Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Akerrbeltz
Yemoja
Level 103
God Stats
76W - 103L
1,408 SR
Queue Stats
741W - 794L
1,414 Elo+
Solo
Hun Batz
Hun Batz
EZahCheezy
Hun Batz
Level 93
God Stats
43W - 45L
1,505 SR
Queue Stats
129W - 157L
1,430 Elo+
Solo
Sol
Sol
Frankdup14
Sol
Level 125
God Stats
0W - 3L
1,510 SR
Queue Stats
27W - 45L
1,343 Elo+
Party 3
Jing Wei
Jing Wei
blakjuice
Jing Wei
Level 55
God Stats
8W - 17L
1,318 SR
Queue Stats
29W - 42L
1,365 Elo+
Solo
Team Averages
Level 98
1,448 SR
1,410 Elo+

VS

Team Averages
Level 100
1,571 SR
1,463 Elo+
Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hakuna Shida345
Izanami
Level 75
God Stats
2W - 2L
1,356 SR
Queue Stats
88W - 111L
1,380 Elo+
Party 2
Hera
Hera
Jimma07
Hera
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 107L
1,443 Elo+
Party 2
Chaac
Chaac
Sadkermet
Chaac
Level 105
God Stats
3W - 0L
1,566 SR
Queue Stats
26W - 27L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
svg_brian
Cthulhu
Level 61
God Stats
1W - 0L
1,933 SR
Queue Stats
29W - 25L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 1 / 1
6,473
1,295
3,455
3,903
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yemoja
Akerrbeltz
Yemoja
10
0 / 0 / 0
5,488
1,098
473
173
53
Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hun Batz
EZahCheezy
Hun Batz
10
0 / 2 / 0
5,499
1,100
395
2,158
869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 2
6,794
1,359
6,468
5,795
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
blakjuice
Jing Wei
11
1 / 1 / 0
6,129
1,226
3,471
3,926
1,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

356

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 0 / 2
6,681
1,336
2,512
3,228
1,108
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 2
5,866
1,173
1,472
3,908
1,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
Jimma07
Hera
11
1 / 0 / 1
5,980
1,196
2,559
1,433
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Sadkermet
Chaac
12
1 / 0 / 3
6,566
1,313
3,250
3,888
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
svg_brian
Cthulhu
11
1 / 1 / 3
6,282
1,256
4,116
5,417
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
5
5
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
1
1.5
W
Awilix
 
Awilix
2
0
2
3
L
Yemoja
Akerrbeltz
Yemoja
0
0
0
0
L
Hun Batz
EZahCheezy
Hun Batz
0
2
0
0
L
1
1
2
2
W
0
2
2
0.5
W
Hera
Jimma07
Hera
1
0
1
1.5
W
Chaac
Sadkermet
Chaac
1
0
3
2.5
L
Jing Wei
blakjuice
Jing Wei
1
1
0
1
W
Cthulhu
svg_brian
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,262
Damage
13,909
15,955
Taken
17,874
5,338
Mitigated
9,499
3,144
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,455
402
0
1,920
3,903
1,346
0
1,820
1,977
0
14,273
W
Awilix
 
Awilix
2,512
990
0
250
3,228
1,108
0
1,129
2,099
0
13,239
L
Yemoja
Akerrbeltz
Yemoja
473
62
265
76
173
53
0
98
75
2,226
0
L
Hun Batz
EZahCheezy
Hun Batz
395
0
0
0
2,158
869
0
881
1,207
0
4,029
L
6,468
1,596
0
883
5,795
1,809
0
2,047
3,638
23,020
1,790
W
1,472
888
0
0
3,908
1,108
0
806
3,102
0
13,974
W
Hera
Jimma07
Hera
2,559
370
148
15
1,433
410
0
748
685
6,228
0
W
Chaac
Sadkermet
Chaac
3,250
153
0
821
3,888
2,850
0
1,238
2,650
0
15,609
L
Jing Wei
blakjuice
Jing Wei
3,471
1,922
0
0
3,926
1,261
0
1,333
2,477
0
12,398
W
Cthulhu
svg_brian
Cthulhu
4,116
152
187
1,764
5,417
4,023
0
2,815
2,602
10,030
94

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
31,375
103
Minions Killed
102
5
Camps Cleared
6
418,655
Distance Traveled
525,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,473
1,295
28
6
1
115,805
0
W
Awilix
6,681
1,336
22
4
3
119,839
0
L
Yemoja
5,488
1,098
3
1
0
29,342
0
L
Hun Batz
5,499
1,100
2
0
0
60,484
0
L
Sol
6,794
1,359
49
10
4
103,050
0
W
Izanami
5,866
1,173
31
6
1
84,962
0
W
Hera
5,980
1,196
17
3
1
94,745
0
W
Chaac
6,566
1,313
25
5
0
113,888
0
L
Jing Wei
6,129
1,226
21
4
0
109,974
0
W
Cthulhu
6,282
1,256
7
1
1
112,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role