Player Matchup

Anubis
Anubis
Masters
 
Anubis
Masters
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Diamond IV
 
Cabrakan
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Diamond V
Aúto
Anhur
Diamond V
Level 145
God Stats
15W - 10L
1,690 SR
Queue Stats
274W - 267L
2,091 MMR
Solo
Tyr
Tyr
Diamond IV
Criminal_V1n3
Tyr
Diamond IV
Level 165
God Stats
22W - 15L
1,708 SR
Queue Stats
176W - 173L
2,233 MMR
Solo
Serqet
Serqet
Diamond III
Xepherite
Serqet
Diamond III
Level 159
God Stats
0W - 1L
1,773 SR
Queue Stats
94W - 87L
2,235 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,634 SR
1,912 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 167
1,507 SR
2,146 MMR
Janus
Janus
Diamond V
Godzįlla
Janus
Diamond V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 13L
2,152 MMR
Party 1
Charybdis
Charybdis
Diamond I
JRust
Charybdis
Diamond I
Level 155
God Stats
4W - 7L
1,540 SR
Queue Stats
160W - 133L
2,042 MMR
Solo
Nike
Nike
Diamond IV
Lumiies
Nike
Diamond IV
Level 146
God Stats
1W - 0L
1,562 SR
Queue Stats
50W - 24L
2,147 MMR
Party 1
Geb
Geb
Diamond I
MexicanTangents
Geb
Diamond I
Level 276
God Stats
8W - 5L
1,656 SR
Queue Stats
199W - 163L
2,214 MMR
Solo
Raijin
Raijin
Diamond I
RoughMarshmllow
Raijin
Diamond I
Level 189
God Stats
2W - 3L
1,277 SR
Queue Stats
198W - 172L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 2 / 0
5,451
545
2,109
4,419
1,779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
 
Cabrakan
9
0 / 2 / 1
5,151
515
2,520
7,636
6,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Aúto
Anhur
11
2 / 1 / 0
6,125
613
5,076
6,789
1,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
5,808
581
4,346
9,593
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Xepherite
Serqet
8
0 / 0 / 1
4,540
454
639
4,493
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AwilixLancelotFreyaDa Ji

VS

Bans
ThorOdinChang'eBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Godzįlla
Janus
11
1 / 0 / 2
5,549
555
3,587
4,002
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
JRust
Charybdis
11
1 / 1 / 2
5,658
566
6,209
6,514
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
Lumiies
Nike
11
2 / 0 / 0
6,245
625
4,021
7,660
4,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 1 / 3
5,836
584
2,838
7,886
4,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 1
5,915
592
2,062
3,013
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
7
7
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
Cabrakan
 
Cabrakan
0
2
1
0.25
L
Anhur
Aúto
Anhur
2
1
0
2
L
0
2
0
0
W
Janus
Godzįlla
Janus
1
0
2
2
W
Charybdis
JRust
Charybdis
1
1
2
2
W
Nike
Lumiies
Nike
2
0
0
2
W
1
1
3
2.5
W
2
0
1
2.5
L
Serqet
Xepherite
Serqet
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,690
Damage
18,717
32,930
Taken
29,075
16,660
Mitigated
11,941
12,515
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,109
97
0
1,665
4,419
1,779
0
2,298
2,121
41,160
680
L
Cabrakan
 
Cabrakan
2,520
526
0
1,595
7,636
6,136
0
2,283
5,353
17,208
0
L
Anhur
Aúto
Anhur
5,076
2,525
0
2,555
6,789
1,886
0
587
6,202
0
48,623
L
4,346
424
0
4,424
9,593
5,411
0
2,622
6,971
0
47,346
W
Janus
Godzįlla
Janus
3,587
187
0
2,626
4,002
980
0
774
3,228
41,515
1,262
W
Charybdis
JRust
Charybdis
6,209
3,103
0
2,910
6,514
1,379
0
1,502
5,012
0
46,851
W
Nike
Lumiies
Nike
4,021
763
0
1,125
7,660
4,363
0
0
7,660
0
48,151
W
2,838
584
2,071
2,500
7,886
4,640
0
961
6,925
17,160
0
W
2,062
233
0
682
3,013
579
0
1,392
1,489
45,421
0
L
Serqet
Xepherite
Serqet
639
0
0
2,276
4,493
1,448
0
692
3,801
0
21,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,075
Gold Earned
29,203
343
Minions Killed
388
0
Camps Cleared
0
1,022,545
Distance Traveled
1,073,063
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,451
545
83
8
0
175,583
0
L
Cabrakan
5,151
515
25
3
0
200,918
0
L
Anhur
6,125
613
103
10
0
196,922
1
L
Tyr
5,808
581
82
8
0
228,340
3
W
Janus
5,549
555
84
8
0
255,792
0
W
Charybdis
5,658
566
96
10
0
173,686
2
W
Nike
6,245
625
97
10
0
223,214
0
W
Geb
5,836
584
25
3
0
220,273
0
W
Raijin
5,915
592
86
9
0
200,098
0
L
Serqet
4,540
454
50
5
0
220,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role