Player Matchup

Danzaburou
Danzaburou
Esballo
Danzaburou
Level 88
God Stats
60W - 22L
1,628 SR
Queue Stats
177W - 151L
1,522 Elo+
Party 3
Hercules
Hercules
Geeb Kubz
Hercules
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 50L
1,613 Elo+
Party 3
Nemesis
Nemesis
KanenAbel
Nemesis
Level 111
God Stats
22W - 14L
1,666 SR
Queue Stats
163W - 147L
1,536 Elo+
Solo
Zeus
Zeus
Kids Like Rocks
Zeus
Level 86
God Stats
1W - 5L
979 SR
Queue Stats
100W - 86L
1,554 Elo+
Party 3
Ymir
Ymir
SleazyMarte
Ymir
Level 25
God Stats
10W - 14L
1,516 SR
Queue Stats
10W - 14L
1,507 Elo+
Party 3
Team Averages
Level 90
1,458 SR
1,546 Elo+

VS

Team Averages
Level 85
1,499 SR
1,547 Elo+
King Arthur
King Arthur
Fwdb13
King Arthur
Level 39
God Stats
13W - 11L
1,611 SR
Queue Stats
129W - 118L
1,493 Elo+
Party 2
Persephone
Persephone
MorbidMace
Persephone
Level 145
God Stats
1W - 2L
1,106 SR
Queue Stats
136W - 128L
1,463 Elo+
Party 2
Bacchus
Bacchus
SOADfan33
Bacchus
Level 35
God Stats
1W - 0L
1,704 SR
Queue Stats
8W - 1L
1,682 Elo+
Solo
Artemis
Artemis
Syno5537
Artemis
Level 108
God Stats
3W - 2L
1,358 SR
Queue Stats
153W - 140L
1,555 Elo+
Party 1
Ratatoskr
Ratatoskr
Vybin1529
Ratatoskr
Level 99
God Stats
8W - 2L
1,713 SR
Queue Stats
135W - 130L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Esballo
Danzaburou
10
3 / 3 / 1
5,771
481
6,380
8,431
2,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Geeb Kubz
Hercules
12
1 / 3 / 0
6,586
549
8,211
12,789
8,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
KanenAbel
Nemesis
10
2 / 2 / 2
5,776
481
4,818
6,692
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 5 / 0
6,105
509
2,380
7,898
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 3
5,065
422
814
9,342
5,362
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fwdb13
King Arthur
12
2 / 1 / 0
6,944
579
8,052
13,424
8,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
MorbidMace
Persephone
12
2 / 2 / 2
7,200
600
6,496
4,510
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
SOADfan33
Bacchus
11
1 / 2 / 11
6,947
579
5,232
9,017
8,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Syno5537
Artemis
12
6 / 3 / 1
7,624
635
8,499
6,106
1,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ratatoskr
Vybin1529
Ratatoskr
13
6 / 0 / 2
7,083
590
6,166
7,985
2,415
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
17
18
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Esballo
Danzaburou
3
3
1
1.17
W
King Arthur
Fwdb13
King Arthur
2
1
0
2
L
Hercules
Geeb Kubz
Hercules
1
3
0
0.33
L
Nemesis
KanenAbel
Nemesis
2
2
2
1.5
L
2
5
0
0.4
W
Persephone
MorbidMace
Persephone
2
2
2
1.5
W
Bacchus
SOADfan33
Bacchus
1
2
11
3.25
L
0
5
3
0.3
W
Artemis
Syno5537
Artemis
6
3
1
2.17
W
Ratatoskr
Vybin1529
Ratatoskr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
34,445
45,152
Taken
41,042
19,907
Mitigated
23,219
9,583
Healing
14,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Esballo
Danzaburou
6,380
2,627
0
2,563
8,431
2,552
0
1,118
7,313
0
31,411
W
King Arthur
Fwdb13
King Arthur
8,052
904
0
4,371
13,424
8,895
0
0
13,424
0
43,203
L
Hercules
Geeb Kubz
Hercules
8,211
3,408
0
4,988
12,789
8,006
0
976
11,813
0
48,366
L
Nemesis
KanenAbel
Nemesis
4,818
1,885
0
1,590
6,692
2,023
0
2,729
3,783
0
32,012
L
2,380
359
0
442
7,898
1,964
0
4,425
3,159
33,434
1,005
W
Persephone
MorbidMace
Persephone
6,496
386
0
1,638
4,510
1,040
0
1,170
3,197
45,055
1,492
W
Bacchus
SOADfan33
Bacchus
5,232
1,300
0
2,490
9,017
8,896
0
703
8,314
25,628
0
L
814
257
0
0
9,342
5,362
0
1,942
7,356
10,296
1,990
W
Artemis
Syno5537
Artemis
8,499
3,133
0
607
6,106
1,973
0
68
6,038
0
54,135
W
Ratatoskr
Vybin1529
Ratatoskr
6,166
1,192
0
5,020
7,985
2,415
0
962
6,895
0
48,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,303
Gold Earned
35,798
306
Minions Killed
378
0
Camps Cleared
0
1,153,642
Distance Traveled
1,278,039
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,771
481
52
4
0
240,483
3
W
King Arthur
6,944
579
73
6
0
241,669
0
L
Hercules
6,586
549
93
8
0
234,426
1
L
Nemesis
5,776
481
58
5
0
238,896
3
L
Zeus
6,105
509
78
7
0
210,664
0
W
Persephone
7,200
600
83
7
0
255,570
2
W
Bacchus
6,947
579
33
3
0
241,073
1
L
Ymir
5,065
422
25
2
0
229,173
0
W
Artemis
7,624
635
102
9
0
222,080
0
W
Ratatoskr
7,083
590
87
7
0
317,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role