Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ERCOIDEM
King Arthur
Level 159
God Stats
1W - 3L
1,369 SR
Queue Stats
133W - 145L
1,521 Elo+
Solo
Ares
Ares
EddieTheAssassin
Ares
Level 142
God Stats
3W - 1L
1,613 SR
Queue Stats
539W - 553L
1,549 Elo+
Solo
Eset
Eset
FlyingCluchmen
Eset
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 88L
1,540 Elo+
Solo
Hercules
Hercules
WolfSavage30
Hercules
Level 142
God Stats
2W - 3L
1,289 SR
Queue Stats
66W - 67L
1,504 Elo+
Solo
Team Averages
Level 152
1,454 SR
1,523 Elo+

VS

Team Averages
Level 132
1,593 SR
1,520 Elo+
Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MortemRose
Loki
Level 128
God Stats
2W - 2L
1,686 SR
Queue Stats
88W - 94L
1,538 Elo+
Solo
Agni
Agni
WompWomp5955
Agni
Level 139
God Stats
3W - 2L
1,625 SR
Queue Stats
334W - 343L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
rektumrapper
Baron Samedi
Level 120
God Stats
4W - 4L
1,652 SR
Queue Stats
329W - 301L
1,521 Elo+
Solo
Maui
Maui
sidductive
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 190L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 1 / 4
5,592
1,118
3,124
3,118
938
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ERCOIDEM
King Arthur
9
1 / 2 / 3
5,188
1,038
2,483
4,177
3,118
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 1 / 6
5,850
1,170
2,130
4,794
4,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 2 / 4
5,905
1,181
2,320
3,741
1,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hercules
WolfSavage30
Hercules
11
1 / 0 / 5
5,537
1,107
3,394
8,536
5,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 0 / 3
5,500
1,100
4,392
3,464
1,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 1 / 4
5,648
1,130
3,433
3,053
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 4 / 2
4,684
937
3,125
4,209
1,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
rektumrapper
Baron Samedi
8
1 / 2 / 2
4,947
989
4,296
3,666
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,208
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
7
Kills
6
6
Deaths
7
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
4
4
L
Ullr
 
Ullr
3
0
3
4.5
W
King Arthur
ERCOIDEM
King Arthur
1
2
3
1.25
W
1
1
6
4
W
2
2
4
2
L
2
1
4
4
W
Hercules
WolfSavage30
Hercules
1
0
5
3.5
L
0
4
2
0.25
L
Baron Samedi
rektumrapper
Baron Samedi
1
2
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,451
Damage
15,246
24,366
Taken
14,392
15,818
Mitigated
5,058
9,592
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,124
48
0
820
3,118
938
131
580
2,538
7,955
0
L
Ullr
 
Ullr
4,392
769
370
1,136
3,464
1,161
0
1,714
1,750
0
6,295
W
King Arthur
ERCOIDEM
King Arthur
2,483
0
110
107
4,177
3,118
0
1,225
2,952
0
7,107
W
2,130
58
1,357
1,877
4,794
4,754
0
1,399
3,395
4,301
0
W
2,320
0
447
393
3,741
1,311
84
1,301
2,440
9,938
0
L
3,433
209
0
0
3,053
981
0
1,402
1,571
0
14,413
W
Hercules
WolfSavage30
Hercules
3,394
873
0
4,481
8,536
5,697
251
2,766
5,770
0
7,276
L
3,125
183
102
505
4,209
1,101
0
2,088
2,081
4,205
0
L
Baron Samedi
rektumrapper
Baron Samedi
4,296
155
807
927
3,666
1,815
0
2,222
1,416
6,707
204
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,072
Gold Earned
21,987
49
Minions Killed
36
0
Camps Cleared
0
511,585
Distance Traveled
392,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,592
1,118
16
3
0
98,271
0
L
Ullr
5,500
1,100
8
2
0
109,328
0
W
King Arthur
5,188
1,038
11
2
0
106,097
0
W
Ares
5,850
1,170
1
0
0
105,274
0
W
Eset
5,905
1,181
12
2
0
100,492
0
L
Loki
5,648
1,130
18
4
0
120,523
0
W
Hercules
5,537
1,107
9
2
0
101,451
0
L
Agni
4,684
937
3
1
0
98,618
0
L
Baron Samedi
4,947
989
7
1
0
63,543
0
L
Maui
1,208
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role