Player Matchup

Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BangusChangus
Hades
Level 126
God Stats
1W - 3L
1,164 SR
Queue Stats
28W - 18L
1,606 Elo+
Party 3
Surtr
Surtr
ExpeIIedd
Surtr
Level 34
God Stats
4W - 3L
1,505 SR
Queue Stats
7W - 4L
1,565 Elo+
Party 3
Ares
Ares
MortyKong
Ares
Level 202
God Stats
1W - 4L
1,696 SR
Queue Stats
141W - 139L
1,531 Elo+
Party 2
Team Averages
Level 128
1,473 SR
1,540 Elo+

VS

Team Averages
Level 149
1,619 SR
1,473 Elo+
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dreams ReKz
Chang'e
Level 113
God Stats
2W - 1L
1,743 SR
Queue Stats
83W - 83L
1,514 Elo+
Solo
Ra
Ra
Inarius5502
Ra
Level 127
God Stats
1W - 1L
1,622 SR
Queue Stats
7W - 8L
1,319 Elo+
Party 1
Amaterasu
Amaterasu
L U X 4 R Y
Amaterasu
Level 155
God Stats
5W - 2L
1,731 SR
Queue Stats
104W - 108L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 1 / 1
5,033
1,007
4,835
3,264
974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
 
Kukulkan
8
0 / 3 / 1
4,720
944
1,133
2,235
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
5,179
1,036
3,454
3,900
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
ExpeIIedd
Surtr
10
1 / 2 / 1
5,218
1,044
1,936
5,082
3,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ares
9
1 / 3 / 1
5,294
1,059
2,115
5,269
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 1 / 7
6,567
1,313
4,888
4,420
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
 
Ymir
10
3 / 0 / 6
6,239
1,248
2,472
4,958
3,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Dreams ReKz
Chang'e
10
1 / 0 / 6
5,514
1,103
3,269
3,785
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 5
5,325
1,065
2,715
3,020
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
L U X 4 R Y
Amaterasu
10
2 / 1 / 6
5,568
1,114
3,089
4,577
3,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
12
12
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
1
0.5
L
Kukulkan
 
Kukulkan
0
3
1
0.17
W
Thor
 
Thor
5
1
7
8.5
W
Ymir
 
Ymir
3
0
6
6
L
1
3
2
0.67
W
Chang'e
Dreams ReKz
Chang'e
1
0
6
4
L
Surtr
ExpeIIedd
Surtr
1
2
1
0.75
W
1
1
5
3.5
W
Amaterasu
L U X 4 R Y
Amaterasu
2
1
6
5
L
Ares
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,473
Damage
16,433
19,750
Taken
20,760
9,479
Mitigated
10,381
2,893
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,835
1,691
0
0
3,264
974
315
1,083
2,027
0
17,322
L
Kukulkan
 
Kukulkan
1,133
188
0
0
2,235
737
0
670
1,524
4,323
0
W
Thor
 
Thor
4,888
774
0
422
4,420
1,467
342
1,429
2,899
0
20,391
W
Ymir
 
Ymir
2,472
405
0
1,090
4,958
3,720
29
1,610
3,245
7,625
0
L
3,454
283
360
695
3,900
1,384
0
1,610
2,150
9,368
0
W
Chang'e
Dreams ReKz
Chang'e
3,269
422
1,929
2,052
3,785
1,024
608
1,106
2,615
9,198
0
L
Surtr
ExpeIIedd
Surtr
1,936
769
0
985
5,082
3,599
132
2,617
2,279
48
4,215
W
2,715
203
360
1,064
3,020
878
936
676
2,256
13,679
0
W
Amaterasu
L U X 4 R Y
Amaterasu
3,089
1,061
0
1,398
4,577
3,292
0
1,452
2,995
0
10,608
L
Ares
2,115
246
0
853
5,269
2,785
0
1,966
3,116
6,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
29,213
70
Minions Killed
119
0
Camps Cleared
0
447,280
Distance Traveled
568,618
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,033
1,007
26
5
0
112,550
0
L
Kukulkan
4,720
944
12
2
0
48,450
1
W
Thor
6,567
1,313
40
8
0
105,744
0
W
Ymir
6,239
1,248
13
3
0
118,879
0
L
Hades
5,179
1,036
17
3
0
108,827
2
W
Chang'e
5,514
1,103
23
5
0
115,735
0
L
Surtr
5,218
1,044
5
1
0
110,312
0
W
Ra
5,325
1,065
26
5
0
103,198
0
W
Amaterasu
5,568
1,114
17
3
0
125,062
0
L
Ares
5,294
1,059
10
2
0
67,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role