Player Matchup

Cthulhu
Cthulhu
Dirty Lil Q Tip
Cthulhu
Level 148
God Stats
3W - 11L
1,285 SR
Queue Stats
229W - 258L
1,438 Elo+
Party 2
Hachiman
Hachiman
Judokax
Hachiman
Level 124
God Stats
12W - 22L
1,557 SR
Queue Stats
177W - 263L
1,392 Elo+
Party 2
Geb
Geb
Malichi2
Geb
Level 175
God Stats
2W - 1L
1,771 SR
Queue Stats
81W - 71L
1,449 Elo+
Solo
Odin
Odin
TipTopJourneyMan
Odin
Level 125
God Stats
6W - 5L
1,567 SR
Queue Stats
560W - 606L
1,539 Elo+
Solo
Agni
Agni
lLightConquerorl
Agni
Level 106
God Stats
2W - 4L
1,460 SR
Queue Stats
360W - 325L
1,608 Elo+
Solo
Team Averages
Level 136
1,528 SR
1,485 Elo+

VS

Team Averages
Level 152
1,520 SR
1,493 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
kvk 53
Sol
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,494 Elo+
Solo
Kali
Kali
lordofthegala430
Kali
Level 109
God Stats
28W - 37L
1,471 SR
Queue Stats
280W - 262L
1,452 Elo+
Solo
Janus
Janus
popcornAlex
Janus
Level 188
God Stats
54W - 54L
1,563 SR
Queue Stats
451W - 425L
1,540 Elo+
Solo
Cthulhu
Cthulhu
xbigdaddyjuicex
Cthulhu
Level 156
God Stats
6W - 4L
1,566 SR
Queue Stats
110W - 99L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,132
513
3,763
8,138
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
Judokax
Hachiman
7
2 / 3 / 0
4,550
455
4,639
5,940
1,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
4,275
428
1,808
7,077
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
1 / 2 / 0
5,136
514
3,543
7,150
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 0
5,480
548
621
5,357
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
4 / 1 / 3
6,999
700
7,718
7,172
2,954
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
kvk 53
Sol
9
1 / 1 / 2
5,611
561
4,258
5,188
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 2
5,678
568
3,062
8,259
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
6 / 0 / 1
6,721
672
4,654
3,225
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 3
5,652
565
3,391
8,616
5,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
15
15
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
1
3
5.5
L
0
5
1
0.1
L
Hachiman
Judokax
Hachiman
2
3
0
0.67
L
0
2
0
0
L
1
2
0
0.5
W
Sol
kvk 53
Sol
1
1
2
2
L
0
3
0
0
W
3
0
2
4
W
6
0
1
6.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,374
Damage
23,083
33,662
Taken
32,460
12,152
Mitigated
13,851
8,382
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,718
1,794
0
3,161
7,172
2,954
0
2,778
3,849
0
43,521
L
3,763
420
0
1,727
8,138
2,639
0
240
7,898
24,698
0
L
Hachiman
Judokax
Hachiman
4,639
2,187
0
1,377
5,940
1,585
0
4,310
1,534
0
19,147
L
1,808
121
0
2,153
7,077
4,230
0
3,050
4,027
9,911
1,350
L
3,543
644
0
2,669
7,150
2,211
0
1,720
5,388
0
33,384
W
Sol
kvk 53
Sol
4,258
1,460
0
2,632
5,188
1,343
603
969
4,219
36,386
0
L
621
0
0
456
5,357
1,487
0
2,621
2,555
34,853
0
W
3,062
1,357
0
4,271
8,259
2,992
0
477
7,704
0
28,027
W
4,654
377
0
1,546
3,225
928
0
239
2,986
43,872
748
W
3,391
210
46
1,872
8,616
5,634
0
607
8,009
23,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,573
Gold Earned
30,661
252
Minions Killed
310
0
Camps Cleared
0
1,010,502
Distance Traveled
1,068,169
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,999
700
78
8
0
216,182
0
L
Cthulhu
5,132
513
59
6
0
189,573
0
L
Hachiman
4,550
455
24
2
0
193,407
1
L
Geb
4,275
428
20
2
0
203,260
2
L
Odin
5,136
514
70
7
0
222,235
0
W
Sol
5,611
561
64
6
0
188,471
0
L
Agni
5,480
548
79
8
0
202,027
1
W
Kali
5,678
568
52
5
0
231,162
0
W
Janus
6,721
672
87
9
0
217,855
5
W
Cthulhu
5,652
565
29
3
0
214,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role