Player Matchup

Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Artiozx
Surtr
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 41L
1,389 Elo+
Solo
Poseidon
Poseidon
Kountd0wn
Poseidon
Level 155
God Stats
0W - 1L
2,062 SR
Queue Stats
172W - 99L
1,677 Elo+
Solo
Team Averages
Level 143
1,612 SR
1,513 Elo+

VS

Team Averages
Level 117
1,330 SR
1,479 Elo+
Mercury
Mercury
Evaneez
Mercury
Level 117
God Stats
6W - 5L
1,334 SR
Queue Stats
216W - 201L
1,479 Elo+
Party 1
Medusa
Medusa
MaRtIn239
Medusa
Level 152
God Stats
1W - 0L
1,423 SR
Queue Stats
25W - 30L
1,523 Elo+
Solo
Olorun
Olorun
SammyD__451
Olorun
Level 157
God Stats
2W - 2L
1,189 SR
Queue Stats
125W - 122L
1,488 Elo+
Solo
Chaac
Chaac
TonkaTrug
Chaac
Level 19
God Stats
49W - 39L
1,301 SR
Queue Stats
65W - 58L
1,392 Elo+
Party 1
Fafnir
Fafnir
omecorian
Fafnir
Level 142
God Stats
1W - 3L
1,402 SR
Queue Stats
40W - 34L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 4 / 2
7,721
594
6,385
10,196
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
 
Hel
10
1 / 5 / 0
5,966
459
3,400
9,177
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
 
Nemesis
9
1 / 2 / 0
5,867
451
4,687
9,897
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
Artiozx
Surtr
12
1 / 2 / 0
7,124
548
5,276
10,052
8,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
Kountd0wn
Poseidon
1
0 / 0 / 0
4,041
311
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Evaneez
Mercury
15
5 / 0 / 3
7,897
607
7,142
9,485
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
MaRtIn239
Medusa
14
6 / 2 / 0
7,985
614
5,393
5,305
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
14
1 / 0 / 3
8,251
635
4,131
8,112
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
TonkaTrug
Chaac
12
1 / 1 / 1
6,698
515
5,063
8,178
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fafnir
omecorian
Fafnir
12
0 / 1 / 7
7,745
596
4,848
9,415
9,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
13
13
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
2
0.5
L
Hel
 
Hel
1
5
0
0.2
L
Nemesis
 
Nemesis
1
2
0
0.5
L
Surtr
Artiozx
Surtr
1
2
0
0.5
W
Mercury
Evaneez
Mercury
5
0
3
6.5
L
Poseidon
Kountd0wn
Poseidon
0
0
0
0
W
Medusa
MaRtIn239
Medusa
6
2
0
3
W
Olorun
1
0
3
2.5
W
Chaac
TonkaTrug
Chaac
1
1
1
1.5
W
Fafnir
omecorian
Fafnir
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,748
Damage
26,577
39,322
Taken
40,495
18,081
Mitigated
25,121
9,984
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,385
5,157
0
3,518
10,196
3,204
436
3,685
6,511
0
58,652
L
Hel
 
Hel
3,400
357
444
2,377
9,177
2,963
0
2,509
6,668
30,720
734
L
Nemesis
 
Nemesis
4,687
1,753
0
1,274
9,897
3,571
0
2,571
7,326
0
33,036
L
Surtr
Artiozx
Surtr
5,276
2,132
0
2,371
10,052
8,343
24
0
9,562
580
42,005
W
Mercury
Evaneez
Mercury
7,142
3,625
0
3,604
9,485
3,213
0
1,292
8,193
0
65,408
L
Poseidon
Kountd0wn
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
MaRtIn239
Medusa
5,393
1,843
0
2,431
5,305
1,559
24
0
5,305
0
57,208
W
Olorun
4,131
1,910
120
4,365
8,112
2,839
1,847
918
7,194
67,960
3,875
W
Chaac
TonkaTrug
Chaac
5,063
853
0
2,144
8,178
7,972
156
217
7,436
0
35,329
W
Fafnir
omecorian
Fafnir
4,848
2,090
0
2,976
9,415
9,538
747
1,224
8,191
20,825
136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
38,576
305
Minions Killed
404
0
Camps Cleared
0
998,645
Distance Traveled
1,306,226
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,721
594
108
8
0
226,991
1
L
Hel
5,966
459
62
5
0
253,984
0
L
Nemesis
5,867
451
57
4
0
272,578
0
L
Surtr
7,124
548
78
6
0
241,412
2
W
Mercury
7,897
607
94
7
0
318,791
3
L
Poseidon
4,041
311
0
0
0
3,680
0
W
Medusa
7,985
614
93
7
0
249,131
1
W
Olorun
8,251
635
123
9
0
239,872
0
W
Chaac
6,698
515
65
5
0
260,897
0
W
Fafnir
7,745
596
29
2
0
237,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role