Player Matchup

King Arthur
King Arthur
Deathjaw02
King Arthur
Level 129
God Stats
2W - 1L
1,546 SR
Queue Stats
26W - 26L
1,535 Elo+
Party 1
Freya
Freya
ELEMENTALSTOM8
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
KamaTiger
Baron Samedi
Level 126
God Stats
0W - 1L
1,654 SR
Queue Stats
20W - 25L
1,503 Elo+
Party 1
Cerberus
Cerberus
LAMURALLA
Cerberus
Level 113
God Stats
9W - 9L
1,574 SR
Queue Stats
682W - 712L
1,556 Elo+
Solo
He Bo
He Bo
SuccessToMate
He Bo
Level 147
God Stats
1W - 1L
1,625 SR
Queue Stats
17W - 19L
1,506 Elo+
Party 1
Team Averages
Level 116
1,580 SR
1,513 Elo+

VS

Team Averages
Level 91
1,425 SR
1,484 Elo+
Skadi
Skadi
AwkwardPencils
Skadi
Level 117
God Stats
2W - 1L
1,290 SR
Queue Stats
128W - 132L
1,476 Elo+
Party 2
Thoth
Thoth
BigGankHank
Thoth
Level 106
God Stats
1W - 0L
1,198 SR
Queue Stats
34W - 44L
1,417 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BitcoinBTC
Tsukuyomi
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
324W - 314L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
GingerJeezy
Baron Samedi
Level 124
God Stats
3W - 1L
1,644 SR
Queue Stats
311W - 323L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
biggestofchungo
Cthulhu
Level 27
God Stats
1W - 0L
1,495 SR
Queue Stats
17W - 17L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathjaw02
King Arthur
14
3 / 3 / 5
8,249
825
5,902
10,915
10,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
1 / 4 / 6
7,577
758
2,512
9,067
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baron Samedi
KamaTiger
Baron Samedi
14
1 / 3 / 7
8,183
818
9,831
7,922
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LAMURALLA
Cerberus
14
1 / 3 / 7
8,186
819
7,425
15,018
12,019
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 7 / 5
9,085
909
5,987
8,163
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
8,736
874
11,895
7,281
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 2 / 8
8,799
880
6,857
3,641
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
BitcoinBTC
Tsukuyomi
14
6 / 5 / 8
8,770
877
12,044
8,687
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
GingerJeezy
Baron Samedi
16
7 / 2 / 7
9,493
949
9,476
7,544
4,163
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 14
8,094
809
5,338
7,867
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
11
Kills
20
20
Deaths
13
30
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
5
2
8
4.5
W
Tsukuyomi
BitcoinBTC
Tsukuyomi
6
5
8
2
L
King Arthur
Deathjaw02
King Arthur
3
3
5
1.83
L
1
4
6
1
W
Baron Samedi
GingerJeezy
Baron Samedi
7
2
7
5.25
L
Baron Samedi
KamaTiger
Baron Samedi
1
3
7
1.5
L
Cerberus
LAMURALLA
Cerberus
1
3
7
1.5
L
5
7
5
1.07
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,657
Damage
45,610
51,085
Taken
35,020
31,799
Mitigated
18,384
19,434
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,895
4,712
518
1,331
7,281
3,156
481
4,484
2,656
179
24,005
W
6,857
67
0
123
3,641
1,299
263
2,050
1,503
16,617
0
W
Tsukuyomi
BitcoinBTC
Tsukuyomi
12,044
3,044
0
1,178
8,687
3,129
605
6,881
1,583
0
15,062
L
King Arthur
Deathjaw02
King Arthur
5,902
176
722
2,367
10,915
10,170
0
5,003
5,704
0
17,489
L
2,512
610
277
2,100
9,067
3,098
0
3,240
5,779
7,577
0
W
Baron Samedi
GingerJeezy
Baron Samedi
9,476
658
1,737
2,600
7,544
4,163
0
5,412
1,979
24,664
0
L
Baron Samedi
KamaTiger
Baron Samedi
9,831
118
3,732
2,625
7,922
4,268
0
2,384
5,504
26,657
0
L
Cerberus
LAMURALLA
Cerberus
7,425
172
671
6,022
15,018
12,019
0
6,762
7,966
11,594
947
L
5,987
149
348
570
8,163
2,244
0
3,487
4,618
11,667
0
W
5,338
161
118
1,301
7,867
6,637
0
5,723
1,833
10,662
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,280
Gold Earned
43,892
111
Minions Killed
111
0
Camps Cleared
0
880,166
Distance Traveled
951,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,736
874
30
3
0
194,985
0
W
Thoth
8,799
880
30
3
0
179,673
0
W
Tsukuyomi
8,770
877
3
0
0
166,320
0
L
King Arthur
8,249
825
28
3
0
178,763
0
L
Freya
7,577
758
16
2
0
166,377
0
W
Baron Samedi
9,493
949
36
4
0
203,012
0
L
Baron Samedi
8,183
818
49
5
0
175,793
0
L
Cerberus
8,186
819
9
1
0
204,360
0
L
He Bo
9,085
909
9
1
0
154,873
0
W
Cthulhu
8,094
809
12
1
0
207,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role