Player Matchup

Eset
Eset
 
Eset
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Afexz
Aphrodite
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,464 Elo+
Party 1
King Arthur
King Arthur
JUANDGGPRO
King Arthur
Level 125
God Stats
1W - 1L
1,743 SR
Queue Stats
56W - 46L
1,559 Elo+
Solo
Arachne
Arachne
Sadkjmlkdw
Arachne
Level 59
God Stats
3W - 3L
1,862 SR
Queue Stats
38W - 39L
1,447 Elo+
Party 1
Cupid
Cupid
justalex04
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,496 Elo+
Party 1
Team Averages
Level 82
1,621 SR
1,493 Elo+

VS

Team Averages
Level 81
1,697 SR
1,497 Elo+
Atlas
Atlas
DbFor3
Atlas
Level 66
God Stats
5W - 0L
1,907 SR
Queue Stats
37W - 37L
1,534 Elo+
Party 2
Serqet
Serqet
ElHerrero1324
Serqet
Level 86
God Stats
6W - 3L
1,783 SR
Queue Stats
513W - 486L
1,551 Elo+
Solo
Rama
Rama
Epicfailure678
Rama
Level 69
God Stats
2W - 3L
1,345 SR
Queue Stats
80W - 115L
1,445 Elo+
Solo
Odin
Odin
RETR0BUTI0NGAM3R
Odin
Level 62
God Stats
2W - 1L
1,639 SR
Queue Stats
24W - 37L
1,413 Elo+
Solo
Ra
Ra
Zero x Que
Ra
Level 124
God Stats
6W - 2L
1,809 SR
Queue Stats
40W - 36L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
5
0 / 1 / 0
5,175
345
399
1,629
331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Afexz
Aphrodite
11
1 / 3 / 6
7,472
498
4,406
13,135
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
JUANDGGPRO
King Arthur
14
2 / 3 / 5
8,668
578
8,339
10,350
6,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Sadkjmlkdw
Arachne
15
3 / 5 / 1
8,276
552
6,019
13,253
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
13
7 / 3 / 3
8,291
553
13,736
14,384
4,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DbFor3
Atlas
11
1 / 1 / 10
6,826
455
7,570
14,602
15,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
5 / 3 / 5
8,173
545
8,461
11,829
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 7 / 5
7,892
526
9,659
13,117
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 2 / 0
4,924
328
1,243
2,305
1,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 1 / 3
9,496
633
10,296
6,321
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
13
Kills
15
15
Deaths
14
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
0
0
L
Aphrodite
Afexz
Aphrodite
1
3
6
1.33
W
Atlas
DbFor3
Atlas
1
1
10
6
W
5
3
5
2.5
W
4
7
5
0.93
L
King Arthur
JUANDGGPRO
King Arthur
2
3
5
1.5
W
0
2
0
0
L
Arachne
Sadkjmlkdw
Arachne
3
5
1
0.7
W
5
1
3
6.5
L
Cupid
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,899
Damage
37,229
52,751
Taken
48,174
24,202
Mitigated
28,418
16,644
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
399
0
0
882
1,629
331
0
711
860
9,122
0
L
Aphrodite
Afexz
Aphrodite
4,406
1,020
3,200
5,093
13,135
8,714
115
5,182
7,756
21,325
0
W
Atlas
DbFor3
Atlas
7,570
2,762
0
1,623
14,602
15,150
0
3,313
11,289
19,459
0
W
8,461
1,621
0
3,055
11,829
4,678
0
1,334
10,495
0
55,422
W
9,659
7,417
0
3,096
13,117
4,467
0
1,567
11,550
0
48,129
L
King Arthur
JUANDGGPRO
King Arthur
8,339
658
0
1,081
10,350
6,660
0
2,488
7,367
9,766
47,818
W
1,243
460
0
644
2,305
1,250
0
0
2,305
0
5,948
L
Arachne
Sadkjmlkdw
Arachne
6,019
4,518
0
1,506
13,253
4,282
54
3,789
9,363
0
57,242
W
10,296
807
1,303
2,631
6,321
2,873
67
510
5,811
81,187
891
L
Cupid
13,736
7,020
116
4,766
14,384
4,215
486
5,148
8,316
0
53,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,882
Gold Earned
37,311
311
Minions Killed
364
0
Camps Cleared
0
1,240,610
Distance Traveled
1,298,795
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,175
345
19
1
0
45,908
0
L
Aphrodite
7,472
498
20
1
0
273,737
0
W
Atlas
6,826
455
34
2
0
300,225
0
W
Serqet
8,173
545
95
6
0
348,590
0
W
Rama
7,892
526
83
6
0
262,013
2
L
King Arthur
8,668
578
99
7
0
293,778
0
W
Odin
4,924
328
10
1
0
66,137
0
L
Arachne
8,276
552
85
6
0
333,700
0
W
Ra
9,496
633
142
9
0
321,830
0
L
Cupid
8,291
553
88
6
0
293,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role