Player Matchup

Sylvanus
Sylvanus
ElectricDeew
Sylvanus
Level 142
God Stats
7W - 8L
1,540 SR
Queue Stats
74W - 93L
1,415 Elo+
Party 1
Thanatos
Thanatos
Fkhires
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 4
Chernobog
Chernobog
Step SlS2242
Chernobog
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 165L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
TTVmasncouny
Cthulhu
Level 49
God Stats
6W - 3L
1,699 SR
Queue Stats
87W - 121L
1,362 Elo+
Party 1
Chiron
Chiron
Toxemicfall
Chiron
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 78L
1,563 Elo+
Party 4
Team Averages
Level 88
1,548 SR
1,456 Elo+

VS

Team Averages
Level 39
1,417 SR
1,464 Elo+
Chaac
Chaac
JoeJabs
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Lancelot
Lancelot
Linskori
Lancelot
Level 43
God Stats
47W - 36L
1,573 SR
Queue Stats
67W - 55L
1,531 Elo+
Party 2
Zeus
Zeus
Renalic
Zeus
Level 88
God Stats
0W - 1L
1,295 SR
Queue Stats
65W - 42L
1,578 Elo+
Party 2
Athena
Athena
ghast908
Athena
Level 45
God Stats
6W - 13L
1,431 SR
Queue Stats
7W - 15L
1,411 Elo+
Party 3
Neith
Neith
lydieyoyo
Neith
Level 7
God Stats
1W - 7L
1,287 SR
Queue Stats
1W - 8L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElectricDeew
Sylvanus
13
8 / 2 / 5
8,229
588
8,233
15,301
12,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Fkhires
Thanatos
17
8 / 4 / 5
9,406
672
5,341
15,443
6,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Step SlS2242
Chernobog
13
2 / 1 / 11
8,170
584
11,427
8,076
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TTVmasncouny
Cthulhu
13
4 / 0 / 2
8,318
594
8,649
9,842
8,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chiron
14
5 / 0 / 7
8,638
617
8,543
4,710
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JoeJabs
Chaac
10
0 / 7 / 2
6,177
441
6,726
12,443
5,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Linskori
Lancelot
13
6 / 3 / 1
7,706
550
11,688
12,916
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zeus
Renalic
Zeus
13
1 / 8 / 4
7,436
531
6,649
9,213
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
ghast908
Athena
8
0 / 4 / 1
5,409
386
2,678
13,428
8,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
lydieyoyo
Neith
9
0 / 5 / 0
5,417
387
2,278
7,298
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
27
Kills
7
7
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ElectricDeew
Sylvanus
8
2
5
5.25
W
Thanatos
Fkhires
Thanatos
8
4
5
2.63
L
Chaac
JoeJabs
Chaac
0
7
2
0.14
L
Lancelot
Linskori
Lancelot
6
3
1
2.17
L
Zeus
Renalic
Zeus
1
8
4
0.38
W
Chernobog
Step SlS2242
Chernobog
2
1
11
7.5
W
Cthulhu
TTVmasncouny
Cthulhu
4
0
2
5
W
Chiron
5
0
7
8.5
L
Athena
ghast908
Athena
0
4
1
0.13
L
Neith
lydieyoyo
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,193
Damage
30,019
53,372
Taken
55,298
32,764
Mitigated
23,791
21,957
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ElectricDeew
Sylvanus
8,233
3,054
812
4,494
15,301
12,853
157
3,367
11,934
30,027
14,803
W
Thanatos
Fkhires
Thanatos
5,341
1,510
0
11,486
15,443
6,443
529
2,194
13,249
0
87,925
L
Chaac
JoeJabs
Chaac
6,726
1,606
0
1,482
12,443
5,977
20
5,661
6,782
0
26,353
L
Lancelot
Linskori
Lancelot
11,688
2,804
0
919
12,916
5,343
0
3,135
9,781
0
46,439
L
Zeus
Renalic
Zeus
6,649
1,455
0
500
9,213
2,023
0
1,652
7,561
49,304
0
W
Chernobog
Step SlS2242
Chernobog
11,427
6,728
0
2,224
8,076
3,221
802
1,502
6,574
0
50,670
W
Cthulhu
TTVmasncouny
Cthulhu
8,649
883
0
480
9,842
8,875
0
355
9,487
41,441
657
W
Chiron
8,543
2,577
767
1,694
4,710
1,372
751
1,909
2,801
0
51,793
L
Athena
ghast908
Athena
2,678
767
0
1,400
13,428
8,629
0
4,343
9,085
11,189
0
L
Neith
lydieyoyo
Neith
2,278
621
0
897
7,298
1,819
0
675
6,623
0
19,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,761
Gold Earned
32,145
461
Minions Killed
254
0
Camps Cleared
0
1,472,826
Distance Traveled
1,427,342
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,229
588
66
5
0
251,179
0
W
Thanatos
9,406
672
144
10
0
341,875
0
L
Chaac
6,177
441
49
4
0
293,362
0
L
Lancelot
7,706
550
67
5
0
348,432
0
L
Zeus
7,436
531
87
6
0
255,534
0
W
Chernobog
8,170
584
71
5
0
295,997
0
W
Cthulhu
8,318
594
76
5
0
271,930
0
W
Chiron
8,638
617
104
7
0
311,845
4
L
Athena
5,409
386
16
1
0
303,368
0
L
Neith
5,417
387
35
3
0
226,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role