Player Matchup

Maui
Maui
 
Maui
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MythyMouse
Kuzenbo
Level 154
God Stats
2W - 2L
1,456 SR
Queue Stats
153W - 146L
1,482 Elo+
Party 2
Artemis
Artemis
Rare Peely9892
Artemis
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 251L
1,520 Elo+
Party 2
Yu Huang
Yu Huang
dark_shark183
Yu Huang
Level 84
God Stats
4W - 1L
1,390 SR
Queue Stats
97W - 87L
1,380 Elo+
Party 1
Mercury
Mercury
stelthbomer25
Mercury
Level 46
God Stats
5W - 5L
1,491 SR
Queue Stats
65W - 66L
1,359 Elo+
Party 1
Team Averages
Level 119
1,468 SR
1,448 Elo+

VS

Team Averages
Level 135
1,452 SR
1,506 Elo+
Hera
Hera
Arcannabis
Hera
Level 89
God Stats
0W - 3L
1,234 SR
Queue Stats
15W - 17L
1,512 Elo+
Solo
Artio
Artio
Gaboo2257
Artio
Level 153
God Stats
17W - 16L
1,622 SR
Queue Stats
292W - 279L
1,506 Elo+
Solo
Pele
Pele
LProof
Pele
Level 157
God Stats
6W - 7L
1,360 SR
Queue Stats
387W - 376L
1,499 Elo+
Solo
Cernunnos
Cernunnos
SlaadM
Cernunnos
Level 138
God Stats
2W - 7L
1,420 SR
Queue Stats
799W - 778L
1,525 Elo+
Solo
Merlin
Merlin
king-baskiel
Merlin
Level 137
God Stats
3W - 6L
1,626 SR
Queue Stats
43W - 54L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
4 / 0 / 6
7,833
560
9,805
13,802
10,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kuzenbo
MythyMouse
Kuzenbo
14
2 / 1 / 0
8,068
576
5,176
10,220
7,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
4 / 2 / 2
7,720
551
11,247
9,168
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
dark_shark183
Yu Huang
13
1 / 2 / 5
7,658
547
8,587
7,241
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
12
3 / 1 / 3
6,989
499
3,092
10,190
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,986
499
3,730
5,684
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artio
Gaboo2257
Artio
11
1 / 2 / 2
7,116
508
6,283
15,722
9,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
LProof
Pele
13
1 / 2 / 3
6,967
498
5,421
10,660
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cernunnos
SlaadM
Cernunnos
13
3 / 4 / 0
7,430
531
10,141
11,918
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
12
1 / 4 / 1
6,945
496
6,941
7,900
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
6
6
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
0
6
7
L
0
2
0
0
L
Artio
Gaboo2257
Artio
1
2
2
1
L
Pele
LProof
Pele
1
2
3
1.25
W
Kuzenbo
MythyMouse
Kuzenbo
2
1
0
2
W
4
2
2
2.5
L
Cernunnos
SlaadM
Cernunnos
3
4
0
0.75
W
Yu Huang
dark_shark183
Yu Huang
1
2
5
1.75
L
Merlin
1
4
1
0.38
W
Mercury
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,907
Damage
32,516
50,621
Taken
51,884
27,630
Mitigated
21,876
11,817
Healing
17,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
9,805
2,762
0
4,364
13,802
10,439
0
5,752
8,050
27,149
0
L
3,730
1,558
0
924
5,684
1,891
0
4,387
1,297
46,293
459
L
Artio
Gaboo2257
Artio
6,283
472
640
6,011
15,722
9,584
0
7,498
7,627
28,756
0
L
Pele
LProof
Pele
5,421
870
0
3,659
10,660
3,537
0
4,040
6,374
0
48,498
W
Kuzenbo
MythyMouse
Kuzenbo
5,176
2,191
0
2,575
10,220
7,844
504
3,730
6,490
51,665
2,386
W
11,247
3,839
0
922
9,168
2,882
324
1,452
7,716
0
54,986
L
Cernunnos
SlaadM
Cernunnos
10,141
4,905
0
4,486
11,918
4,193
0
2,244
9,650
0
57,968
W
Yu Huang
dark_shark183
Yu Huang
8,587
734
0
1,400
7,241
2,555
144
2,919
4,322
54,676
2,266
L
Merlin
6,941
215
0
1,600
7,900
2,671
0
3,908
3,753
48,830
0
W
Mercury
3,092
895
0
2,556
10,190
3,910
0
3,101
7,089
0
37,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,268
Gold Earned
35,444
354
Minions Killed
420
0
Camps Cleared
0
1,443,183
Distance Traveled
1,339,479
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,833
560
30
2
0
281,664
0
L
Hera
6,986
499
96
7
0
236,744
0
L
Artio
7,116
508
48
3
0
304,888
2
L
Pele
6,967
498
85
6
0
301,947
0
W
Kuzenbo
8,068
576
84
6
0
269,857
2
W
Artemis
7,720
551
75
5
0
261,189
2
L
Cernunnos
7,430
531
106
8
0
245,064
1
W
Yu Huang
7,658
547
106
8
0
260,859
0
L
Merlin
6,945
496
85
6
0
250,836
2
W
Mercury
6,989
499
59
4
0
369,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role