Player Matchup

Danzaburou
Danzaburou
Dclapz4
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ravana
Ravana
I_STAB_HOBOS
Ravana
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,455 Elo+
Solo
Neith
Neith
Oakvista
Neith
Level 127
God Stats
2W - 1L
1,468 SR
Queue Stats
67W - 56L
1,523 Elo+
Party 1
Da Ji
Da Ji
The1CrimsonChin
Da Ji
Level 127
God Stats
0W - 2L
1,239 SR
Queue Stats
59W - 41L
1,541 Elo+
Party 1
Shiva
Shiva
lotionNsock 958
Shiva
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,463 Elo+
Party 4
Team Averages
Level 81
1,441 SR
1,496 Elo+

VS

Team Averages
Level 118
1,429 SR
1,489 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
CptnCaptain
Ganesha
Level 149
God Stats
3W - 3L
1,129 SR
Queue Stats
198W - 194L
1,525 Elo+
Party 3
Skadi
Skadi
JaiJayJJ
Skadi
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 68L
1,504 Elo+
Party 2
Neith
Neith
diero12
Neith
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 77L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
mortal928canguro
Zhong Kui
Level 108
God Stats
3W - 0L
1,518 SR
Queue Stats
156W - 129L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dclapz4
Danzaburou
15
0 / 5 / 7
7,949
795
7,095
10,208
4,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ravana
13
6 / 7 / 5
8,202
820
7,981
11,248
6,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Oakvista
Neith
16
6 / 2 / 5
9,228
923
16,766
9,931
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 7 / 5
7,616
762
6,577
10,400
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 5 / 7
7,540
754
7,413
13,681
15,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
11 / 3 / 12
10,293
1,029
10,043
15,353
15,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
CptnCaptain
Ganesha
14
0 / 5 / 21
8,500
850
7,143
14,766
17,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Skadi
JaiJayJJ
Skadi
15
4 / 2 / 16
8,742
874
10,924
6,861
2,670
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
diero12
Neith
16
6 / 1 / 17
9,337
934
7,985
5,635
2,002
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
15
5 / 4 / 16
9,510
951
13,439
15,412
19,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
108
15
Kills
26
26
Deaths
15
29
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
11
3
12
5.67
W
Ganesha
CptnCaptain
Ganesha
0
5
21
2.1
L
Danzaburou
Dclapz4
Danzaburou
0
5
7
0.7
L
Ravana
6
7
5
1.21
W
Skadi
JaiJayJJ
Skadi
4
2
16
6
L
Neith
Oakvista
Neith
6
2
5
4.25
L
2
7
5
0.64
W
Neith
diero12
Neith
6
1
17
14.5
L
1
5
7
0.9
W
Zhong Kui
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,832
Damage
49,534
55,468
Taken
58,027
35,657
Mitigated
57,939
12,628
Healing
20,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,043
1,735
572
4,291
15,353
15,863
947
0
15,026
0
24,498
W
Ganesha
CptnCaptain
Ganesha
7,143
353
1,769
2,194
14,766
17,624
155
0
14,369
13,557
0
L
Danzaburou
Dclapz4
Danzaburou
7,095
2,732
99
894
10,208
4,905
0
2,573
7,590
0
23,245
L
Ravana
7,981
3,153
738
1,873
11,248
6,322
0
3,253
7,747
0
12,989
W
Skadi
JaiJayJJ
Skadi
10,924
3,033
1,522
1,492
6,861
2,670
1,431
0
6,782
0
25,464
L
Neith
Oakvista
Neith
16,766
2,489
846
3,629
9,931
4,281
0
3,342
6,422
0
29,775
L
6,577
846
227
583
10,400
5,134
0
4,017
6,350
0
10,295
W
Neith
diero12
Neith
7,985
2,663
216
2,240
5,635
2,002
299
0
5,553
0
17,430
L
7,413
369
1,212
2,527
13,681
15,015
0
5,456
7,957
0
12,971
W
Zhong Kui
13,439
1,173
1,686
4,406
15,412
19,780
0
0
14,975
17,086
1,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,535
Gold Earned
46,382
98
Minions Killed
119
0
Camps Cleared
0
891,430
Distance Traveled
965,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,293
1,029
42
4
0
207,585
0
W
Ganesha
8,500
850
1
0
0
180,596
0
L
Danzaburou
7,949
795
45
5
0
169,525
0
L
Ravana
8,202
820
12
1
0
148,318
0
W
Skadi
8,742
874
26
3
0
202,391
0
L
Neith
9,228
923
20
2
0
198,377
0
L
Da Ji
7,616
762
11
1
0
167,793
0
W
Neith
9,337
934
27
3
0
194,906
0
L
Shiva
7,540
754
10
1
0
207,417
0
W
Zhong Kui
9,510
951
23
2
0
180,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role