Player Matchup

Poseidon
Poseidon
BullckeN
Poseidon
Level 2
God Stats
0W - 3L
1,256 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ares
Ares
DonPolloOk
Ares
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,268 Elo+
Party 2
Jing Wei
Jing Wei
ESQUEFF
Jing Wei
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
KingMadDogg
Fenrir
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,268 Elo+
Party 2
Bellona
Bellona
Sanpotter
Bellona
Level 16
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 5L
1,268 Elo+
Party 2
Team Averages
Level 37
1,406 SR
1,361 Elo+

VS

Team Averages
Level 68
1,382 SR
1,417 Elo+
Jormungandr
Jormungandr
Dubovyy
Jormungandr
Level 142
God Stats
6W - 3L
1,266 SR
Queue Stats
107W - 96L
1,525 Elo+
Party 1
Chaac
Chaac
Kolonum
Chaac
Level 18
God Stats
6W - 3L
1,442 SR
Queue Stats
10W - 8L
1,443 Elo+
Party 1
Olorun
Olorun
MarioVigario
Olorun
Level 5
God Stats
2W - 4L
1,292 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 1
Amaterasu
Amaterasu
OakenWoIf
Amaterasu
Level 149
God Stats
3W - 3L
1,411 SR
Queue Stats
172W - 160L
1,475 Elo+
Party 1
Izanami
Izanami
xFaLLiinG
Izanami
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 16L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BullckeN
Poseidon
13
3 / 5 / 4
8,072
475
4,462
8,545
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 6
7,267
427
4,668
15,095
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
ESQUEFF
Jing Wei
12
3 / 8 / 2
7,421
437
5,802
11,792
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
16
8 / 3 / 6
9,512
560
10,664
17,867
8,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
Sanpotter
Bellona
13
1 / 4 / 2
7,280
428
4,024
10,834
10,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dubovyy
Jormungandr
14
3 / 3 / 11
9,989
588
9,531
12,330
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Kolonum
Chaac
14
1 / 3 / 5
8,482
499
6,198
12,010
7,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
14
2 / 7 / 1
9,211
542
5,074
10,248
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Amaterasu
OakenWoIf
Amaterasu
17
6 / 1 / 2
11,294
664
10,802
14,214
9,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
xFaLLiinG
Izanami
16
14 / 4 / 2
11,295
664
15,476
11,569
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
15
Kills
26
26
Deaths
18
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BullckeN
Poseidon
3
5
4
1
L
0
6
6
0.5
W
Jormungandr
Dubovyy
Jormungandr
3
3
11
2.83
L
Jing Wei
ESQUEFF
Jing Wei
3
8
2
0.5
L
Fenrir
8
3
6
3.67
W
Chaac
Kolonum
Chaac
1
3
5
1.17
W
Olorun
2
7
1
0.36
W
Amaterasu
OakenWoIf
Amaterasu
6
1
2
7
L
Bellona
Sanpotter
Bellona
1
4
2
0.5
W
Izanami
xFaLLiinG
Izanami
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,620
Damage
47,081
64,133
Taken
60,371
40,123
Mitigated
31,808
8,444
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BullckeN
Poseidon
4,462
552
0
240
8,545
2,706
0
4,792
3,753
40,333
319
L
4,668
704
0
1,633
15,095
14,748
0
2,311
12,784
24,248
0
W
Jormungandr
Dubovyy
Jormungandr
9,531
2,909
0
2,675
12,330
7,681
1,092
1,283
11,047
43,209
84
L
Jing Wei
ESQUEFF
Jing Wei
5,802
5,233
0
1,378
11,792
3,631
13
1,435
10,357
0
35,409
L
Fenrir
10,664
2,477
0
3,628
17,867
8,691
0
3,969
13,898
0
56,256
W
Chaac
Kolonum
Chaac
6,198
1,009
0
1,086
12,010
7,017
0
1,513
10,497
0
66,084
W
Olorun
5,074
2,218
60
1,293
10,248
3,323
3,442
2,170
8,078
49,614
50
W
Amaterasu
OakenWoIf
Amaterasu
10,802
4,824
0
7,311
14,214
9,678
794
1,358
12,856
0
82,343
L
Bellona
Sanpotter
Bellona
4,024
1,093
0
1,565
10,834
10,347
0
1,992
8,842
0
31,069
W
Izanami
xFaLLiinG
Izanami
15,476
12,171
0
2,505
11,569
4,109
1,259
3,583
7,986
0
68,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,552
Gold Earned
50,271
325
Minions Killed
477
0
Camps Cleared
0
1,572,739
Distance Traveled
1,562,049
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,072
475
83
5
0
311,758
0
L
Ares
7,267
427
34
2
0
285,827
0
W
Jormungandr
9,989
588
41
2
0
319,623
12
L
Jing Wei
7,421
437
64
4
0
304,492
0
L
Fenrir
9,512
560
82
5
0
334,181
0
W
Chaac
8,482
499
91
5
0
326,942
0
W
Olorun
9,211
542
94
6
0
287,572
0
W
Amaterasu
11,294
664
143
8
0
336,743
0
L
Bellona
7,280
428
62
4
0
336,481
0
W
Izanami
11,295
664
108
6
0
291,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role