Player Matchup

Thanatos
Thanatos
Arrove
Thanatos
Level 68
God Stats
1W - 1L
1,506 SR
Queue Stats
160W - 124L
1,590 Elo+
Party 1
Charybdis
Charybdis
Bobbyfett
Charybdis
Level 146
God Stats
1W - 1L
1,648 SR
Queue Stats
8W - 9L
1,841 Elo+
Party 1
Eset
Eset
Evi75
Eset
Level 124
God Stats
16W - 14L
1,601 SR
Queue Stats
276W - 265L
1,533 Elo+
Party 1
Chronos
Chronos
KlØuds
Chronos
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 55L
1,566 Elo+
Party 1
Geb
Geb
Splít
Geb
Level 109
God Stats
5W - 5L
1,570 SR
Queue Stats
90W - 68L
1,569 Elo+
Party 1
Team Averages
Level 111
1,565 SR
1,620 Elo+

VS

Team Averages
Level 108
1,592 SR
1,563 Elo+
Tyr
Tyr
Bandîtø
Tyr
Level 161
God Stats
1W - 1L
1,604 SR
Queue Stats
8W - 5L
1,576 Elo+
Party 2
Sobek
Sobek
ChronicFumes
Sobek
Level 133
God Stats
0W - 2L
1,539 SR
Queue Stats
33W - 36L
1,513 Elo+
Party 2
Raijin
Raijin
Factent
Raijin
Level 76
God Stats
1W - 5L
1,554 SR
Queue Stats
183W - 142L
1,590 Elo+
Solo
Poseidon
Poseidon
GoddessAria
Poseidon
Level 101
God Stats
1W - 2L
1,738 SR
Queue Stats
286W - 238L
1,554 Elo+
Solo
Jing Wei
Jing Wei
SaijoSunFlower
Jing Wei
Level 69
God Stats
6W - 5L
1,525 SR
Queue Stats
253W - 251L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arrove
Thanatos
14
12 / 3 / 1
9,076
698
8,152
11,406
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Bobbyfett
Charybdis
14
2 / 0 / 3
8,472
652
5,709
7,422
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
Evi75
Eset
14
6 / 3 / 5
8,620
663
8,659
8,645
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
KlØuds
Chronos
13
1 / 2 / 8
8,161
628
5,844
6,479
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Splít
Geb
12
1 / 1 / 9
7,663
589
4,153
10,724
8,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,192
553
5,298
12,660
10,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
6,512
501
2,054
10,731
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Factent
Raijin
11
2 / 6 / 1
6,917
532
4,793
7,628
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
GoddessAria
Poseidon
14
3 / 2 / 0
8,034
618
4,614
8,790
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
13
1 / 3 / 0
7,663
589
5,847
8,681
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
22
Kills
7
9
Deaths
22
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Arrove
Thanatos
12
3
1
4.17
L
1
7
1
0.21
W
Charybdis
Bobbyfett
Charybdis
2
0
3
3.5
L
0
4
0
0
W
Eset
Evi75
Eset
6
3
5
2.83
L
Raijin
Factent
Raijin
2
6
1
0.42
L
Poseidon
GoddessAria
Poseidon
3
2
0
1.5
W
Chronos
KlØuds
Chronos
1
2
8
2.5
L
Jing Wei
1
3
0
0.33
W
Geb
Splít
Geb
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
22,606
44,676
Taken
48,490
20,033
Mitigated
25,332
22,707
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Arrove
Thanatos
8,152
2,693
0
11,292
11,406
4,170
218
979
10,387
0
55,561
L
5,298
968
0
1,257
12,660
10,108
0
5,725
6,432
0
44,357
W
Charybdis
Bobbyfett
Charybdis
5,709
2,684
0
5,080
7,422
2,515
589
1,414
6,008
0
68,841
L
2,054
192
0
3,951
10,731
7,796
243
1,819
8,826
13,985
0
W
Eset
Evi75
Eset
8,659
1,387
185
2,191
8,645
2,965
0
5,189
3,114
64,742
0
L
Raijin
Factent
Raijin
4,793
550
0
601
7,628
2,260
0
4,951
2,363
39,311
165
L
Poseidon
GoddessAria
Poseidon
4,614
1,086
0
841
8,790
2,741
0
3,729
4,785
58,842
0
W
Chronos
KlØuds
Chronos
5,844
2,635
0
1,857
6,479
2,130
331
566
5,869
44,314
2,283
L
Jing Wei
5,847
3,996
0
3,265
8,681
2,427
1,005
956
7,685
0
64,270
W
Geb
Splít
Geb
4,153
727
0
2,102
10,724
8,253
56
3,038
7,620
27,416
2,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,992
Gold Earned
36,318
490
Minions Killed
408
0
Camps Cleared
0
1,386,730
Distance Traveled
1,333,540
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,076
698
93
7
0
305,908
4
L
Tyr
7,192
553
69
5
0
249,476
1
W
Charybdis
8,472
652
138
11
0
253,177
0
L
Sobek
6,512
501
15
1
0
285,539
1
W
Eset
8,620
663
122
9
0
268,243
5
L
Raijin
6,917
532
93
7
0
224,808
0
L
Poseidon
8,034
618
107
8
0
326,267
2
W
Chronos
8,161
628
100
8
0
249,418
0
L
Jing Wei
7,663
589
124
10
0
247,450
0
W
Geb
7,663
589
37
3
0
309,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role