Player Matchup

Olorun
Olorun
 
Olorun
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
LvckyBvg
Ares
Level 17
God Stats
2W - 1L
1,439 SR
Queue Stats
25W - 22L
1,430 Elo+
Party 1
Artemis
Artemis
Thwocket
Artemis
Level 46
God Stats
13W - 5L
1,258 SR
Queue Stats
79W - 70L
1,404 Elo+
Party 1
Team Averages
Level 31
1,399 SR
1,445 Elo+

VS

Team Averages
Level 83
1,337 SR
1,393 Elo+
Ah Puch
Ah Puch
Jaqhoff21
Ah Puch
Level 27
God Stats
2W - 4L
1,371 SR
Queue Stats
25W - 38L
1,359 Elo+
Party 2
Maui
Maui
NOLOPAPI
Maui
Level 118
God Stats
0W - 4L
1,139 SR
Queue Stats
31W - 39L
1,427 Elo+
Party 2
Bakasura
Bakasura
xLumos
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 1 / 3
9,858
896
7,549
8,269
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ares
15
3 / 2 / 6
8,940
813
4,837
8,201
7,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Thwocket
Artemis
14
4 / 2 / 5
9,164
833
13,777
8,203
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jaqhoff21
Ah Puch
13
0 / 4 / 3
8,144
740
11,038
7,477
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Maui
14
3 / 2 / 1
8,746
795
4,570
13,344
12,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
xLumos
Bakasura
14
2 / 4 / 0
8,466
770
4,281
10,663
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
5
5
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
3
4.5
L
Ah Puch
Jaqhoff21
Ah Puch
0
4
3
0.38
W
Ares
3
2
6
3
L
Maui
3
2
1
1.75
W
Artemis
Thwocket
Artemis
4
2
5
3.25
L
Bakasura
xLumos
Bakasura
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,163
Damage
19,889
24,673
Taken
31,484
14,058
Mitigated
20,295
3,423
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,549
3,140
405
2,010
8,269
3,365
0
5,427
2,634
32,252
3,885
L
Ah Puch
Jaqhoff21
Ah Puch
11,038
627
0
519
7,477
2,346
0
1,317
6,082
32,568
643
W
Ares
4,837
760
0
412
8,201
7,877
0
4,677
3,364
12,433
0
L
Maui
4,570
1,153
0
500
13,344
12,173
0
6,637
6,255
17,911
0
W
Artemis
Thwocket
Artemis
13,777
4,907
0
596
8,203
2,816
0
5,450
2,733
0
32,755
L
Bakasura
xLumos
Bakasura
4,281
2,542
0
2,010
10,663
5,776
0
3,287
7,254
0
15,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,962
Gold Earned
25,356
139
Minions Killed
99
0
Camps Cleared
0
590,856
Distance Traveled
607,198
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,858
896
77
7
0
206,355
0
L
Ah Puch
8,144
740
36
3
0
182,882
0
W
Ares
8,940
813
8
1
0
186,195
0
L
Maui
8,746
795
24
2
0
195,045
0
W
Artemis
9,164
833
54
5
0
198,306
0
L
Bakasura
8,466
770
39
4
0
229,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role