Player Matchup

Surtr
Surtr
Dr OompYa
Surtr
Level 136
God Stats
2W - 3L
1,516 SR
Queue Stats
89W - 92L
1,517 Elo+
Party 3
Da Ji
Da Ji
KDlight05
Da Ji
Level 129
God Stats
69W - 53L
1,509 SR
Queue Stats
596W - 669L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Mami Tsunami
Nu Wa
Level 156
God Stats
56W - 58L
1,498 SR
Queue Stats
82W - 81L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
bigb00000tybish
Kuzenbo
Level 14
God Stats
1W - 0L
1,308 SR
Queue Stats
4W - 1L
1,486 Elo+
Party 3
Apollo
Apollo
sptheghost40
Apollo
Level 194
God Stats
11W - 15L
1,451 SR
Queue Stats
579W - 565L
1,502 Elo+
Solo
Team Averages
Level 126
1,456 SR
1,488 Elo+

VS

Team Averages
Level 101
1,555 SR
1,355 Elo+
Mercury
Mercury
DeadEyeGamer611
Mercury
Level 156
God Stats
8W - 5L
1,630 SR
Queue Stats
215W - 228L
1,500 Elo+
Solo
Cerberus
Cerberus
RichardJenga
Cerberus
Level 126
God Stats
6W - 6L
1,724 SR
Queue Stats
99W - 131L
1,407 Elo+
Party 1
Ah Puch
Ah Puch
Trannybuns
Ah Puch
Level 168
God Stats
3W - 4L
1,557 SR
Queue Stats
72W - 109L
1,360 Elo+
Party 2
Anubis
Anubis
Udeadright
Anubis
Level 26
God Stats
0W - 5L
1,302 SR
Queue Stats
5W - 21L
1,199 Elo+
Party 2
Cupid
Cupid
deadlyhuman139
Cupid
Level 29
God Stats
3W - 7L
1,561 SR
Queue Stats
10W - 26L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dr OompYa
Surtr
16
10 / 1 / 8
10,357
1,036
11,305
10,771
9,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
KDlight05
Da Ji
15
6 / 4 / 11
9,748
975
13,797
10,091
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 0 / 12
9,671
967
10,558
4,204
1,473
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
1 / 0 / 8
8,715
872
2,279
6,901
7,246
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Apollo
16
3 / 0 / 7
9,965
997
4,420
5,555
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,653
865
2,061
7,565
2,979
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
RichardJenga
Cerberus
13
1 / 1 / 2
8,031
803
6,340
10,283
9,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Trannybuns
Ah Puch
14
1 / 4 / 4
8,589
859
8,701
8,725
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
Udeadright
Anubis
13
1 / 8 / 3
8,089
809
6,057
10,641
3,547
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 9 / 2
8,233
823
3,653
12,648
3,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
24
Kills
5
5
Deaths
24
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Surtr
Dr OompYa
Surtr
10
1
8
14
W
Da Ji
KDlight05
Da Ji
6
4
11
2.88
W
4
0
12
10
L
Cerberus
RichardJenga
Cerberus
1
1
2
2
L
Ah Puch
Trannybuns
Ah Puch
1
4
4
0.75
L
Anubis
Udeadright
Anubis
1
8
3
0.31
W
1
0
8
5
L
1
9
2
0.22
W
Apollo
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,359
Damage
26,812
37,522
Taken
49,862
23,985
Mitigated
22,690
5,261
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,061
632
0
388
7,565
2,979
0
1,286
6,136
0
14,496
W
Surtr
Dr OompYa
Surtr
11,305
2,687
0
2,169
10,771
9,490
251
5,985
4,786
1,375
21,604
W
Da Ji
KDlight05
Da Ji
13,797
2,908
0
388
10,091
3,843
0
5,742
4,349
0
26,129
W
10,558
2,960
228
1,439
4,204
1,473
1,131
2,352
1,852
29,532
0
L
Cerberus
RichardJenga
Cerberus
6,340
307
0
1,492
10,283
9,354
0
2,824
7,159
17,746
0
L
Ah Puch
Trannybuns
Ah Puch
8,701
275
70
1,156
8,725
3,269
108
3,488
5,069
33,356
945
L
Anubis
Udeadright
Anubis
6,057
307
0
495
10,641
3,547
383
2,890
7,477
16,824
349
W
2,279
911
0
0
6,901
7,246
611
3,016
3,885
12,988
0
L
3,653
1,414
54
1,292
12,648
3,541
1,357
3,167
9,302
0
16,695
W
Apollo
4,420
2,291
0
1,037
5,555
1,933
1,411
3,830
1,725
0
30,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,456
Gold Earned
41,595
218
Minions Killed
174
0
Camps Cleared
0
1,095,448
Distance Traveled
913,972
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,653
865
26
3
0
221,074
1
W
Surtr
10,357
1,036
43
4
0
243,377
0
W
Da Ji
9,748
975
17
2
0
207,384
0
W
Nu Wa
9,671
967
48
5
0
211,324
0
L
Cerberus
8,031
803
25
3
0
207,484
0
L
Ah Puch
8,589
859
64
6
0
190,152
0
L
Anubis
8,089
809
31
3
0
146,575
0
W
Kuzenbo
8,715
872
32
3
0
196,214
0
L
Cupid
8,233
823
28
3
0
148,687
0
W
Apollo
9,965
997
78
8
0
237,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role