Player Matchup

Hun Batz
Hun Batz
DJBIGLEX81
Hun Batz
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
140W - 143L
1,425 Elo+
Party 1
Cerberus
Cerberus
JrBetterThanYou
Cerberus
Level 49
God Stats
2W - 1L
1,535 SR
Queue Stats
135W - 119L
1,479 Elo+
Party 1
Ix Chel
Ix Chel
SullyBaby
Ix Chel
Level 18
God Stats
3W - 7L
1,189 SR
Queue Stats
25W - 19L
1,460 Elo+
Party 1
Neith
Neith
Zolzenxy
Neith
Level 40
God Stats
5W - 2L
1,249 SR
Queue Stats
101W - 107L
1,327 Elo+
Solo
Athena
Athena
kingdakerbell
Athena
Level 47
God Stats
1W - 0L
1,296 SR
Queue Stats
33W - 31L
1,469 Elo+
Solo
Team Averages
Level 44
1,354 SR
1,432 Elo+

VS

Team Averages
Level 24
1,400 SR
1,236 Elo+
Gilgamesh
Gilgamesh
SchlimmAni
Gilgamesh
Level 35
God Stats
0W - 3L
1,280 SR
Queue Stats
13W - 28L
1,212 Elo+
Party 2
Danzaburou
Danzaburou
TheKneeGore
Danzaburou
Level 7
God Stats
0W - 8L
1,117 SR
Queue Stats
3W - 14L
1,194 Elo+
Party 2
Achilles
Achilles
Yanicorn
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,151 Elo+
Party 2
Serqet
Serqet
semondemon974
Serqet
Level 33
God Stats
1W - 1L
1,721 SR
Queue Stats
10W - 30L
1,243 Elo+
Party 2
Anubis
Anubis
varedux
Anubis
Level 31
God Stats
3W - 5L
1,382 SR
Queue Stats
30W - 42L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DJBIGLEX81
Hun Batz
15
3 / 3 / 9
8,285
592
5,450
10,811
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
15
5 / 0 / 0
9,364
669
5,055
8,245
6,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
SullyBaby
Ix Chel
13
5 / 2 / 8
8,159
583
8,859
8,731
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
Zolzenxy
Neith
14
4 / 1 / 2
8,181
584
8,445
6,620
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 3
7,901
564
4,557
13,946
8,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SchlimmAni
Gilgamesh
11
2 / 2 / 0
6,529
466
5,217
11,355
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Danzaburou
TheKneeGore
Danzaburou
11
0 / 4 / 1
6,684
477
4,498
7,479
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
Yanicorn
Achilles
12
1 / 3 / 0
6,953
497
3,083
9,905
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 4 / 0
5,475
391
3,283
8,929
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
varedux
Anubis
13
2 / 8 / 2
7,610
544
7,092
12,660
4,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
7
7
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DJBIGLEX81
Hun Batz
3
3
9
2.5
W
Cerberus
5
0
0
5
L
Gilgamesh
SchlimmAni
Gilgamesh
2
2
0
1
W
Ix Chel
SullyBaby
Ix Chel
5
2
8
4.5
L
Danzaburou
TheKneeGore
Danzaburou
0
4
1
0.13
L
Achilles
Yanicorn
Achilles
1
3
0
0.33
W
Neith
Zolzenxy
Neith
4
1
2
5
W
3
1
3
4.5
L
2
4
0
0.5
L
Anubis
varedux
Anubis
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,366
Damage
23,173
48,353
Taken
50,328
22,158
Mitigated
19,083
16,491
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DJBIGLEX81
Hun Batz
5,450
1,394
0
3,802
10,811
2,900
393
2,734
8,035
0
48,244
W
Cerberus
5,055
504
0
3,443
8,245
6,817
135
0
7,913
64,406
2,673
L
Gilgamesh
SchlimmAni
Gilgamesh
5,217
2,064
0
2,302
11,355
4,114
0
3,212
8,095
0
43,038
W
Ix Chel
SullyBaby
Ix Chel
8,859
1,195
1,114
2,271
8,731
2,337
410
3,409
5,230
45,937
0
L
Danzaburou
TheKneeGore
Danzaburou
4,498
1,402
0
540
7,479
2,224
0
2,653
4,826
0
36,470
L
Achilles
Yanicorn
Achilles
3,083
736
0
2,215
9,905
5,827
0
3,995
5,405
0
35,731
W
Neith
Zolzenxy
Neith
8,445
1,551
0
996
6,620
1,860
833
542
5,665
0
62,598
W
4,557
1,483
0
4,865
13,946
8,244
0
760
13,186
36,471
3,198
L
3,283
723
0
876
8,929
2,475
0
1,760
7,169
0
7,052
L
Anubis
varedux
Anubis
7,092
123
150
4,540
12,660
4,443
616
6,137
6,523
56,019
2,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,890
Gold Earned
33,251
470
Minions Killed
321
0
Camps Cleared
0
1,380,982
Distance Traveled
1,397,816
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,285
592
78
6
0
327,229
0
W
Cerberus
9,364
669
165
12
0
215,884
0
L
Gilgamesh
6,529
466
68
5
0
340,752
0
W
Ix Chel
8,159
583
56
4
0
298,563
0
L
Danzaburou
6,684
477
72
5
0
239,137
0
L
Achilles
6,953
497
74
5
0
273,599
0
W
Neith
8,181
584
112
8
0
261,853
0
W
Athena
7,901
564
59
4
0
277,453
0
L
Serqet
5,475
391
4
0
0
285,197
5
L
Anubis
7,610
544
103
7
0
259,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role