Player Matchup

Discordia
Discordia
Gold II
BrendoDeanso123
Discordia
Gold II
Level 156
God Stats
1W - 2L
1,645 SR
Queue Stats
64W - 55L
1,471 MMR
Party 1
Horus
Horus
Gold IV
MatuntGamer334
Horus
Gold IV
Level 124
God Stats
5W - 9L
1,447 SR
Queue Stats
294W - 316L
1,441 MMR
Solo
Ne Zha
Ne Zha
Gold IV
churros XD
Ne Zha
Gold IV
Level 158
God Stats
11W - 23L
1,430 SR
Queue Stats
213W - 217L
1,463 MMR
Solo
Cernunnos
Cernunnos
Gold III
nappingdougs
Cernunnos
Gold III
Level 71
God Stats
55W - 55L
1,543 SR
Queue Stats
131W - 120L
1,472 MMR
Solo
Ymir
Ymir
Gold I
nuggy6
Ymir
Gold I
Level 159
God Stats
1W - 2L
1,259 SR
Queue Stats
120W - 112L
1,416 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,465 SR
1,453 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 161
1,502 SR
1,453 MMR
Lancelot
Lancelot
Gold IV
Pandamanxu
Lancelot
Gold IV
Level 129
God Stats
56W - 56L
1,568 SR
Queue Stats
406W - 415L
1,455 MMR
Solo
Cupid
Cupid
Gold IV
PapaVoodoo313
Cupid
Gold IV
Level 159
God Stats
5W - 10L
1,336 SR
Queue Stats
63W - 65L
1,454 MMR
Solo
Cerberus
Cerberus
Gold II
RoB eL TrrOr
Cerberus
Gold II
Level 152
God Stats
14W - 10L
1,726 SR
Queue Stats
241W - 240L
1,455 MMR
Solo
Eset
Eset
Gold III
XF507-AbdielY28
Eset
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 130L
1,463 MMR
Solo
Guan Yu
Guan Yu
Gold III
cF FLUX
Guan Yu
Gold III
Level 217
God Stats
0W - 2L
1,381 SR
Queue Stats
348W - 359L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BrendoDeanso123
Discordia
16
4 / 4 / 8
10,006
556
11,545
9,071
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 3 / 8
10,651
592
12,811
18,227
12,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
churros XD
Ne Zha
17
9 / 3 / 3
10,293
572
10,648
14,470
5,417
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
nappingdougs
Cernunnos
19
12 / 4 / 4
12,291
683
18,981
14,802
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
nuggy6
Ymir
15
3 / 2 / 15
10,518
584
6,189
18,339
15,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
ThorThanatosLokiAo Kuang

VS

Bans
King ArthurMartichorasAgniJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Pandamanxu
Lancelot
16
8 / 6 / 5
9,618
534
17,205
16,697
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 6 / 4
8,355
464
6,035
15,016
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
RoB eL TrrOr
Cerberus
16
5 / 4 / 5
9,603
534
10,023
21,024
11,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 10 / 1
8,938
497
7,578
12,965
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
cF FLUX
Guan Yu
12
0 / 6 / 6
7,729
429
3,807
16,581
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
31
Kills
16
16
Deaths
32
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
BrendoDeanso123
Discordia
4
4
8
2
W
3
3
8
2.33
L
Lancelot
Pandamanxu
Lancelot
8
6
5
1.75
L
1
6
4
0.5
L
Cerberus
RoB eL TrrOr
Cerberus
5
4
5
1.88
L
2
10
1
0.25
L
Guan Yu
cF FLUX
Guan Yu
0
6
6
0.5
W
Ne Zha
churros XD
Ne Zha
9
3
3
3.5
W
Cernunnos
nappingdougs
Cernunnos
12
4
4
3.5
W
Ymir
nuggy6
Ymir
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,174
Damage
44,648
74,909
Taken
82,283
42,537
Mitigated
39,365
26,687
Healing
24,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BrendoDeanso123
Discordia
11,545
703
0
750
9,071
2,988
0
2,044
6,763
73,314
0
W
12,811
5,276
592
6,425
18,227
12,819
491
8,444
9,685
0
66,218
L
Lancelot
Pandamanxu
Lancelot
17,205
3,272
0
3,079
16,697
6,906
0
2,813
13,750
0
69,583
L
6,035
3,473
0
4,857
15,016
4,366
647
598
14,418
0
63,290
L
Cerberus
RoB eL TrrOr
Cerberus
10,023
397
0
8,735
21,024
11,666
0
2,729
17,571
59,945
0
L
7,578
429
283
1,103
12,965
3,379
0
4,876
8,044
53,476
559
L
Guan Yu
cF FLUX
Guan Yu
3,807
345
1,414
4,918
16,581
13,048
0
6,159
10,272
141
22,904
W
Ne Zha
churros XD
Ne Zha
10,648
3,583
0
6,238
14,470
5,417
0
2,528
11,864
0
77,717
W
Cernunnos
nappingdougs
Cernunnos
18,981
9,503
0
5,646
14,802
5,549
3,403
2,101
12,527
0
102,073
W
Ymir
nuggy6
Ymir
6,189
1,313
3,308
3,728
18,339
15,764
192
2,422
15,812
28,256
2,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,759
Gold Earned
44,243
529
Minions Killed
451
0
Camps Cleared
0
1,726,185
Distance Traveled
1,664,418
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,006
556
121
7
0
336,071
2
W
Horus
10,651
592
115
6
0
344,203
0
L
Lancelot
9,618
534
99
6
0
408,090
0
L
Cupid
8,355
464
94
5
0
301,394
5
L
Cerberus
9,603
534
126
7
0
314,410
0
L
Eset
8,938
497
93
5
0
315,148
0
L
Guan Yu
7,729
429
39
2
0
325,376
0
W
Ne Zha
10,293
572
112
6
0
391,427
2
W
Cernunnos
12,291
683
149
8
0
316,679
0
W
Ymir
10,518
584
32
2
0
337,805
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role