Player Matchup

Hercules
Hercules
Bronze V
ChampionEight27
Hercules
Bronze V
Level 144
God Stats
0W - 1L
1,565 SR
Queue Stats
2W - 4L
1,342 MMR
Party 1
Cabrakan
Cabrakan
Bronze V
FaZe Toes4671
Cabrakan
Bronze V
Level 140
God Stats
0W - 1L
1,595 SR
Queue Stats
1W - 4L
1,342 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze V
jtussing13
Zhong Kui
Bronze V
Level 87
God Stats
0W - 1L
1,800 SR
Queue Stats
1W - 4L
1,342 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 124
1,653 SR
1,342 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,566 SR
1,394 MMR
Cthulhu
Cthulhu
Gold IV
BraidedBat830
Cthulhu
Gold IV
Level 148
God Stats
7W - 3L
1,554 SR
Queue Stats
19W - 27L
1,556 MMR
Party 2
Nu Wa
Nu Wa
Gold V
LCGamesDigita1s
Nu Wa
Gold V
Level 80
God Stats
129W - 119L
1,547 SR
Queue Stats
377W - 424L
1,343 MMR
Solo
Chaac
Chaac
Silver III
MangaCAP
Chaac
Silver III
Level 168
God Stats
10W - 6L
1,597 SR
Queue Stats
20W - 33L
1,283 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 2 / 0
10,138
780
6,464
11,807
11,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
FaZe Toes4671
Cabrakan
14
0 / 6 / 4
8,986
691
3,402
12,449
5,375
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
jtussing13
Zhong Kui
15
0 / 5 / 4
9,262
712
7,431
13,683
8,859
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AnubisVulcanHeraAphroditeHe Bo

VS

Bans
BacchusAh Muzen CabMedusaCharybdisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 1 / 8
10,895
838
8,739
12,821
14,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 1 / 7
11,260
866
14,755
7,032
2,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
MangaCAP
Chaac
17
6 / 2 / 6
11,353
873
8,673
13,618
11,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
13
13
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
1
8
8
L
Hercules
4
2
0
2
L
Cabrakan
FaZe Toes4671
Cabrakan
0
6
4
0.33
W
3
1
7
6.5
W
Chaac
MangaCAP
Chaac
6
2
6
4.5
L
Zhong Kui
jtussing13
Zhong Kui
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,297
Damage
32,167
37,939
Taken
33,471
25,869
Mitigated
29,196
9,623
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,739
308
249
2,334
12,821
14,990
589
3,034
9,628
34,571
3,783
L
Hercules
6,464
609
0
4,627
11,807
11,635
0
6,231
5,538
0
36,242
L
Cabrakan
FaZe Toes4671
Cabrakan
3,402
423
0
1,241
12,449
5,375
0
8,142
4,296
23,026
363
W
14,755
5,829
0
1,754
7,032
2,453
1,861
2,649
4,295
51,921
0
W
Chaac
MangaCAP
Chaac
8,673
1,773
0
3,559
13,618
11,753
1,337
5,188
8,258
0
42,199
L
Zhong Kui
jtussing13
Zhong Kui
7,431
671
0
3,755
13,683
8,859
0
8,227
5,440
39,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,386
Gold Earned
33,508
178
Minions Killed
169
0
Camps Cleared
0
646,204
Distance Traveled
750,769
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,895
838
33
3
0
269,364
0
L
Hercules
10,138
780
50
4
0
251,496
0
L
Cabrakan
8,986
691
51
4
0
190,086
0
W
Nu Wa
11,260
866
73
6
0
238,456
6
W
Chaac
11,353
873
63
5
0
242,949
0
L
Zhong Kui
9,262
712
77
6
0
204,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role