Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AnonymousXdarkX
Medusa
Level 53
God Stats
1W - 0L
1,561 SR
Queue Stats
5W - 5L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
Dark_Roach22
Kuzenbo
Level 66
God Stats
1W - 0L
1,146 SR
Queue Stats
59W - 52L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ZombieReek
Baron Samedi
Level 67
God Stats
42W - 32L
1,445 SR
Queue Stats
119W - 120L
1,356 Elo+
Solo
Bastet
Bastet
thebigmoee
Bastet
Level 44
God Stats
3W - 0L
1,377 SR
Queue Stats
81W - 86L
1,370 Elo+
Party 1
Team Averages
Level 63
1,406 SR
1,419 Elo+

VS

Team Averages
Level 60
1,245 SR
1,433 Elo+
Awilix
Awilix
 
Awilix
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ComradJ_Gravy
Scylla
Level 69
God Stats
0W - 3L
1,185 SR
Queue Stats
65W - 67L
1,443 Elo+
Solo
Sobek
Sobek
Esposo_d_Nelliel
Sobek
Level 60
God Stats
1W - 5L
1,144 SR
Queue Stats
48W - 63L
1,422 Elo+
Solo
Osiris
Osiris
TaterSalad72173
Osiris
Level 65
God Stats
6W - 8L
1,320 SR
Queue Stats
181W - 175L
1,420 Elo+
Solo
Vulcan
Vulcan
Vatodaplug
Vulcan
Level 58
God Stats
0W - 5L
1,074 SR
Queue Stats
97W - 114L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 2 / 0
6,901
493
3,930
12,132
8,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 0 / 3
6,735
481
6,194
7,057
2,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Dark_Roach22
Kuzenbo
11
3 / 0 / 3
7,073
505
3,843
9,127
6,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
ZombieReek
Baron Samedi
12
4 / 0 / 3
7,281
520
6,513
6,926
3,316
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
thebigmoee
Bastet
12
2 / 1 / 0
6,437
460
1,125
6,294
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 5 / 0
5,251
375
3,924
8,170
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
4,104
293
0
0
0
11
1 / 1 / 0
6,356
454
3,378
10,357
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

13
2 / 1 / 0
7,955
568
7,808
12,346
15,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Vatodaplug
Vulcan
9
0 / 5 / 0
5,733
410
2,054
6,935
2,206
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
3
3
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
0
0.5
L
Awilix
 
Awilix
0
5
0
0
W
2
0
3
3.5
L
0
0
0
0
W
Kuzenbo
Dark_Roach22
Kuzenbo
3
0
3
4.5
L
1
1
0
1
L
2
1
0
2
L
Vulcan
Vatodaplug
Vulcan
0
5
0
0
W
Baron Samedi
ZombieReek
Baron Samedi
4
0
3
5.5
W
Bastet
thebigmoee
Bastet
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
17,164
41,536
Taken
37,808
22,911
Mitigated
30,029
14,593
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,930
569
0
1,158
12,132
8,310
0
0
11,249
0
41,098
L
Awilix
 
Awilix
3,924
1,851
0
269
8,170
2,919
0
2,222
5,948
0
23,858
W
6,194
3,762
0
2,907
7,057
2,515
0
1,252
5,805
0
43,053
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
Dark_Roach22
Kuzenbo
3,843
1,519
2,115
4,135
9,127
6,627
0
2,123
6,966
26,964
0
L
3,378
186
0
4,538
10,357
8,982
0
2,338
8,019
25,668
264
L
7,808
3,367
0
1,135
12,346
15,922
15
909
11,437
0
55,186
L
Vulcan
Vatodaplug
Vulcan
2,054
0
0
193
6,935
2,206
0
4,721
2,214
21,764
799
W
Baron Samedi
ZombieReek
Baron Samedi
6,513
449
97
3,184
6,926
3,316
36
1,891
5,013
36,616
2,414
W
Bastet
thebigmoee
Bastet
1,125
219
0
997
6,294
2,143
20
138
6,156
0
41,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
29,399
287
Minions Killed
194
0
Camps Cleared
0
1,305,289
Distance Traveled
1,028,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,901
493
74
5
0
289,862
0
L
Awilix
5,251
375
41
3
0
219,016
0
W
Medusa
6,735
481
68
5
0
283,764
0
L
Scylla
4,104
293
0
0
0
0
0
W
Kuzenbo
7,073
505
34
2
0
245,504
0
L
Sobek
6,356
454
26
2
0
297,985
0
L
Osiris
7,955
568
83
6
0
261,537
0
L
Vulcan
5,733
410
44
3
0
249,932
0
W
Baron Samedi
7,281
520
47
3
0
233,020
0
W
Bastet
6,437
460
64
5
0
253,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role