Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AwesomeGuy906
Anubis
Level 85
God Stats
118W - 58L
1,630 SR
Queue Stats
411W - 356L
1,525 Elo+
Solo
Hades
Hades
Loumie
Hades
Level 159
God Stats
2W - 0L
1,709 SR
Queue Stats
43W - 48L
1,486 Elo+
Solo
Terra
Terra
TheCheeseIT
Terra
Level 91
God Stats
9W - 14L
1,374 SR
Queue Stats
246W - 239L
1,422 Elo+
Party 2
Chaac
Chaac
xxgmoney149xx
Chaac
Level 61
God Stats
5W - 6L
1,687 SR
Queue Stats
134W - 119L
1,482 Elo+
Party 2
Team Averages
Level 97
1,580 SR
1,483 Elo+

VS

Team Averages
Level 119
1,649 SR
1,507 Elo+
Danzaburou
Danzaburou
Girthquake6313
Danzaburou
Level 144
God Stats
5W - 2L
1,719 SR
Queue Stats
294W - 258L
1,557 Elo+
Solo
Yemoja
Yemoja
Mr Queezal
Yemoja
Level 146
God Stats
7W - 11L
1,494 SR
Queue Stats
93W - 78L
1,480 Elo+
Solo
The Morrigan
The Morrigan
Teijii
The Morrigan
Level 85
God Stats
2W - 4L
1,847 SR
Queue Stats
394W - 383L
1,576 Elo+
Solo
Da Ji
Da Ji
TurtleZ-333
Da Ji
Level 108
God Stats
13W - 9L
1,658 SR
Queue Stats
131W - 116L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
bedside_killer
Cthulhu
Level 112
God Stats
3W - 3L
1,525 SR
Queue Stats
239W - 246L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 0 / 2
5,986
599
7,044
5,209
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
6 / 0 / 1
8,060
806
4,060
4,945
2,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hades
Loumie
Hades
11
2 / 0 / 3
6,102
610
2,173
5,263
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 2 / 2
5,963
596
4,164
9,375
3,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 0 / 1
6,363
636
3,951
7,749
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Girthquake6313
Danzaburou
9
1 / 2 / 0
5,655
566
5,513
7,261
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Mr Queezal
Yemoja
8
0 / 1 / 1
5,215
522
1,962
7,836
3,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Teijii
The Morrigan
12
1 / 3 / 0
5,981
598
2,495
5,159
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 1
5,086
509
2,306
8,242
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 0 / 0
5,899
590
4,858
5,359
4,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
2
2
W
6
0
1
6.5
L
Danzaburou
Girthquake6313
Danzaburou
1
2
0
0.5
W
Hades
Loumie
Hades
2
0
3
3.5
L
Yemoja
Mr Queezal
Yemoja
0
1
1
0.5
L
The Morrigan
Teijii
The Morrigan
1
3
0
0.33
W
1
2
2
1
L
0
5
1
0.1
L
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,392
Damage
17,134
32,541
Taken
33,857
14,838
Mitigated
13,737
14,850
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,044
3,069
0
1,673
5,209
1,530
611
788
4,421
0
52,056
W
4,060
441
0
3,483
4,945
2,021
294
1,970
2,761
66,534
2,280
L
Danzaburou
Girthquake6313
Danzaburou
5,513
2,543
0
1,670
7,261
2,241
0
1,897
5,364
0
41,167
W
Hades
Loumie
Hades
2,173
604
142
3,678
5,263
2,199
578
1,480
3,779
36,487
735
L
Yemoja
Mr Queezal
Yemoja
1,962
833
2,415
3,129
7,836
3,782
0
2,168
5,668
9,866
0
L
The Morrigan
Teijii
The Morrigan
2,495
289
0
2,231
5,159
1,044
0
2,906
2,232
37,174
0
W
4,164
671
1,579
2,058
9,375
3,541
145
1,693
7,612
19,922
833
L
2,306
266
0
378
8,242
2,558
0
2,097
6,145
0
30,197
L
4,858
309
0
342
5,359
4,112
0
977
4,382
37,530
769
W
3,951
378
0
2,237
7,749
5,547
0
2,942
4,807
0
36,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
27,836
408
Minions Killed
305
0
Camps Cleared
0
1,069,454
Distance Traveled
1,019,109
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,986
599
98
10
0
197,781
2
W
Anubis
8,060
806
133
13
0
213,645
2
L
Danzaburou
5,655
566
69
7
0
196,687
0
W
Hades
6,102
610
78
8
0
213,256
0
L
Yemoja
5,215
522
14
1
0
181,118
2
L
The Morrigan
5,981
598
91
9
0
200,653
0
W
Terra
5,963
596
28
3
0
239,352
2
L
Da Ji
5,086
509
52
5
0
243,650
0
L
Cthulhu
5,899
590
79
8
0
197,001
0
W
Chaac
6,363
636
71
7
0
205,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role