Player Matchup

He Bo
He Bo
Elhami99
He Bo
Level 101
God Stats
0W - 2L
1,142 SR
Queue Stats
48W - 48L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
Hellagraphz
Sun Wukong
Level 162
God Stats
15W - 10L
1,672 SR
Queue Stats
285W - 183L
1,786 Elo+
Solo
Nut
Nut
darksmilyface
Nut
Level 109
God Stats
1W - 1L
1,927 SR
Queue Stats
50W - 45L
1,550 Elo+
Party 2
Team Averages
Level 124
1,580 SR
1,622 Elo+

VS

Team Averages
Level 118
1,532 SR
1,568 Elo+
Thanatos
Thanatos
JazelNinja
Thanatos
Level 125
God Stats
8W - 12L
1,483 SR
Queue Stats
229W - 192L
1,589 Elo+
Party 1
Guan Yu
Guan Yu
SidewaysLizard
Guan Yu
Level 101
God Stats
17W - 17L
1,555 SR
Queue Stats
203W - 177L
1,610 Elo+
Party 1
Chronos
Chronos
thajokerrr3
Chronos
Level 129
God Stats
44W - 40L
1,558 SR
Queue Stats
390W - 410L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Elhami99
He Bo
13
0 / 4 / 3
7,877
716
4,617
8,165
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Hellagraphz
Sun Wukong
14
5 / 1 / 0
9,027
821
12,509
12,086
10,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 3 / 4
7,914
719
4,968
7,955
1,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JazelNinja
Thanatos
16
5 / 0 / 2
9,458
860
6,281
6,980
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 3 / 3
8,929
812
10,979
13,461
13,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
thajokerrr3
Chronos
14
0 / 2 / 5
8,110
737
6,052
9,258
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
8
8
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
Elhami99
He Bo
0
4
3
0.38
L
Sun Wukong
Hellagraphz
Sun Wukong
5
1
0
5
W
Thanatos
JazelNinja
Thanatos
5
0
2
6
W
3
3
3
1.5
L
0
3
4
0.67
W
Chronos
thajokerrr3
Chronos
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,094
Damage
23,312
28,206
Taken
29,699
13,633
Mitigated
21,925
4,559
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Elhami99
He Bo
4,617
0
0
716
8,165
1,690
0
1,110
6,702
28,779
589
L
Sun Wukong
Hellagraphz
Sun Wukong
12,509
2,070
363
2,780
12,086
10,170
0
4,035
7,783
532
26,420
W
Thanatos
JazelNinja
Thanatos
6,281
1,203
0
5,822
6,980
4,645
0
497
6,476
0
30,620
W
10,979
1,231
709
3,368
13,461
13,809
0
2,932
10,495
1,385
27,734
L
4,968
2,348
0
700
7,955
1,773
0
1,618
6,089
0
15,968
W
Chronos
thajokerrr3
Chronos
6,052
1,750
0
3,458
9,258
3,471
0
1,326
7,905
27,406
3,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
26,497
120
Minions Killed
131
0
Camps Cleared
0
574,408
Distance Traveled
682,724
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,877
716
42
4
0
180,593
0
L
Sun Wukong
9,027
821
35
3
0
220,428
0
W
Thanatos
9,458
860
51
5
0
244,994
1
W
Guan Yu
8,929
812
30
3
0
231,988
0
L
Nut
7,914
719
43
4
0
173,387
0
W
Chronos
8,110
737
50
5
0
205,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role