Player Matchup

Kuzenbo
Kuzenbo
Gold IV
Druskii400
Kuzenbo
Gold IV
Level 189
God Stats
9W - 8L
1,590 SR
Queue Stats
145W - 145L
1,239 MMR
Solo
Chronos
Chronos
Silver I
GreedyOffTheMud
Chronos
Silver I
Level 102
God Stats
6W - 6L
1,491 SR
Queue Stats
175W - 185L
1,172 MMR
Solo
Ix Chel
Ix Chel
Silver I
JonsIay
Ix Chel
Silver I
Level 186
God Stats
60W - 69L
1,420 SR
Queue Stats
795W - 805L
1,282 MMR
Solo
Ravana
Ravana
Silver II
KeysIQ
Ravana
Silver II
Level 133
God Stats
63W - 61L
1,483 SR
Queue Stats
376W - 397L
1,039 MMR
Solo
Mulan
Mulan
Silver I
LIVE_RES1N
Mulan
Silver I
Level 109
God Stats
51W - 34L
1,552 SR
Queue Stats
90W - 94L
1,228 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,507 SR
1,192 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,533 SR
1,233 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver IV
MVPRashestlc
Eset
Silver IV
Level 108
God Stats
2W - 1L
1,745 SR
Queue Stats
12W - 18L
1,389 MMR
Solo
Cupid
Cupid
Silver III
MasGravy
Cupid
Silver III
Level 138
God Stats
7W - 7L
1,494 SR
Queue Stats
53W - 71L
935 MMR
Solo
Fenrir
Fenrir
Silver III
QuitNheptune
Fenrir
Silver III
Level 106
God Stats
2W - 3L
1,381 SR
Queue Stats
12W - 15L
1,379 MMR
Solo
Cthulhu
Cthulhu
Silver II
tombrochill17
Cthulhu
Silver II
Level 145
God Stats
18W - 15L
1,548 SR
Queue Stats
231W - 255L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Druskii400
Kuzenbo
6
0 / 0 / 1
3,513
703
733
2,292
1,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
2,406
481
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
JonsIay
Ix Chel
7
1 / 1 / 0
3,592
718
1,448
2,419
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
KeysIQ
Ravana
7
1 / 0 / 0
3,744
749
1,146
2,007
516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
7
1 / 1 / 0
3,804
761
2,424
3,964
1,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LancelotAo KuangFafnirChang'e

VS

Bans
ThorAwilixFreyaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 1 / 0
3,454
691
848
1,691
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,316
663
478
2,039
551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
MasGravy
Cupid
6
0 / 0 / 0
3,064
613
735
1,964
390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
7
2 / 0 / 0
3,767
753
403
2,857
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
6
0 / 1 / 0
3,222
644
1,370
3,185
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
2
2
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
0
0
L
Kuzenbo
Druskii400
Kuzenbo
0
0
1
0.5
L
0
0
0
0
L
Ix Chel
JonsIay
Ix Chel
1
1
0
1
L
Ravana
KeysIQ
Ravana
1
0
0
1
L
Mulan
1
1
0
1
W
0
1
0
0
W
Cupid
MasGravy
Cupid
0
0
0
0
W
Fenrir
2
0
0
2
W
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,751
Damage
3,834
10,682
Taken
11,736
4,298
Mitigated
3,642
4,755
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
848
45
0
315
1,691
493
0
1,448
243
13,230
0
L
Kuzenbo
Druskii400
Kuzenbo
733
289
0
1,110
2,292
1,551
0
267
2,025
8,943
1,968
L
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
JonsIay
Ix Chel
1,448
302
50
1,212
2,419
575
0
728
1,571
15,804
0
L
Ravana
KeysIQ
Ravana
1,146
110
0
1,572
2,007
516
0
211
1,796
0
15,709
L
Mulan
2,424
401
0
811
3,964
1,656
0
1,370
2,594
0
17,149
W
478
283
100
532
2,039
551
0
444
1,595
12,192
0
W
Cupid
MasGravy
Cupid
735
358
68
1,326
1,964
390
0
153
1,811
0
13,819
W
Fenrir
403
52
0
884
2,857
970
0
28
2,829
0
17,545
W
Cthulhu
1,370
190
0
500
3,185
1,238
0
0
3,185
14,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,059
Gold Earned
16,823
134
Minions Killed
148
0
Camps Cleared
0
394,689
Distance Traveled
519,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,454
691
33
7
0
110,818
0
L
Kuzenbo
3,513
703
27
5
0
99,349
0
L
Chronos
2,406
481
0
0
0
9,278
0
L
Ix Chel
3,592
718
35
7
0
97,504
0
L
Ravana
3,744
749
35
7
0
113,833
0
L
Mulan
3,804
761
37
7
0
74,725
0
W
Eset
3,316
663
22
4
0
88,013
0
W
Cupid
3,064
613
32
6
0
95,934
0
W
Fenrir
3,767
753
39
8
0
115,119
0
W
Cthulhu
3,222
644
22
4
0
109,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role