Player Matchup

Chiron
Chiron
 
Chiron
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Boults
Vulcan
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,983 Elo+
Party 1
Team Averages
Level 204
1,500 SR
1,597 Elo+

VS

Team Averages
Level 143
1,637 SR
1,579 Elo+
Chronos
Chronos
Pedrivo
Chronos
Level 168
God Stats
2W - 1L
1,617 SR
Queue Stats
70W - 68L
1,628 Elo+
Solo
Poseidon
Poseidon
SURYKATU
Poseidon
Level 107
God Stats
1W - 1L
1,778 SR
Queue Stats
125W - 124L
1,511 Elo+
Party 2
Horus
Horus
Sandy_Malvadona
Horus
Level 170
God Stats
30W - 22L
1,600 SR
Queue Stats
129W - 131L
1,525 Elo+
Party 2
Achilles
Achilles
XabrauM
Achilles
Level 144
God Stats
2W - 4L
1,408 SR
Queue Stats
185W - 174L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zHellblazer
Morgan Le Fay
Level 126
God Stats
13W - 5L
1,781 SR
Queue Stats
55W - 47L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
12 / 2 / 1
8,594
781
12,981
8,501
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
 
Guan Yu
13
5 / 0 / 1
7,592
690
6,458
9,589
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
 
Chaac
12
4 / 1 / 8
6,829
621
8,964
8,431
3,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
 
Sobek
11
0 / 3 / 10
6,381
580
3,146
9,333
6,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Boults
Vulcan
12
3 / 2 / 5
6,861
624
7,891
5,712
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Pedrivo
Chronos
10
2 / 6 / 3
6,062
551
7,088
11,084
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
SURYKATU
Poseidon
11
0 / 4 / 3
6,151
559
3,221
6,517
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 3 / 4
5,273
479
5,225
11,370
7,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Achilles
XabrauM
Achilles
12
3 / 5 / 0
6,641
604
3,090
11,269
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
zHellblazer
Morgan Le Fay
10
1 / 6 / 0
5,949
541
6,536
10,969
2,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
24
Kills
8
8
Deaths
24
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
2
1
6.25
W
Guan Yu
 
Guan Yu
5
0
1
5.5
W
Chaac
 
Chaac
4
1
8
8
W
Sobek
 
Sobek
0
3
10
1.67
W
Vulcan
Boults
Vulcan
3
2
5
2.75
L
Chronos
Pedrivo
Chronos
2
6
3
0.58
L
Poseidon
SURYKATU
Poseidon
0
4
3
0.38
L
2
3
4
1.33
L
Achilles
XabrauM
Achilles
3
5
0
0.6
L
Morgan Le Fay
zHellblazer
Morgan Le Fay
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,440
Damage
25,160
41,566
Taken
51,209
19,849
Mitigated
19,485
12,275
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,981
6,416
209
3,136
8,501
3,095
0
4,345
4,156
0
59,381
W
Guan Yu
 
Guan Yu
6,458
1,113
372
2,426
9,589
4,752
113
4,314
5,275
0
46,245
W
Chaac
 
Chaac
8,964
1,333
0
3,059
8,431
3,827
0
2,722
5,709
0
55,018
W
Sobek
 
Sobek
3,146
402
0
2,323
9,333
6,395
0
3,763
5,570
14,183
0
W
Vulcan
Boults
Vulcan
7,891
597
0
750
5,712
1,780
0
2,137
3,575
48,609
802
L
Chronos
Pedrivo
Chronos
7,088
2,626
0
1,510
11,084
3,209
0
954
10,128
30,772
1,909
L
Poseidon
SURYKATU
Poseidon
3,221
778
0
1,779
6,517
1,297
0
3,755
2,484
37,150
1,029
L
5,225
1,952
416
1,830
11,370
7,937
0
2,640
8,581
1,007
17,682
L
Achilles
XabrauM
Achilles
3,090
639
0
5,276
11,269
4,243
0
2,187
8,953
0
50,175
L
Morgan Le Fay
zHellblazer
Morgan Le Fay
6,536
647
0
3,010
10,969
2,799
0
778
10,142
28,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,257
Gold Earned
30,076
364
Minions Killed
298
0
Camps Cleared
0
1,301,125
Distance Traveled
1,155,240
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,594
781
105
10
0
227,677
0
W
Guan Yu
7,592
690
79
7
0
266,692
0
W
Chaac
6,829
621
87
8
0
282,897
0
W
Sobek
6,381
580
13
1
0
264,116
4
W
Vulcan
6,861
624
80
7
0
259,743
0
L
Chronos
6,062
551
57
5
0
196,105
0
L
Poseidon
6,151
559
78
7
0
244,186
0
L
Horus
5,273
479
23
2
0
259,612
0
L
Achilles
6,641
604
92
8
0
257,616
0
L
Morgan Le Fay
5,949
541
48
4
0
197,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role