Player Matchup

Janus
Janus
KonkyKoink
Janus
Level 109
God Stats
1W - 6L
1,378 SR
Queue Stats
174W - 194L
1,448 Elo+
Party 1
Arachne
Arachne
Partze
Arachne
Level 67
God Stats
1W - 2L
1,533 SR
Queue Stats
67W - 92L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sahdude_66
Cthulhu
Level 40
God Stats
20W - 24L
1,484 SR
Queue Stats
72W - 103L
1,443 Elo+
Party 1
Surtr
Surtr
llSkywalkerOGll
Surtr
Level 68
God Stats
4W - 5L
1,504 SR
Queue Stats
73W - 105L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
notsambutsam
Jing Wei
Level 97
God Stats
1W - 1L
1,742 SR
Queue Stats
111W - 132L
1,441 Elo+
Party 1
Team Averages
Level 76
1,528 SR
1,462 Elo+

VS

Team Averages
Level 128
1,563 SR
1,511 Elo+
Camazotz
Camazotz
Brisky4L
Camazotz
Level 156
God Stats
3W - 2L
1,482 SR
Queue Stats
231W - 206L
1,544 Elo+
Solo
Thanatos
Thanatos
EDAC1202
Thanatos
Level 120
God Stats
3W - 3L
1,659 SR
Queue Stats
54W - 60L
1,503 Elo+
Solo
Chernobog
Chernobog
EddOnSwitch
Chernobog
Level 105
God Stats
32W - 30L
1,510 SR
Queue Stats
315W - 302L
1,487 Elo+
Solo
Cthulhu
Cthulhu
WEYOFDAHIDNLEAF
Cthulhu
Level 129
God Stats
11W - 5L
1,712 SR
Queue Stats
47W - 58L
1,456 Elo+
Solo
Nox
Nox
edgargavino
Nox
Level 129
God Stats
14W - 18L
1,450 SR
Queue Stats
281W - 235L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 3 / 1
5,575
558
3,260
4,298
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Partze
Arachne
9
1 / 2 / 0
5,187
519
2,551
9,181
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Sahdude_66
Cthulhu
8
0 / 2 / 0
5,065
507
4,379
8,137
5,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 7 / 0
5,334
533
2,757
10,416
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
notsambutsam
Jing Wei
10
1 / 2 / 0
5,565
557
4,648
6,460
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Brisky4L
Camazotz
13
7 / 0 / 1
7,795
780
8,412
9,362
3,712
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
EDAC1202
Thanatos
11
2 / 1 / 4
6,052
605
2,239
5,923
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
EddOnSwitch
Chernobog
11
1 / 1 / 1
6,096
610
5,079
7,209
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 0 / 3
5,404
540
4,779
7,525
2,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
5 / 0 / 0
6,702
670
3,524
3,737
1,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
15
16
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Brisky4L
Camazotz
7
0
1
7.5
W
Thanatos
EDAC1202
Thanatos
2
1
4
4
W
Chernobog
EddOnSwitch
Chernobog
1
1
1
1.5
L
Janus
0
3
1
0.17
L
Arachne
Partze
Arachne
1
2
0
0.5
L
Cthulhu
Sahdude_66
Cthulhu
0
2
0
0
W
0
0
3
1.5
W
5
0
0
5
L
0
7
0
0
L
Jing Wei
notsambutsam
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,595
Damage
24,033
38,492
Taken
33,756
14,189
Mitigated
11,640
11,949
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Brisky4L
Camazotz
8,412
1,997
0
6,417
9,362
3,712
18
90
9,272
0
57,067
W
Thanatos
EDAC1202
Thanatos
2,239
158
0
3,983
5,923
2,064
0
973
4,868
0
38,011
W
Chernobog
EddOnSwitch
Chernobog
5,079
2,807
0
3,087
7,209
2,108
0
1,209
6,000
0
47,174
L
Janus
3,260
236
0
130
4,298
965
0
2,717
1,581
35,213
571
L
Arachne
Partze
Arachne
2,551
1,772
0
4,826
9,181
2,365
0
1,009
8,132
0
22,751
L
Cthulhu
Sahdude_66
Cthulhu
4,379
731
0
2,802
8,137
5,105
0
3,487
4,650
28,004
0
W
4,779
541
1,589
3,120
7,525
2,689
182
3,147
4,322
19,634
1,946
W
3,524
333
0
1,418
3,737
1,067
580
1,847
1,652
45,516
0
L
2,757
958
0
1,195
10,416
4,165
8
0
9,840
277
31,756
L
Jing Wei
notsambutsam
Jing Wei
4,648
2,624
0
2,996
6,460
1,589
0
1,005
5,455
0
35,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
32,049
294
Minions Killed
404
0
Camps Cleared
0
1,070,611
Distance Traveled
1,077,948
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,795
780
105
11
0
221,401
0
W
Thanatos
6,052
605
67
7
0
235,405
2
W
Chernobog
6,096
610
91
9
0
197,029
0
L
Janus
5,575
558
80
8
0
214,409
2
L
Arachne
5,187
519
41
4
0
233,972
2
L
Cthulhu
5,065
507
36
4
0
220,685
0
W
Cthulhu
5,404
540
33
3
0
205,411
2
W
Nox
6,702
670
108
11
0
218,702
3
L
Surtr
5,334
533
61
6
0
187,696
0
L
Jing Wei
5,565
557
76
8
0
213,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role