Player Matchup

Ah Puch
Ah Puch
Arrove
Ah Puch
Level 68
God Stats
2W - 0L
1,343 SR
Queue Stats
159W - 120L
1,600 Elo+
Party 1
Cupid
Cupid
Evi75
Cupid
Level 124
God Stats
28W - 21L
1,600 SR
Queue Stats
162W - 151L
1,544 Elo+
Party 1
Chronos
Chronos
KlØuds
Chronos
Level 106
God Stats
2W - 0L
1,781 SR
Queue Stats
66W - 54L
1,577 Elo+
Party 1
Chaac
Chaac
MarcCastillo96
Chaac
Level 27
God Stats
1W - 2L
1,305 SR
Queue Stats
10W - 11L
1,509 Elo+
Party 1
Fafnir
Fafnir
Splít
Fafnir
Level 109
God Stats
1W - 2L
1,248 SR
Queue Stats
90W - 68L
1,580 Elo+
Party 1
Team Averages
Level 87
1,456 SR
1,562 Elo+

VS

Team Averages
Level 122
1,458 SR
1,555 Elo+
Vulcan
Vulcan
ApexShadow9191
Vulcan
Level 144
God Stats
6W - 2L
1,861 SR
Queue Stats
239W - 201L
1,503 Elo+
Party 3
Apollo
Apollo
CreateGoddess
Apollo
Level 121
God Stats
0W - 3L
1,235 SR
Queue Stats
232W - 251L
1,556 Elo+
Party 2
Kuzenbo
Kuzenbo
Laclair
Kuzenbo
Level 129
God Stats
8W - 8L
1,545 SR
Queue Stats
229W - 237L
1,556 Elo+
Party 2
Thanatos
Thanatos
RoonyFrag
Thanatos
Level 128
God Stats
5W - 8L
1,374 SR
Queue Stats
337W - 322L
1,587 Elo+
Party 2
Ymir
Ymir
Sambo62A
Ymir
Level 87
God Stats
0W - 1L
1,274 SR
Queue Stats
275W - 257L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arrove
Ah Puch
14
4 / 1 / 1
8,024
573
5,540
5,078
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Evi75
Cupid
16
8 / 0 / 3
8,925
638
11,736
6,794
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
KlØuds
Chronos
12
2 / 2 / 4
7,241
517
4,354
10,507
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 3 / 1
6,703
479
4,441
15,972
11,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
Splít
Fafnir
12
2 / 1 / 8
8,313
594
4,955
8,926
7,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,488
535
3,982
5,166
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 3 / 0
6,909
494
3,097
8,956
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Laclair
Kuzenbo
15
4 / 1 / 0
8,720
623
10,107
10,629
10,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
RoonyFrag
Thanatos
12
2 / 5 / 1
7,287
521
3,718
12,365
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
11
1 / 6 / 2
6,463
462
1,802
11,424
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
7
7
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Ah Puch
Arrove
Ah Puch
4
1
1
4.5
L
0
3
0
0
W
Cupid
Evi75
Cupid
8
0
3
9.5
W
Chronos
KlØuds
Chronos
2
2
4
2
L
Kuzenbo
Laclair
Kuzenbo
4
1
0
4
W
0
3
1
0.17
L
Thanatos
RoonyFrag
Thanatos
2
5
1
0.5
L
Ymir
1
6
2
0.33
W
Fafnir
Splít
Fafnir
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
22,706
47,277
Taken
48,540
27,532
Mitigated
25,361
20,624
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,982
56
0
500
5,166
1,184
0
3,273
1,643
57,385
781
W
Ah Puch
Arrove
Ah Puch
5,540
315
0
2,159
5,078
1,241
54
1,866
3,075
49,648
2,487
L
3,097
2,183
0
2,304
8,956
2,571
0
877
8,079
0
54,335
W
Cupid
Evi75
Cupid
11,736
7,747
216
5,568
6,794
2,602
128
465
6,329
0
78,766
W
Chronos
KlØuds
Chronos
4,354
1,966
0
4,852
10,507
4,384
10
3,130
7,253
48,324
1,067
L
Kuzenbo
Laclair
Kuzenbo
10,107
4,017
0
1,550
10,629
10,964
0
1,952
8,677
59,829
2,825
W
4,441
896
0
5,047
15,972
11,504
0
8,679
7,293
0
40,968
L
Thanatos
RoonyFrag
Thanatos
3,718
403
0
8,266
12,365
3,730
0
1,955
10,296
0
43,411
L
Ymir
1,802
183
0
968
11,424
6,912
0
5,689
5,631
13,715
0
W
Fafnir
Splít
Fafnir
4,955
1,073
0
2,782
8,926
7,801
29
1,114
7,807
27,499
3,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
36,867
456
Minions Killed
467
0
Camps Cleared
0
1,305,448
Distance Traveled
1,361,176
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,488
535
141
10
0
287,476
0
W
Ah Puch
8,024
573
116
8
0
273,349
4
L
Apollo
6,909
494
107
8
0
276,611
3
W
Cupid
8,925
638
144
10
0
262,787
4
W
Chronos
7,241
517
83
6
0
266,715
0
L
Kuzenbo
8,720
623
105
8
0
253,014
0
W
Chaac
6,703
479
74
5
0
209,375
0
L
Thanatos
7,287
521
83
6
0
287,228
0
L
Ymir
6,463
462
31
2
0
256,847
1
W
Fafnir
8,313
594
39
3
0
293,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role