Player Matchup

Xbalanque
Xbalanque
Gold II
SippyClump
Xbalanque
Gold II
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 46L
1,856 MMR
Party 1
Bacchus
Bacchus
Gold II
Tedahenindil
Bacchus
Gold II
Level 33
God Stats
10W - 8L
1,500 SR
Queue Stats
125W - 92L
1,840 MMR
Party 1
Chaac
Chaac
Platinum V
þôišôň
Chaac
Platinum V
Level 155
God Stats
39W - 36L
1,677 SR
Queue Stats
387W - 436L
1,725 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 74
1,559 SR
1,807 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 73
1,353 SR
1,725 MMR
Ra
Ra
Platinum IV
Färt
Ra
Platinum IV
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 133L
1,889 MMR
Solo
Charon
Charon
Bronze IV
Hazdabudman
Charon
Bronze IV
Level 89
God Stats
3W - 1L
1,186 SR
Queue Stats
32W - 65L
1,438 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Vinman87
Hou Yi
Platinum IV
Level 67
God Stats
7W - 16L
1,373 SR
Queue Stats
210W - 212L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SippyClump
Xbalanque
17
4 / 3 / 7
10,737
895
14,109
9,417
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Tedahenindil
Bacchus
17
3 / 2 / 7
10,317
860
8,116
13,100
13,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 2 / 7
11,140
928
12,138
15,120
12,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
SerqetCthulhuKuzenboMedusaThoth

VS

Bans
AchillesSobekVulcanXing TianMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
4 / 2 / 3
10,539
878
6,902
10,710
4,445
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon
15
1 / 5 / 2
9,033
753
6,007
12,806
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Vinman87
Hou Yi
14
1 / 5 / 5
8,967
747
8,461
13,576
4,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
6
7
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
4
2
3
2.75
L
Charon
1
5
2
0.4
W
Xbalanque
SippyClump
Xbalanque
4
3
7
2.5
W
Bacchus
Tedahenindil
Bacchus
3
2
7
3.25
L
Hou Yi
Vinman87
Hou Yi
1
5
5
0.7
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,363
Damage
21,370
37,637
Taken
37,092
28,457
Mitigated
18,738
10,066
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
6,902
277
2,815
3,177
10,710
4,445
0
2,508
7,836
37,320
617
L
Charon
6,007
832
0
658
12,806
9,573
242
2,119
10,057
16,404
1,121
W
Xbalanque
SippyClump
Xbalanque
14,109
3,469
0
1,084
9,417
3,010
2,514
3,141
5,923
0
51,669
W
Bacchus
Tedahenindil
Bacchus
8,116
778
0
4,291
13,100
13,143
523
2,938
9,401
13,211
585
L
Hou Yi
Vinman87
Hou Yi
8,461
3,005
0
2,652
13,576
4,720
106
2,664
10,038
0
21,452
W
12,138
820
0
4,691
15,120
12,304
412
4,848
9,609
0
47,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,194
Gold Earned
28,539
148
Minions Killed
132
0
Camps Cleared
0
753,123
Distance Traveled
667,276
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,539
878
91
8
0
249,463
0
L
Charon
9,033
753
18
2
0
201,069
0
W
Xbalanque
10,737
895
69
6
0
231,598
0
W
Bacchus
10,317
860
11
1
0
263,687
0
L
Hou Yi
8,967
747
23
2
0
216,744
0
W
Chaac
11,140
928
68
6
0
257,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role