Player Matchup

Osiris
Osiris
CatalystDan
Osiris
Level 121
God Stats
0W - 5L
1,218 SR
Queue Stats
88W - 82L
1,417 Elo+
Solo
Ymir
Ymir
Miklo004
Ymir
Level 25
God Stats
4W - 8L
1,093 SR
Queue Stats
16W - 27L
1,301 Elo+
Party 3
Thanatos
Thanatos
NonzeroMoney179
Thanatos
Level 106
God Stats
0W - 1L
1,107 SR
Queue Stats
24W - 30L
1,289 Elo+
Party 3
Athena
Athena
Zephyrvamp
Athena
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,239 Elo+
Party 2
Ullr
Ullr
rayman12
Ullr
Level 47
God Stats
0W - 2L
1,375 SR
Queue Stats
3W - 10L
1,249 Elo+
Party 2
Team Averages
Level 64
1,259 SR
1,299 Elo+

VS

Team Averages
Level 78
1,443 SR
1,546 Elo+
Loki
Loki
CowboyWheat
Loki
Level 125
God Stats
2W - 1L
1,168 SR
Queue Stats
12W - 9L
1,497 Elo+
Party 1
Cerberus
Cerberus
JoyfulMarker262
Cerberus
Level 69
God Stats
5W - 3L
1,548 SR
Queue Stats
520W - 522L
1,400 Elo+
Solo
Vulcan
Vulcan
LotusRecords
Vulcan
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,641 Elo+
Party 1
Chernobog
Chernobog
RZShadow
Chernobog
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 2L
1,691 Elo+
Party 1
Mulan
Mulan
SeptiC0ShocK
Mulan
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
6 / 5 / 1
10,166
565
10,501
19,908
20,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ymir
13
0 / 6 / 1
7,680
427
3,110
14,759
10,537
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
1 / 7 / 0
7,930
441
7,689
19,639
7,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
Zephyrvamp
Athena
12
1 / 4 / 3
7,928
440
3,866
15,123
13,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ullr
13
2 / 5 / 2
8,214
456
9,480
11,989
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 9
10,771
598
12,694
11,078
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
14
3 / 1 / 8
8,447
469
7,366
13,709
13,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
17
10 / 2 / 7
10,782
599
19,252
8,759
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
RZShadow
Chernobog
15
6 / 2 / 8
9,422
523
11,429
10,852
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
0 / 3 / 5
8,371
465
4,556
9,998
4,151
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
10
Kills
27
27
Deaths
10
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Osiris
6
5
1
1.3
W
8
2
9
6.25
W
Cerberus
3
1
8
7
W
Vulcan
10
2
7
6.75
L
Ymir
0
6
1
0.08
L
Thanatos
1
7
0
0.14
W
Chernobog
RZShadow
Chernobog
6
2
8
5
W
0
3
5
0.83
L
Athena
Zephyrvamp
Athena
1
4
3
0.63
L
Ullr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,646
Damage
55,297
81,418
Taken
54,396
55,094
Mitigated
29,598
19,668
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,501
4,326
0
4,108
19,908
20,636
482
5,354
14,554
12,740
44,344
W
12,694
4,031
0
5,062
11,078
4,318
0
1,130
9,948
0
95,762
W
Cerberus
7,366
749
0
1,859
13,709
13,442
496
3,733
9,976
24,893
0
W
Vulcan
19,252
1,740
0
720
8,759
3,758
155
1,780
6,979
74,131
0
L
Ymir
3,110
133
286
2,969
14,759
10,537
0
7,466
7,293
38,865
2,514
L
Thanatos
7,689
2,383
0
9,918
19,639
7,126
0
4,966
14,673
0
81,136
W
Chernobog
RZShadow
Chernobog
11,429
5,810
0
4,751
10,852
3,929
0
1,389
9,463
91
65,594
W
4,556
1,053
0
1,453
9,998
4,151
378
971
9,027
0
35,234
L
Athena
Zephyrvamp
Athena
3,866
1,472
0
1,227
15,123
13,497
0
4,756
10,367
20,300
1,384
L
Ullr
9,480
4,142
0
1,160
11,989
3,298
0
4,167
7,822
0
54,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,918
Gold Earned
47,793
403
Minions Killed
458
0
Camps Cleared
0
1,607,300
Distance Traveled
1,820,205
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,166
565
97
5
0
295,545
0
W
Loki
10,771
598
131
7
0
419,401
2
W
Cerberus
8,447
469
63
4
0
355,205
0
W
Vulcan
10,782
599
108
6
0
360,266
0
L
Ymir
7,680
427
60
3
0
291,026
0
L
Thanatos
7,930
441
118
7
0
361,646
0
W
Chernobog
9,422
523
88
5
0
326,806
0
W
Mulan
8,371
465
68
4
0
358,527
6
L
Athena
7,928
440
34
2
0
339,975
1
L
Ullr
8,214
456
94
5
0
319,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role