Player Matchup

Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
HashEra8896
Charybdis
Gold IV
Level 148
God Stats
7W - 9L
1,567 SR
Queue Stats
40W - 42L
1,522 MMR
Solo
Horus
Horus
Silver II
Haxkss
Horus
Silver II
Level 106
God Stats
3W - 1L
1,680 SR
Queue Stats
20W - 16L
1,521 MMR
Solo
Janus
Janus
Silver I
SABER S0FT
Janus
Silver I
Level 154
God Stats
3W - 4L
1,560 SR
Queue Stats
38W - 45L
1,536 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
iGomzz
Sun Wukong
Gold II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 126L
1,537 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,561 SR
1,523 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,577 SR
1,518 MMR
Hel
Hel
Gold III
 
Hel
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
DlDDY
Sobek
Gold III
Level 77
God Stats
5W - 5L
1,527 SR
Queue Stats
33W - 31L
1,590 MMR
Party 1
Cernunnos
Cernunnos
Gold I
NotGrayser
Cernunnos
Gold I
Level 159
God Stats
0W - 2L
1,740 SR
Queue Stats
67W - 58L
1,539 MMR
Solo
Ravana
Ravana
Gold III
Schytzho
Ravana
Gold III
Level 105
God Stats
17W - 12L
1,662 SR
Queue Stats
514W - 518L
1,523 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
ShmeatEnjoyer
Baron Samedi
Silver III
Level 79
God Stats
0W - 2L
1,455 SR
Queue Stats
27W - 34L
1,439 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
11 / 0 / 3
7,407
741
6,913
6,594
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
HashEra8896
Charybdis
11
2 / 1 / 4
5,898
590
6,104
4,179
1,136
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Haxkss
Horus
11
1 / 0 / 9
6,234
623
4,683
8,292
4,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Janus
12
3 / 0 / 8
6,553
655
4,615
5,035
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
iGomzz
Sun Wukong
12
0 / 1 / 2
6,585
659
4,718
8,636
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Chang'eAh PuchAthenaNut

VS

Bans
Cu ChulainnArachneAwilixMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 5 / 0
5,626
563
5,166
6,264
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
DlDDY
Sobek
7
0 / 3 / 1
4,708
471
1,910
8,339
4,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
NotGrayser
Cernunnos
8
1 / 3 / 0
4,710
471
3,455
7,051
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Schytzho
Ravana
11
0 / 4 / 1
5,388
539
1,611
7,002
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ShmeatEnjoyer
Baron Samedi
9
1 / 2 / 0
4,834
483
4,842
7,213
2,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
17
Kills
2
2
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
0
3
12.5
L
Hel
 
Hel
0
5
0
0
L
Sobek
DlDDY
Sobek
0
3
1
0.17
W
Charybdis
HashEra8896
Charybdis
2
1
4
4
W
Horus
Haxkss
Horus
1
0
9
5.5
L
Cernunnos
NotGrayser
Cernunnos
1
3
0
0.33
W
Janus
3
0
8
7
L
Ravana
Schytzho
Ravana
0
4
1
0.13
L
Baron Samedi
ShmeatEnjoyer
Baron Samedi
1
2
0
0.5
W
Sun Wukong
iGomzz
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,033
Damage
16,984
32,736
Taken
35,869
13,959
Mitigated
12,555
18,070
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,913
1,864
0
7,395
6,594
2,256
109
875
5,651
0
42,956
L
Hel
 
Hel
5,166
101
234
1,612
6,264
1,468
0
945
5,273
38,109
0
L
Sobek
DlDDY
Sobek
1,910
133
0
2,616
8,339
4,958
0
1,380
6,841
7,359
0
W
Charybdis
HashEra8896
Charybdis
6,104
3,322
0
1,031
4,179
1,136
43
637
3,534
0
50,688
W
Horus
Haxkss
Horus
4,683
2,460
1,450
3,641
8,292
4,946
8
1,795
6,411
0
13,675
L
Cernunnos
NotGrayser
Cernunnos
3,455
1,921
0
1,982
7,051
1,439
0
629
6,408
0
27,615
W
Janus
4,615
363
0
1,000
5,035
1,222
24
3,283
1,384
43,843
408
L
Ravana
Schytzho
Ravana
1,611
358
0
1,176
7,002
2,548
0
1,314
5,528
0
49,050
L
Baron Samedi
ShmeatEnjoyer
Baron Samedi
4,842
298
0
3,428
7,213
2,142
0
0
7,213
26,622
0
W
Sun Wukong
iGomzz
Sun Wukong
4,718
579
0
3,553
8,636
4,399
0
4,798
3,838
0
46,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
25,266
358
Minions Killed
288
0
Camps Cleared
0
1,110,997
Distance Traveled
956,031
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,407
741
71
7
0
244,662
0
L
Hel
5,626
563
81
8
0
200,630
0
L
Sobek
4,708
471
5
1
0
201,042
8
W
Charybdis
5,898
590
86
9
0
188,043
0
W
Horus
6,234
623
16
2
0
233,282
0
L
Cernunnos
4,710
471
61
6
0
182,822
0
W
Janus
6,553
655
96
10
0
239,017
0
L
Ravana
5,388
539
101
10
0
206,066
0
L
Baron Samedi
4,834
483
40
4
0
165,471
0
W
Sun Wukong
6,585
659
89
9
0
205,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role