Player Matchup

Skadi
Skadi
RHYTHMlC
Skadi
Level 129
God Stats
9W - 6L
1,685 SR
Queue Stats
353W - 365L
1,466 Elo+
Party 2
Kuzenbo
Kuzenbo
RhythmicBoogaloo
Kuzenbo
Level 68
God Stats
74W - 83L
1,478 SR
Queue Stats
287W - 308L
1,438 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Taccakm6
Morgan Le Fay
Level 27
God Stats
19W - 21L
1,497 SR
Queue Stats
83W - 83L
1,483 Elo+
Party 2
Achilles
Achilles
davidmiranda
Achilles
Level 147
God Stats
0W - 1L
1,796 SR
Queue Stats
37W - 37L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
kowby
Tsukuyomi
Level 149
God Stats
2W - 4L
1,280 SR
Queue Stats
193W - 223L
1,456 Elo+
Solo
Team Averages
Level 104
1,547 SR
1,464 Elo+

VS

Team Averages
Level 134
1,495 SR
1,420 Elo+
Amaterasu
Amaterasu
BLACK JESUS 191
Amaterasu
Level 148
God Stats
7W - 7L
1,465 SR
Queue Stats
64W - 68L
1,408 Elo+
Solo
Loki
Loki
Embocadura
Loki
Level 118
God Stats
2W - 1L
1,274 SR
Queue Stats
43W - 40L
1,501 Elo+
Solo
Cupid
Cupid
Lou-TheKing
Cupid
Level 158
God Stats
1W - 0L
1,756 SR
Queue Stats
26W - 36L
1,368 Elo+
Party 1
Ah Puch
Ah Puch
MaKinItRaiN247
Ah Puch
Level 87
God Stats
26W - 34L
1,450 SR
Queue Stats
26W - 37L
1,361 Elo+
Party 1
Zeus
Zeus
SL1CK W0LF
Zeus
Level 157
God Stats
22W - 20L
1,530 SR
Queue Stats
332W - 327L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
RHYTHMlC
Skadi
18
6 / 4 / 5
11,345
945
15,156
13,848
5,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 3 / 7
9,965
830
6,954
12,917
15,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Taccakm6
Morgan Le Fay
17
2 / 4 / 8
10,495
875
13,928
10,373
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
davidmiranda
Achilles
16
3 / 0 / 3
10,332
861
9,475
10,192
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
kowby
Tsukuyomi
17
3 / 3 / 6
11,033
919
11,540
11,036
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BLACK JESUS 191
Amaterasu
17
2 / 1 / 3
10,565
880
10,060
20,617
15,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 4 / 2
11,708
976
9,206
12,689
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 3 / 2
10,409
867
5,857
13,749
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
0 / 5 / 6
9,998
833
9,953
15,482
7,216
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 2 / 8
11,246
937
14,495
6,387
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
15
Kills
14
14
Deaths
15
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BLACK JESUS 191
Amaterasu
2
1
3
3.5
W
8
4
2
2.25
W
2
3
2
1
W
0
5
6
0.6
L
Skadi
RHYTHMlC
Skadi
6
4
5
2.13
L
1
3
7
1.5
W
2
2
8
3
L
Morgan Le Fay
Taccakm6
Morgan Le Fay
2
4
8
1.5
L
Achilles
davidmiranda
Achilles
3
0
3
4.5
L
Tsukuyomi
kowby
Tsukuyomi
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,053
Damage
49,571
58,366
Taken
68,924
41,176
Mitigated
34,160
9,219
Healing
21,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BLACK JESUS 191
Amaterasu
10,060
2,595
0
7,762
20,617
15,530
145
5,676
14,081
6,851
29,170
W
9,206
2,190
0
796
12,689
4,791
0
2,044
10,111
0
28,102
W
5,857
2,890
926
7,393
13,749
4,431
1,232
4,837
8,266
0
27,549
W
9,953
72
135
4,310
15,482
7,216
225
3,932
10,755
30,064
0
L
Skadi
RHYTHMlC
Skadi
15,156
4,437
0
500
13,848
5,395
64
5,970
7,657
0
44,968
L
6,954
1,702
0
2,962
12,917
15,242
17
7,310
5,222
13,447
2,157
W
14,495
436
0
333
6,387
2,192
256
1,124
5,028
44,826
0
L
Morgan Le Fay
Taccakm6
Morgan Le Fay
13,928
785
0
1,761
10,373
4,041
0
3,739
6,535
34,292
904
L
Achilles
davidmiranda
Achilles
9,475
1,867
0
2,356
10,192
11,901
0
3,249
6,717
0
22,363
L
Tsukuyomi
kowby
Tsukuyomi
11,540
2,749
0
1,640
11,036
4,597
341
5,149
5,755
0
42,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,170
Gold Earned
53,926
271
Minions Killed
272
0
Camps Cleared
0
1,291,744
Distance Traveled
1,209,786
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,565
880
46
4
0
265,240
0
W
Loki
11,708
976
40
3
0
248,130
0
W
Cupid
10,409
867
60
5
0
207,128
0
W
Ah Puch
9,998
833
51
4
0
233,600
0
L
Skadi
11,345
945
81
7
0
242,175
0
L
Kuzenbo
9,965
830
27
2
0
246,185
0
W
Zeus
11,246
937
75
6
0
255,688
2
L
Morgan Le Fay
10,495
875
53
4
0
266,092
0
L
Achilles
10,332
861
27
2
0
277,737
0
L
Tsukuyomi
11,033
919
83
7
0
259,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role