Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BigBlue11
Mercury
Level 127
God Stats
4W - 6L
1,283 SR
Queue Stats
76W - 102L
1,518 Elo+
Party 1
Odin
Odin
Darth_Pyre
Odin
Level 117
God Stats
3W - 4L
1,529 SR
Queue Stats
214W - 215L
1,564 Elo+
Solo
Raijin
Raijin
Piklo18
Raijin
Level 69
God Stats
5W - 5L
1,723 SR
Queue Stats
53W - 62L
1,559 Elo+
Party 1
Chernobog
Chernobog
fakes09
Chernobog
Level 146
God Stats
5W - 6L
1,559 SR
Queue Stats
113W - 129L
1,580 Elo+
Party 1
Team Averages
Level 111
1,519 SR
1,544 Elo+

VS

Team Averages
Level 60
1,550 SR
1,530 Elo+
Anhur
Anhur
DankGankandBank
Anhur
Level 48
God Stats
22W - 26L
1,509 SR
Queue Stats
338W - 299L
1,563 Elo+
Party 2
Mulan
Mulan
Girthquake9661
Mulan
Level 25
God Stats
62W - 70L
1,493 SR
Queue Stats
68W - 83L
1,482 Elo+
Party 2
Khepri
Khepri
LEOBLAX25
Khepri
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 132L
1,551 Elo+
Solo
Scylla
Scylla
eaterhoohas
Scylla
Level 18
God Stats
3W - 0L
1,659 SR
Queue Stats
12W - 23L
1,404 Elo+
Party 2
Maman Brigitte
Maman Brigitte
therealsarahco
Maman Brigitte
Level 54
God Stats
18W - 18L
1,588 SR
Queue Stats
240W - 210L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
4
0 / 3 / 1
5,161
344
1,999
4,304
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
BigBlue11
Mercury
13
4 / 2 / 4
7,952
530
7,314
11,313
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 3 / 10
6,547
436
6,818
10,700
7,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Piklo18
Raijin
12
4 / 4 / 5
7,415
494
10,505
8,932
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
fakes09
Chernobog
13
4 / 3 / 3
8,404
560
8,131
12,126
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
9,670
645
9,473
8,838
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 2 / 3
10,334
689
7,042
13,760
8,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
LEOBLAX25
Khepri
11
1 / 5 / 1
7,197
480
4,970
13,998
12,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Scylla
13
1 / 2 / 2
7,784
519
3,410
7,250
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
therealsarahco
Maman Brigitte
16
4 / 3 / 2
8,718
581
6,619
14,547
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
12
Kills
15
15
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
L
Mercury
BigBlue11
Mercury
4
2
4
3
W
4
1
2
5
L
0
3
10
1.67
W
5
2
3
3.25
W
Khepri
LEOBLAX25
Khepri
1
5
1
0.3
L
Raijin
Piklo18
Raijin
4
4
5
1.63
W
Scylla
1
2
2
1
L
Chernobog
fakes09
Chernobog
4
3
3
1.83
W
Maman Brigitte
therealsarahco
Maman Brigitte
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,767
Damage
31,514
47,375
Taken
58,393
18,824
Mitigated
30,428
8,471
Healing
16,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,999
151
0
1,505
4,304
1,212
0
1,149
3,155
9,483
0
L
Mercury
BigBlue11
Mercury
7,314
2,645
0
980
11,313
3,898
0
4,259
7,054
0
51,712
W
9,473
5,456
0
3,641
8,838
2,706
44
940
7,870
0
79,081
L
6,818
1,664
0
1,225
10,700
7,902
64
3,653
7,047
0
26,635
W
7,042
1,071
0
2,481
13,760
8,303
30
4,588
8,782
0
73,697
W
Khepri
LEOBLAX25
Khepri
4,970
458
12
3,100
13,998
12,202
13
2,236
11,505
20,366
1,205
L
Raijin
Piklo18
Raijin
10,505
421
0
500
8,932
2,767
0
3,215
5,717
45,387
485
W
Scylla
3,410
412
0
1,100
7,250
2,338
174
2,359
4,773
45,697
0
L
Chernobog
fakes09
Chernobog
8,131
4,817
0
4,261
12,126
3,045
0
2,588
9,538
0
62,522
W
Maman Brigitte
therealsarahco
Maman Brigitte
6,619
474
0
5,793
14,547
4,879
0
2,800
11,611
83,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,479
Gold Earned
43,703
328
Minions Killed
506
0
Camps Cleared
0
1,306,771
Distance Traveled
1,532,154
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,161
344
36
2
0
68,072
0
L
Mercury
7,952
530
79
5
0
338,542
0
W
Anhur
9,670
645
138
9
0
296,571
0
L
Odin
6,547
436
37
2
0
319,269
3
W
Mulan
10,334
689
135
9
0
280,738
0
W
Khepri
7,197
480
33
2
0
297,535
3
L
Raijin
7,415
494
62
4
0
289,051
0
W
Scylla
7,784
519
82
5
0
290,537
0
L
Chernobog
8,404
560
114
8
0
291,837
2
W
Maman Brigitte
8,718
581
118
8
0
366,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role