Player Matchup

Terra
Terra
DrinkingRuby9
Terra
Level 27
God Stats
2W - 6L
1,423 SR
Queue Stats
142W - 133L
1,426 Elo+
Party 2
Nemesis
Nemesis
GetJuicD
Nemesis
Level 102
God Stats
0W - 1L
1,354 SR
Queue Stats
15W - 16L
1,397 Elo+
Solo
Olorun
Olorun
Kitastrophy9776
Olorun
Level 58
God Stats
2W - 3L
1,167 SR
Queue Stats
217W - 212L
1,391 Elo+
Party 2
Team Averages
Level 62
1,314 SR
1,405 Elo+

VS

Team Averages
Level 79
1,548 SR
1,368 Elo+
Nemesis
Nemesis
FreeTime1234922
Nemesis
Level 49
God Stats
1W - 0L
1,648 SR
Queue Stats
71W - 208L
1,220 Elo+
Solo
Tyr
Tyr
Ikatlo
Tyr
Level 107
God Stats
10W - 6L
1,529 SR
Queue Stats
89W - 108L
1,448 Elo+
Party 1
Nox
Nox
UniquelyDusk
Nox
Level 82
God Stats
17W - 21L
1,466 SR
Queue Stats
26W - 35L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,641
695
1,692
9,572
8,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
GetJuicD
Nemesis
7
0 / 1 / 0
6,493
590
369
2,256
748
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 1
8,471
770
3,949
7,891
3,746
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
8,320
756
2,363
4,457
2,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tyr
Ikatlo
Tyr
14
5 / 2 / 1
9,119
829
8,499
10,176
8,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 0 / 6
8,670
788
5,308
4,091
1,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
6
6
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
1
0
2
2
L
Nemesis
GetJuicD
Nemesis
0
1
0
0
W
Tyr
Ikatlo
Tyr
5
2
1
2.75
L
1
3
1
0.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,010
Damage
16,170
19,719
Taken
18,724
13,289
Mitigated
13,316
4,859
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,692
273
547
1,097
9,572
8,795
0
3,995
5,482
10,591
437
W
2,363
118
44
360
4,457
2,998
289
675
3,780
0
20,620
L
Nemesis
GetJuicD
Nemesis
369
0
0
250
2,256
748
0
0
2,256
0
6,037
W
Tyr
Ikatlo
Tyr
8,499
315
152
2,902
10,176
8,830
18
3,381
6,791
0
27,987
L
3,949
1,384
630
2,335
7,891
3,746
0
1,416
6,405
26,750
1,395
W
5,308
0
353
458
4,091
1,488
0
1,105
2,986
33,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,605
Gold Earned
26,109
89
Minions Killed
144
0
Camps Cleared
0
400,325
Distance Traveled
640,597
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,641
695
18
2
0
176,254
0
W
Nemesis
8,320
756
29
3
0
222,054
0
L
Nemesis
6,493
590
12
1
0
53,710
0
W
Tyr
9,119
829
46
4
0
210,300
8
L
Olorun
8,471
770
59
5
0
170,361
0
W
Nox
8,670
788
69
6
0
208,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role