Player Matchup

Hercules
Hercules
Fast Fred Teeps
Hercules
Level 128
God Stats
11W - 9L
1,649 SR
Queue Stats
143W - 155L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
Paullypeanuts
Sylvanus
Level 102
God Stats
1W - 5L
1,292 SR
Queue Stats
39W - 44L
1,395 Elo+
Party 1
Cernunnos
Cernunnos
The Samishe
Cernunnos
Level 129
God Stats
30W - 18L
1,715 SR
Queue Stats
208W - 187L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
correia2292
Cu Chulainn
Level 129
God Stats
31W - 18L
1,597 SR
Queue Stats
213W - 199L
1,485 Elo+
Party 1
He Bo
He Bo
penguingoboom
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 108L
1,573 Elo+
Party 2
Team Averages
Level 123
1,551 SR
1,504 Elo+

VS

Team Averages
Level 118
1,583 SR
1,475 Elo+
Hercules
Hercules
DIO6940
Hercules
Level 159
God Stats
17W - 12L
1,586 SR
Queue Stats
328W - 327L
1,455 Elo+
Solo
Zeus
Zeus
T-one_xiao_qi_e
Zeus
Level 153
God Stats
111W - 100L
1,501 SR
Queue Stats
309W - 300L
1,527 Elo+
Solo
Artemis
Artemis
TheFlaccidLegend
Artemis
Level 88
God Stats
2W - 2L
1,542 SR
Queue Stats
78W - 90L
1,451 Elo+
Solo
Nu Wa
Nu Wa
globalpapi6
Nu Wa
Level 129
God Stats
11W - 6L
1,753 SR
Queue Stats
321W - 290L
1,459 Elo+
Solo
Nox
Nox
iamdom24
Nox
Level 63
God Stats
5W - 6L
1,533 SR
Queue Stats
302W - 287L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
3 / 3 / 1
5,930
593
4,280
8,119
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Paullypeanuts
Sylvanus
9
1 / 0 / 1
5,472
547
1,390
5,706
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
The Samishe
Cernunnos
11
1 / 0 / 1
5,912
591
2,405
4,535
1,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
correia2292
Cu Chulainn
11
1 / 0 / 1
5,535
554
2,902
8,426
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 1 / 3
5,189
519
3,190
5,531
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DIO6940
Hercules
8
0 / 2 / 2
4,657
466
3,017
7,135
5,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 0
5,666
567
4,497
3,706
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
4,039
404
1,142
3,097
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
5,886
589
5,570
5,100
1,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 1 / 2
5,205
521
3,028
4,712
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
4
4
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
DIO6940
Hercules
0
2
2
0.5
W
Hercules
3
3
1
1.17
W
Sylvanus
Paullypeanuts
Sylvanus
1
0
1
1.5
L
3
1
0
3
W
Cernunnos
The Samishe
Cernunnos
1
0
1
1.5
L
0
2
0
0
W
Cu Chulainn
correia2292
Cu Chulainn
1
0
1
1.5
L
0
1
2
1
L
1
1
2
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,167
Damage
17,254
32,317
Taken
23,750
12,906
Mitigated
9,616
12,887
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DIO6940
Hercules
3,017
1,288
0
1,648
7,135
5,406
0
1,639
5,496
0
19,217
W
Hercules
4,280
1,078
0
3,410
8,119
2,839
0
3,386
4,711
0
30,541
W
Sylvanus
Paullypeanuts
Sylvanus
1,390
302
584
2,593
5,706
3,180
0
2,139
3,201
13,538
1,388
L
4,497
677
0
250
3,706
945
140
468
3,238
32,290
677
W
Cernunnos
The Samishe
Cernunnos
2,405
880
0
2,397
4,535
1,300
219
1,070
3,235
0
42,808
L
1,142
349
0
596
3,097
740
0
240
2,857
0
8,216
W
Cu Chulainn
correia2292
Cu Chulainn
2,902
149
0
2,082
8,426
4,109
0
3,321
5,063
0
36,053
L
5,570
1,784
0
3,067
5,100
1,299
672
114
4,986
33,932
2,319
L
3,028
293
0
1,293
4,712
1,226
0
2,114
2,598
25,125
955
W
3,190
46
0
1,821
5,531
1,478
123
2,086
3,361
28,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,038
Gold Earned
25,453
277
Minions Killed
235
0
Camps Cleared
0
965,263
Distance Traveled
883,254
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,657
466
36
4
0
219,902
0
W
Hercules
5,930
593
59
6
0
230,070
0
W
Sylvanus
5,472
547
26
3
0
164,168
0
L
Zeus
5,666
567
65
7
0
172,340
2
W
Cernunnos
5,912
591
81
8
0
186,890
0
L
Artemis
4,039
404
21
2
0
110,985
0
W
Cu Chulainn
5,535
554
56
6
0
186,049
1
L
Nu Wa
5,886
589
65
7
0
163,519
0
L
Nox
5,205
521
48
5
0
216,508
4
W
He Bo
5,189
519
55
6
0
198,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role