Player Matchup

Ravana
Ravana
 
Ravana
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Batdaddii
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Borxcvb
Tyr
Level 107
God Stats
12W - 4L
1,783 SR
Queue Stats
213W - 174L
1,545 Elo+
Party 1
Cerberus
Cerberus
ChefBrad
Cerberus
Level 146
God Stats
25W - 12L
1,641 SR
Queue Stats
560W - 358L
1,642 Elo+
Party 1
Discordia
Discordia
EffLowRez
Discordia
Level 26
God Stats
13W - 8L
1,103 SR
Queue Stats
362W - 208L
1,639 Elo+
Party 1
Team Averages
Level 65
1,505 SR
1,565 Elo+

VS

Team Averages
Level 43
1,466 SR
1,304 Elo+
Hades
Hades
ElVilleGol
Hades
Level 74
God Stats
0W - 2L
1,071 SR
Queue Stats
16W - 35L
1,279 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JeVs94
Kumbhakarna
Level 25
God Stats
3W - 4L
1,661 SR
Queue Stats
11W - 34L
1,184 Elo+
Party 2
Artemis
Artemis
TavoChapa
Artemis
Level 86
God Stats
0W - 3L
1,720 SR
Queue Stats
16W - 31L
1,300 Elo+
Party 2
Cupid
Cupid
TzBtXz
Cupid
Level 25
God Stats
2W - 11L
1,378 SR
Queue Stats
11W - 34L
1,174 Elo+
Party 2
King Arthur
King Arthur
matthewcoolsid1
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
5 / 1 / 10
9,929
1,103
6,565
7,307
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Batdaddii
Izanami
9
0 / 0 / 0
5,532
615
0
0
0
Tyr
16
6 / 1 / 12
9,620
1,069
9,684
8,100
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
ChefBrad
Cerberus
16
5 / 0 / 10
9,680
1,076
10,650
9,031
8,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
EffLowRez
Discordia
17
9 / 1 / 8
10,795
1,199
16,094
4,318
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 7 / 0
8,272
919
5,229
12,809
4,623
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
JeVs94
Kumbhakarna
13
0 / 4 / 3
8,188
910
3,180
12,948
11,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
TavoChapa
Artemis
14
1 / 7 / 0
8,204
912
3,432
10,734
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
TzBtXz
Cupid
13
0 / 5 / 0
7,809
868
2,662
9,248
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
matthewcoolsid1
King Arthur
10
0 / 2 / 0
6,896
766
697
1,704
731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
25
Kills
3
3
Deaths
25
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
10
10
W
Izanami
Batdaddii
Izanami
0
0
0
0
W
Tyr
6
1
12
12
W
Cerberus
ChefBrad
Cerberus
5
0
10
10
W
Discordia
EffLowRez
Discordia
9
1
8
13
L
Hades
2
7
0
0.29
L
Kumbhakarna
JeVs94
Kumbhakarna
0
4
3
0.38
L
Artemis
TavoChapa
Artemis
1
7
0
0.14
L
Cupid
TzBtXz
Cupid
0
5
0
0
L
King Arthur
matthewcoolsid1
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,993
Damage
15,200
28,756
Taken
47,443
20,680
Mitigated
21,726
5,974
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,565
1,411
0
1,708
7,307
3,065
1,102
4,014
3,293
0
32,622
W
Izanami
Batdaddii
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
9,684
861
0
2,081
8,100
7,748
0
1,255
6,845
60
15,149
W
Cerberus
ChefBrad
Cerberus
10,650
398
0
1,435
9,031
8,687
431
464
8,567
26,656
1,931
W
Discordia
EffLowRez
Discordia
16,094
1,215
0
750
4,318
1,180
0
2,571
1,747
43,857
616
L
Hades
5,229
337
260
1,588
12,809
4,623
0
6,712
5,305
16,997
0
L
Kumbhakarna
JeVs94
Kumbhakarna
3,180
296
0
395
12,948
11,013
0
6,647
5,655
6,896
216
L
Artemis
TavoChapa
Artemis
3,432
884
0
583
10,734
2,608
0
6,138
4,314
0
21,597
L
Cupid
TzBtXz
Cupid
2,662
1,612
397
1,747
9,248
2,751
0
3,867
5,067
0
16,240
L
King Arthur
matthewcoolsid1
King Arthur
697
299
0
0
1,704
731
0
1,234
338
0
1,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
39,369
224
Minions Killed
125
0
Camps Cleared
0
803,297
Distance Traveled
734,574
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,929
1,103
67
7
0
212,298
0
W
Izanami
5,532
615
0
0
0
0
0
W
Tyr
9,620
1,069
12
1
0
201,859
0
W
Cerberus
9,680
1,076
60
7
0
210,311
0
W
Discordia
10,795
1,199
85
9
0
178,829
0
L
Hades
8,272
919
28
3
0
166,875
0
L
Kumbhakarna
8,188
910
9
1
0
179,777
0
L
Artemis
8,204
912
48
5
0
178,873
1
L
Cupid
7,809
868
39
4
0
171,184
0
L
King Arthur
6,896
766
1
0
0
37,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role