Player Matchup

Mulan
Mulan
JTY51
Mulan
Level 41
God Stats
14W - 11L
1,576 SR
Queue Stats
34W - 33L
1,489 Elo+
Party 3
Hera
Hera
LZball1043
Hera
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 58L
1,420 Elo+
Party 3
Rama
Rama
LunchtimeRowdy
Rama
Level 129
God Stats
4W - 13L
1,471 SR
Queue Stats
246W - 210L
1,559 Elo+
Solo
Atlas
Atlas
SerbianSpice821
Atlas
Level 83
God Stats
29W - 29L
1,539 SR
Queue Stats
201W - 246L
1,442 Elo+
Party 3
Awilix
Awilix
pTauras081
Awilix
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 57L
1,436 Elo+
Party 3
Team Averages
Level 89
1,517 SR
1,469 Elo+

VS

Team Averages
Level 130
1,331 SR
1,483 Elo+
Hun Batz
Hun Batz
Anbu Fuzz
Hun Batz
Level 102
God Stats
11W - 16L
1,210 SR
Queue Stats
176W - 173L
1,483 Elo+
Party 2
Charybdis
Charybdis
Skullstacos
Charybdis
Level 158
God Stats
5W - 10L
1,132 SR
Queue Stats
424W - 422L
1,471 Elo+
Party 1
Horus
Horus
SmokeyRC 21
Horus
Level 159
God Stats
4W - 4L
1,330 SR
Queue Stats
399W - 399L
1,484 Elo+
Party 1
Ra
Ra
WenisJones2190
Ra
Level 82
God Stats
5W - 3L
1,535 SR
Queue Stats
186W - 195L
1,496 Elo+
Party 2
Chang'e
Chang'e
countrycbc
Chang'e
Level 147
God Stats
7W - 7L
1,447 SR
Queue Stats
413W - 400L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JTY51
Mulan
9
0 / 3 / 0
4,935
494
2,295
7,553
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 1
4,984
498
1,340
4,479
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,566
557
4,014
5,345
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 1
5,094
509
4,523
8,546
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
pTauras081
Awilix
9
0 / 4 / 1
4,759
476
2,667
9,055
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anbu Fuzz
Hun Batz
11
3 / 1 / 3
5,779
578
3,860
6,703
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Skullstacos
Charybdis
9
2 / 1 / 4
5,538
554
4,264
4,614
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 6
5,733
573
6,275
9,620
4,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 0
6,750
675
4,160
5,180
3,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
countrycbc
Chang'e
11
4 / 0 / 3
6,132
613
4,812
4,296
1,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
14
14
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Anbu Fuzz
Hun Batz
3
1
3
4.5
L
Mulan
JTY51
Mulan
0
3
0
0
L
0
4
1
0.13
L
1
0
0
1
L
1
3
1
0.5
W
Charybdis
Skullstacos
Charybdis
2
1
4
4
W
2
0
6
5
W
3
0
0
3
W
Chang'e
countrycbc
Chang'e
4
0
3
5.5
L
Awilix
pTauras081
Awilix
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,839
Damage
23,371
34,978
Taken
30,413
12,949
Mitigated
12,579
6,924
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Anbu Fuzz
Hun Batz
3,860
1,279
0
3,194
6,703
2,100
0
407
6,296
0
39,526
L
Mulan
JTY51
Mulan
2,295
478
0
1,020
7,553
3,346
0
3,598
3,952
0
30,024
L
1,340
484
0
500
4,479
1,141
0
2,045
2,434
29,735
0
L
4,014
3,048
0
2,621
5,345
1,319
0
0
5,345
0
43,921
L
4,523
1,147
0
1,891
8,546
4,537
0
1,227
7,319
12,767
720
W
Charybdis
Skullstacos
Charybdis
4,264
1,604
0
1,108
4,614
1,310
0
1,400
3,214
0
30,858
W
6,275
2,748
400
3,748
9,620
4,262
0
2,322
7,298
0
22,831
W
4,160
539
240
4,274
5,180
3,719
0
0
5,180
44,206
913
W
Chang'e
countrycbc
Chang'e
4,812
264
747
2,595
4,296
1,188
0
1,162
3,134
35,249
2,770
L
Awilix
pTauras081
Awilix
2,667
1,186
0
892
9,055
2,606
0
1,599
7,456
0
27,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,338
Gold Earned
29,932
271
Minions Killed
309
0
Camps Cleared
0
1,012,337
Distance Traveled
1,010,059
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,779
578
77
8
0
233,274
0
L
Mulan
4,935
494
55
6
0
181,817
0
L
Hera
4,984
498
52
5
0
184,237
0
L
Rama
5,566
557
89
9
0
192,224
2
L
Atlas
5,094
509
16
2
0
224,837
0
W
Charybdis
5,538
554
59
6
0
184,572
0
W
Horus
5,733
573
28
3
0
202,165
2
W
Ra
6,750
675
75
8
0
170,399
0
W
Chang'e
6,132
613
70
7
0
219,649
0
L
Awilix
4,759
476
59
6
0
229,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role