Player Matchup

Ares
Ares
 
Ares
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
GamerTechnician
Tyr
Level 81
God Stats
2W - 3L
1,673 SR
Queue Stats
152W - 122L
1,490 Elo+
Solo
Kukulkan
Kukulkan
LaVergaDeDios
Kukulkan
Level 89
God Stats
6W - 1L
1,557 SR
Queue Stats
18W - 16L
1,465 Elo+
Solo
Arachne
Arachne
Shaolin0516
Arachne
Level 182
God Stats
1W - 2L
1,239 SR
Queue Stats
338W - 322L
1,508 Elo+
Party 1
Neith
Neith
socalkyle
Neith
Level 29
God Stats
25W - 20L
1,547 SR
Queue Stats
34W - 32L
1,474 Elo+
Party 1
Team Averages
Level 113
1,503 SR
1,487 Elo+

VS

Team Averages
Level 122
1,524 SR
1,460 Elo+
Ymir
Ymir
JiJis-Da-Menace
Ymir
Level 158
God Stats
7W - 9L
1,450 SR
Queue Stats
127W - 129L
1,468 Elo+
Party 2
Chiron
Chiron
MeX xRiiCH BoYx
Chiron
Level 148
God Stats
1W - 1L
1,594 SR
Queue Stats
187W - 179L
1,485 Elo+
Solo
Artio
Artio
MsLadyRayne
Artio
Level 107
God Stats
5W - 8L
1,462 SR
Queue Stats
16W - 25L
1,392 Elo+
Party 2
Bacchus
Bacchus
Ni3ghtmarez
Bacchus
Level 41
God Stats
11W - 12L
1,556 SR
Queue Stats
19W - 22L
1,491 Elo+
Party 2
Chang'e
Chang'e
PeachyPixels
Chang'e
Level 157
God Stats
23W - 21L
1,558 SR
Queue Stats
128W - 135L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
7 / 0 / 5
8,817
588
8,328
9,253
9,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 0 / 1
8,213
548
6,777
11,968
9,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
LaVergaDeDios
Kukulkan
13
4 / 4 / 8
8,012
534
11,861
12,986
4,857
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Shaolin0516
Arachne
15
2 / 3 / 2
7,564
504
5,810
13,221
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
socalkyle
Neith
14
2 / 1 / 5
7,347
490
6,264
5,950
1,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,628
509
10,185
15,988
9,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
2 / 2 / 0
8,990
599
4,539
8,013
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 3
6,420
428
1,488
12,794
9,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Ni3ghtmarez
Bacchus
11
1 / 2 / 1
6,674
445
3,047
10,914
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
PeachyPixels
Chang'e
11
2 / 7 / 1
7,160
477
10,487
14,679
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
18
Kills
7
8
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
0
5
9.5
W
3
0
1
3.5
L
2
2
3
1.75
W
Kukulkan
LaVergaDeDios
Kukulkan
4
4
8
2
L
2
2
0
1
L
0
5
3
0.3
L
Bacchus
Ni3ghtmarez
Bacchus
1
2
1
0.75
L
Chang'e
PeachyPixels
Chang'e
2
7
1
0.36
W
Arachne
Shaolin0516
Arachne
2
3
2
1
W
Neith
socalkyle
Neith
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,040
Damage
29,746
53,378
Taken
62,388
31,513
Mitigated
31,017
13,742
Healing
22,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,328
449
0
1,623
9,253
9,508
0
3,697
5,460
36,554
0
W
6,777
748
0
2,721
11,968
9,421
0
6,736
4,628
141
52,855
L
10,185
1,817
0
5,170
15,988
9,307
40
2,617
13,371
37,514
80
W
Kukulkan
LaVergaDeDios
Kukulkan
11,861
1,231
0
4,006
12,986
4,857
354
9,255
3,555
49,607
2,577
L
4,539
2,056
222
3,589
8,013
2,716
1,425
1,247
6,766
0
81,225
L
1,488
175
613
1,843
12,794
9,055
29
4,211
8,583
11,006
0
L
Bacchus
Ni3ghtmarez
Bacchus
3,047
346
0
4,936
10,914
5,351
0
4,050
6,864
28,170
0
L
Chang'e
PeachyPixels
Chang'e
10,487
1,034
764
5,079
14,679
4,588
135
7,859
6,820
40,434
1,559
W
Arachne
Shaolin0516
Arachne
5,810
4,330
0
3,432
13,221
5,808
0
3,370
9,663
0
68,107
W
Neith
socalkyle
Neith
6,264
2,017
0
1,960
5,950
1,919
0
757
5,183
0
49,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,953
Gold Earned
36,872
395
Minions Killed
350
0
Camps Cleared
0
1,532,608
Distance Traveled
1,410,530
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,817
588
36
2
0
318,247
0
W
Tyr
8,213
548
102
7
0
302,342
2
L
Ymir
7,628
509
66
4
0
258,433
7
W
Kukulkan
8,012
534
71
5
0
259,305
5
L
Chiron
8,990
599
143
10
0
289,992
1
L
Artio
6,420
428
15
1
0
293,011
6
L
Bacchus
6,674
445
57
4
0
292,599
1
L
Chang'e
7,160
477
69
5
0
276,495
6
W
Arachne
7,564
504
97
6
0
361,316
2
W
Neith
7,347
490
89
6
0
291,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role