Player Matchup

Athena
Athena
 
Athena
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Malatin
Hades
Level 59
God Stats
3W - 3L
1,713 SR
Queue Stats
223W - 270L
1,425 Elo+
Party 3
Thanatos
Thanatos
TheSprinlyux
Thanatos
Level 88
God Stats
9W - 12L
1,159 SR
Queue Stats
330W - 380L
1,432 Elo+
Party 3
Martichoras
Martichoras
Zeche
Martichoras
Level 63
God Stats
6W - 3L
1,563 SR
Queue Stats
73W - 81L
1,468 Elo+
Party 1
Bellona
Bellona
ZoowMeet
Bellona
Level 28
God Stats
12W - 17L
1,308 SR
Queue Stats
109W - 124L
1,339 Elo+
Party 3
Team Averages
Level 60
1,449 SR
1,433 Elo+

VS

Team Averages
Level 105
1,554 SR
1,466 Elo+
Hades
Hades
ChrisYahweh
Hades
Level 151
God Stats
89W - 61L
1,585 SR
Queue Stats
178W - 156L
1,551 Elo+
Solo
Thanatos
Thanatos
L-sunix-_
Thanatos
Level 47
God Stats
2W - 2L
1,726 SR
Queue Stats
6W - 8L
1,412 Elo+
Party 2
Cupid
Cupid
SrSazom
Cupid
Level 254
God Stats
6W - 7L
1,459 SR
Queue Stats
98W - 94L
1,469 Elo+
Solo
Bacchus
Bacchus
iTz_Valent813
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
unaizuga05
Danzaburou
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 22L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
6 / 1 / 11
13,135
625
10,452
25,457
31,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Malatin
Hades
7
0 / 1 / 0
7,664
365
497
2,218
543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
TheSprinlyux
Thanatos
19
6 / 2 / 7
12,484
594
6,777
17,560
7,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Martichoras
Zeche
Martichoras
20
9 / 1 / 4
13,237
630
20,970
13,426
6,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bellona
ZoowMeet
Bellona
17
3 / 2 / 7
11,654
555
5,503
14,385
10,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 0
12,202
581
20,326
22,115
11,905
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
L-sunix-_
Thanatos
6
0 / 3 / 0
6,543
312
1,199
5,391
1,499
Cupid
SrSazom
Cupid
17
2 / 4 / 0
11,251
536
8,374
12,814
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
7
0 / 4 / 0
6,673
318
682
9,769
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
unaizuga05
Danzaburou
9
0 / 8 / 0
6,905
329
2,580
9,628
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
24
Kills
7
7
Deaths
25
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
1
11
11.5
L
5
6
0
0.83
L
Thanatos
L-sunix-_
Thanatos
0
3
0
0
W
Hades
Malatin
Hades
0
1
0
0
L
Cupid
SrSazom
Cupid
2
4
0
0.5
W
Thanatos
TheSprinlyux
Thanatos
6
2
7
4.75
W
Martichoras
Zeche
Martichoras
9
1
4
11
W
Bellona
ZoowMeet
Bellona
3
2
7
3.25
L
Bacchus
0
4
0
0
L
Danzaburou
unaizuga05
Danzaburou
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,199
Damage
33,161
73,046
Taken
59,717
57,113
Mitigated
26,220
28,412
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
10,452
3,366
0
5,181
25,457
31,921
2,335
6,694
18,763
40,265
1,137
L
20,326
1,432
5
10,311
22,115
11,905
36
6,123
15,992
97,345
2,321
L
Thanatos
L-sunix-_
Thanatos
1,199
294
0
2,151
5,391
1,499
0
107
5,284
0
20,266
W
Hades
Malatin
Hades
497
35
13
884
2,218
543
0
1,051
1,167
6,514
265
L
Cupid
SrSazom
Cupid
8,374
4,053
0
3,753
12,814
4,437
460
1,169
11,645
0
74,552
W
Thanatos
TheSprinlyux
Thanatos
6,777
1,350
0
11,921
17,560
7,354
2,636
4,386
13,174
0
100,286
W
Martichoras
Zeche
Martichoras
20,970
7,584
0
7,429
13,426
6,388
7,392
5,931
7,495
0
124,496
W
Bellona
ZoowMeet
Bellona
5,503
1,176
0
2,984
14,385
10,907
2,120
2,802
11,583
0
57,352
L
Bacchus
682
38
0
1,867
9,769
5,654
0
1,459
8,310
7,896
649
L
Danzaburou
unaizuga05
Danzaburou
2,580
799
0
1,059
9,628
2,725
336
2,008
7,620
0
20,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,174
Gold Earned
43,574
490
Minions Killed
426
0
Camps Cleared
0
1,802,151
Distance Traveled
1,266,694
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,135
625
66
3
0
453,007
4
L
Hades
12,202
581
166
8
0
375,220
7
L
Thanatos
6,543
312
45
2
0
186,626
0
W
Hades
7,664
365
20
1
0
72,260
1
L
Cupid
11,251
536
170
8
0
313,143
2
W
Thanatos
12,484
594
136
6
0
457,043
0
W
Martichoras
13,237
630
185
9
0
388,146
0
W
Bellona
11,654
555
83
4
0
431,695
1
L
Bacchus
6,673
318
14
1
0
170,089
0
L
Danzaburou
6,905
329
31
1
0
221,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role