Player Matchup

Ravana
Ravana
CptSpauldingg
Ravana
Level 64
God Stats
21W - 22L
1,494 SR
Queue Stats
134W - 145L
1,387 Elo+
Solo
Nu Wa
Nu Wa
EmiThs
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,321 Elo+
Solo
Kukulkan
Kukulkan
Mr DrMUFFINS88
Kukulkan
Level 67
God Stats
21W - 40L
1,400 SR
Queue Stats
140W - 178L
1,422 Elo+
Solo
Medusa
Medusa
ZeroFlower26588
Medusa
Level 59
God Stats
18W - 18L
1,297 SR
Queue Stats
52W - 55L
1,484 Elo+
Solo
Bacchus
Bacchus
iamdom24
Bacchus
Level 63
God Stats
5W - 5L
1,452 SR
Queue Stats
335W - 324L
1,475 Elo+
Solo
Team Averages
Level 64
1,429 SR
1,418 Elo+

VS

Team Averages
Level 60
1,525 SR
1,417 Elo+
Anubis
Anubis
Ace-Kyng253
Anubis
Level 69
God Stats
2W - 1L
1,575 SR
Queue Stats
172W - 191L
1,412 Elo+
Solo
Chaac
Chaac
GbShawty13
Chaac
Level 27
God Stats
3W - 1L
1,725 SR
Queue Stats
30W - 29L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
GenSlayer
Cthulhu
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 72L
1,401 Elo+
Solo
Sol
Sol
MarMeezzy
Sol
Level 106
God Stats
3W - 1L
1,608 SR
Queue Stats
196W - 193L
1,471 Elo+
Solo
Loki
Loki
Shadowhound4
Loki
Level 53
God Stats
3W - 3L
1,216 SR
Queue Stats
38W - 48L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 0
4,411
735
2,337
4,668
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
EmiThs
Nu Wa
5
0 / 5 / 0
3,566
594
1,817
3,998
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kukulkan
8
0 / 1 / 2
4,034
672
1,214
2,106
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 1 / 0
3,833
639
1,380
3,134
849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
iamdom24
Bacchus
3
0 / 0 / 0
3,151
525
1,636
2,988
1,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
3 / 1 / 0
5,031
839
2,012
2,459
912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
8
6 / 1 / 0
5,266
878
2,945
4,211
1,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
GenSlayer
Cthulhu
7
0 / 0 / 1
4,158
693
1,518
4,123
1,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
1 / 0 / 1
4,229
705
1,869
1,593
439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
1 / 1 / 4
4,288
715
1,707
3,014
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
11
11
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
1
0
3
L
3
4
0
0.75
L
Nu Wa
EmiThs
Nu Wa
0
5
0
0
W
Chaac
6
1
0
6
W
Cthulhu
GenSlayer
Cthulhu
0
0
1
0.5
W
1
0
1
1.5
L
Kukulkan
0
1
2
1
W
1
1
4
3
L
0
1
0
0
L
Bacchus
iamdom24
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,384
Damage
10,051
16,894
Taken
15,400
4,964
Mitigated
5,807
3,714
Healing
6,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,012
100
0
1,153
2,459
912
0
508
1,951
27,060
1,080
L
2,337
641
0
983
4,668
1,157
0
991
3,677
0
16,463
L
Nu Wa
EmiThs
Nu Wa
1,817
558
0
580
3,998
578
0
0
3,810
11,420
0
W
Chaac
2,945
424
0
1,732
4,211
1,951
0
1,483
2,394
0
20,724
W
Cthulhu
GenSlayer
Cthulhu
1,518
74
0
1,328
4,123
1,784
225
963
3,160
11,973
0
W
1,869
518
0
1,018
1,593
439
940
673
920
20,801
0
L
Kukulkan
1,214
339
0
642
2,106
458
0
986
1,120
19,165
0
W
1,707
190
0
1,296
3,014
721
0
706
2,308
0
13,726
L
1,380
516
89
68
3,134
849
0
1,996
1,138
0
18,113
L
Bacchus
iamdom24
Bacchus
1,636
229
0
1,352
2,988
1,922
0
1,262
1,726
5,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,995
Gold Earned
22,972
144
Minions Killed
186
0
Camps Cleared
0
595,681
Distance Traveled
680,931
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,031
839
61
10
0
126,731
0
L
Ravana
4,411
735
32
5
0
143,212
1
L
Nu Wa
3,566
594
25
4
0
113,898
0
W
Chaac
5,266
878
38
6
0
124,592
0
W
Cthulhu
4,158
693
16
3
0
131,781
0
W
Sol
4,229
705
38
6
0
123,578
3
L
Kukulkan
4,034
672
37
6
0
129,157
0
W
Loki
4,288
715
33
6
0
174,249
0
L
Medusa
3,833
639
44
7
0
124,408
1
L
Bacchus
3,151
525
6
1
0
85,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role