
15,348
13,595
0
9,113
6,179
21,816
222
W
Olorun
hogster211
Olorun
8,501
4,173
3,976
3,967
6,303
2,536
3,687
2,982
3,290
45,259
2,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
32,384
137
Minions Killed
188
0
Camps Cleared
0
598,978
Distance Traveled
700,214
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,458
872
51
4
0
257,398
0
W
Chaac
10,901
908
67
6
0
222,720
0
L
Anubis
8,323
694
47
4
0
177,407
2
L
Artemis
8,979
748
62
5
0
222,906
1
L
Ymir
8,456
705
28
2
0
198,665
0
W
Olorun
11,025
919
70
6
0
220,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role