Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ClampThemCheeks
Arachne
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 98L
1,668 Elo+
Party 1
Janus
Janus
CrustyAsian
Janus
Level 107
God Stats
29W - 44L
1,438 SR
Queue Stats
681W - 740L
1,491 Elo+
Solo
Poseidon
Poseidon
MASCARRIED
Poseidon
Level 47
God Stats
33W - 22L
1,600 SR
Queue Stats
126W - 119L
1,552 Elo+
Solo
Vamana
Vamana
TheEltrut
Vamana
Level 116
God Stats
0W - 1L
1,665 SR
Queue Stats
72W - 108L
1,523 Elo+
Solo
Team Averages
Level 97
1,541 SR
1,547 Elo+

VS

Team Averages
Level 167
1,582 SR
1,569 Elo+
Chaac
Chaac
 
Chaac
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
McSwinney
Anhur
Level 212
God Stats
2W - 2L
1,643 SR
Queue Stats
49W - 54L
1,570 Elo+
Party 2
Discordia
Discordia
Woonar
Discordia
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,574 Elo+
Party 2
Cliodhna
Cliodhna
ilovelatinaz
Cliodhna
Level 158
God Stats
25W - 11L
1,767 SR
Queue Stats
331W - 129L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 4 / 4
8,015
1,336
6,747
11,049
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 5 / 6
7,483
1,247
5,547
12,355
12,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 4
6,902
1,150
1,987
2,569
550
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
MASCARRIED
Poseidon
11
1 / 2 / 0
6,635
1,106
1,484
2,433
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
TheEltrut
Vamana
11
4 / 7 / 3
7,672
1,279
10,109
12,156
12,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

276

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 1 / 7
8,088
1,348
8,153
6,555
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
 
King Arthur
13
4 / 1 / 8
7,922
1,320
3,087
4,979
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
McSwinney
Anhur
13
2 / 3 / 10
7,386
1,231
7,496
5,706
2,129
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
Woonar
Discordia
12
3 / 3 / 7
7,406
1,234
9,841
4,406
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
ilovelatinaz
Cliodhna
13
6 / 2 / 9
8,661
1,444
9,407
7,605
2,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
9
Kills
19
19
Deaths
10
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
4
1.25
W
Chaac
 
Chaac
4
1
7
7.5
W
King Arthur
 
King Arthur
4
1
8
8
L
1
5
6
0.8
L
0
1
4
2
L
Poseidon
MASCARRIED
Poseidon
1
2
0
0.5
W
Anhur
McSwinney
Anhur
2
3
10
2.33
L
Vamana
TheEltrut
Vamana
4
7
3
0.79
W
Discordia
Woonar
Discordia
3
3
7
2.17
W
Cliodhna
ilovelatinaz
Cliodhna
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,874
Damage
37,984
40,562
Taken
29,251
35,997
Mitigated
12,937
3,206
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,747
1,008
0
417
11,049
10,232
0
3,352
7,516
14,628
968
W
Chaac
 
Chaac
8,153
1,989
0
2,275
6,555
3,973
0
2,596
3,893
0
13,845
W
King Arthur
 
King Arthur
3,087
801
0
568
4,979
2,504
0
1,326
3,546
0
13,481
L
5,547
3,303
0
1,935
12,355
12,696
0
2,611
9,355
0
6,746
L
1,987
0
0
102
2,569
550
0
92
2,477
20,070
0
L
Poseidon
MASCARRIED
Poseidon
1,484
187
0
0
2,433
487
0
206
2,191
19,111
0
W
Anhur
McSwinney
Anhur
7,496
5,731
0
492
5,706
2,129
0
2,141
3,448
0
15,871
L
Vamana
TheEltrut
Vamana
10,109
4,915
0
752
12,156
12,032
0
3,580
8,500
0
14,817
W
Discordia
Woonar
Discordia
9,841
813
0
275
4,406
1,418
0
1,670
2,654
18,200
0
W
Cliodhna
ilovelatinaz
Cliodhna
9,407
1,700
0
1,532
7,605
2,913
0
2,127
5,263
0
24,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
39,463
113
Minions Killed
128
5
Camps Cleared
7
571,238
Distance Traveled
620,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,015
1,336
15
3
0
129,136
0
W
Chaac
8,088
1,348
30
5
1
140,871
0
W
King Arthur
7,922
1,320
24
4
1
107,821
0
L
Arachne
7,483
1,247
2
0
0
141,053
0
L
Janus
6,902
1,150
51
9
2
119,670
0
L
Poseidon
6,635
1,106
37
6
0
63,884
0
W
Anhur
7,386
1,231
27
5
4
114,393
0
L
Vamana
7,672
1,279
8
1
3
117,495
0
W
Discordia
7,406
1,234
18
3
0
116,220
0
W
Cliodhna
8,661
1,444
29
5
1
141,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role