Player Matchup

Kuzenbo
Kuzenbo
BHawkz3636
Kuzenbo
Level 60
God Stats
4W - 4L
1,685 SR
Queue Stats
74W - 137L
1,435 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CPTxCOLORADO
Ah Muzen Cab
Level 156
God Stats
14W - 11L
1,656 SR
Queue Stats
683W - 700L
1,499 Elo+
Solo
Thoth
Thoth
Dat1Crusader
Thoth
Level 129
God Stats
1W - 0L
1,719 SR
Queue Stats
43W - 54L
1,394 Elo+
Solo
Artemis
Artemis
Kniles
Artemis
Level 135
God Stats
4W - 1L
1,734 SR
Queue Stats
125W - 168L
1,461 Elo+
Party 1
Cerberus
Cerberus
Wojoness
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 114L
1,453 Elo+
Party 1
Team Averages
Level 126
1,659 SR
1,448 Elo+

VS

Team Averages
Level 144
1,354 SR
1,491 Elo+
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BearNakedKiller
Tyr
Level 135
God Stats
5W - 8L
1,374 SR
Queue Stats
108W - 134L
1,484 Elo+
Party 2
Yu Huang
Yu Huang
RipeBananus
Yu Huang
Level 144
God Stats
1W - 2L
1,209 SR
Queue Stats
100W - 118L
1,477 Elo+
Party 2
Fenrir
Fenrir
Stacko
Fenrir
Level 154
God Stats
0W - 4L
1,188 SR
Queue Stats
146W - 153L
1,481 Elo+
Solo
Shiva
Shiva
blueeyes300
Shiva
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BHawkz3636
Kuzenbo
10
1 / 1 / 5
5,964
1,193
1,590
5,155
3,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
CPTxCOLORADO
Ah Muzen Cab
10
1 / 1 / 4
5,726
1,145
2,309
3,598
2,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 1 / 4
5,949
1,190
1,310
2,291
714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
Kniles
Artemis
11
2 / 0 / 4
6,129
1,226
5,441
3,747
1,156
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cerberus
Wojoness
Cerberus
10
2 / 1 / 4
6,268
1,254
2,511
5,383
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
1
0 / 0 / 0
1,268
254
0
0
0
11
1 / 2 / 1
5,067
1,013
2,554
5,366
3,876
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
RipeBananus
Yu Huang
11
0 / 3 / 3
5,122
1,024
3,672
4,023
1,546
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Stacko
Fenrir
1
0 / 0 / 0
1,268
254
0
0
0
12
3 / 2 / 1
5,848
1,170
3,396
5,365
3,426
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
7
Kills
4
4
Deaths
7
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Kuzenbo
BHawkz3636
Kuzenbo
1
1
5
3.5
L
1
2
1
0.75
W
Ah Muzen Cab
CPTxCOLORADO
Ah Muzen Cab
1
1
4
3
W
1
1
4
3
W
Artemis
Kniles
Artemis
2
0
4
4
L
Yu Huang
RipeBananus
Yu Huang
0
3
3
0.5
L
Fenrir
Stacko
Fenrir
0
0
0
0
W
Cerberus
Wojoness
Cerberus
2
1
4
4
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,161
Damage
9,622
20,174
Taken
14,754
12,183
Mitigated
8,848
7,297
Healing
2,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
BHawkz3636
Kuzenbo
1,590
814
1,187
1,845
5,155
3,050
191
280
4,875
4,194
228
L
2,554
0
0
1,185
5,366
3,876
0
2,696
2,670
0
6,065
W
Ah Muzen Cab
CPTxCOLORADO
Ah Muzen Cab
2,309
653
822
444
3,598
2,940
447
1,023
2,575
1,425
8,371
W
1,310
78
80
125
2,291
714
465
1,056
1,235
7,269
0
W
Artemis
Kniles
Artemis
5,441
2,042
292
539
3,747
1,156
141
670
3,077
0
9,099
L
Yu Huang
RipeBananus
Yu Huang
3,672
139
0
0
4,023
1,546
0
1,210
2,813
11,221
207
L
Fenrir
Stacko
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Wojoness
Cerberus
2,511
126
84
1,879
5,383
4,323
0
563
4,820
5,271
0
L
3,396
204
172
781
5,365
3,426
0
2,064
3,301
0
8,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
18,573
48
Minions Killed
33
0
Camps Cleared
0
497,639
Distance Traveled
301,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
1,268
254
0
0
0
0
0
W
Kuzenbo
5,964
1,193
8
2
0
106,332
0
L
Tyr
5,067
1,013
6
1
0
105,133
0
W
Ah Muzen Cab
5,726
1,145
11
2
0
95,156
0
W
Thoth
5,949
1,190
16
3
0
86,570
0
W
Artemis
6,129
1,226
6
1
0
98,122
0
L
Yu Huang
5,122
1,024
8
2
0
92,443
0
L
Fenrir
1,268
254
0
0
0
0
0
W
Cerberus
6,268
1,254
7
1
0
111,459
0
L
Shiva
5,848
1,170
19
4
0
103,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role